#include "drm.h" extern "C" { #include } #include #include #include #include "streaming/streamutils.h" #include "streaming/session.h" #include DrmRenderer::DrmRenderer() : m_DrmFd(-1), m_CrtcId(0), m_PlaneId(0), m_CurrentFbId(0) { } DrmRenderer::~DrmRenderer() { if (m_CurrentFbId != 0) { drmModeRmFB(m_DrmFd, m_CurrentFbId); } if (m_DrmFd != -1) { close(m_DrmFd); } } bool DrmRenderer::prepareDecoderContext(AVCodecContext*, AVDictionary**) { /* Nothing to do */ SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION, "Using DRM renderer"); return true; } bool DrmRenderer::initialize(PDECODER_PARAMETERS) { const char* device = SDL_getenv("DRM_DEV"); int i; if (device == nullptr) { device = "/dev/dri/card0"; } SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION, "Opening DRM device: %s", device); m_DrmFd = open(device, O_RDWR | O_CLOEXEC); if (m_DrmFd < 0) { SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to open DRM device: %d", errno); return false; } drmModeRes* resources = drmModeGetResources(m_DrmFd); if (resources == nullptr) { SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "drmModeGetResources() failed: %d", errno); return false; } // Look for a connected connector and get the associated encoder uint32_t encoderId = 0; for (i = 0; i < resources->count_connectors && encoderId == 0; i++) { drmModeConnector* connector = drmModeGetConnector(m_DrmFd, resources->connectors[i]); if (connector != nullptr) { if (connector->connection == DRM_MODE_CONNECTED && connector->count_modes > 0) { encoderId = connector->encoder_id; } drmModeFreeConnector(connector); } } if (encoderId == 0) { SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "No connected displays found!"); drmModeFreeResources(resources); return false; } // Now find the CRTC from the encoder m_CrtcId = 0; for (i = 0; i < resources->count_encoders && m_CrtcId == 0; i++) { drmModeEncoder* encoder = drmModeGetEncoder(m_DrmFd, resources->encoders[i]); if (encoder != nullptr) { if (encoder->encoder_id == encoderId) { m_CrtcId = encoder->crtc_id; } drmModeFreeEncoder(encoder); } } if (m_CrtcId == 0) { SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "DRM encoder not found!"); drmModeFreeResources(resources); return false; } int crtcIndex = -1; for (int i = 0; i < resources->count_crtcs; i++) { if (resources->crtcs[i] == m_CrtcId) { drmModeCrtc* crtc = drmModeGetCrtc(m_DrmFd, resources->crtcs[i]); crtcIndex = i; m_OutputRect.x = m_OutputRect.y = 0; m_OutputRect.w = crtc->width; m_OutputRect.h = crtc->height; drmModeFreeCrtc(crtc); break; } } drmModeFreeResources(resources); if (crtcIndex == -1) { SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get CRTC!"); return false; } drmSetClientCap(m_DrmFd, DRM_CLIENT_CAP_UNIVERSAL_PLANES, 1); drmModePlaneRes* planeRes = drmModeGetPlaneResources(m_DrmFd); if (planeRes == nullptr) { SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "drmGetPlaneResources() failed: %d", errno); return false; } // Find an NV12 overlay plane to render on m_PlaneId = 0; for (uint32_t i = 0; i < planeRes->count_planes && m_PlaneId == 0; i++) { drmModePlane* plane = drmModeGetPlane(m_DrmFd, planeRes->planes[i]); if (plane != nullptr) { bool matchingFormat = false; for (uint32_t j = 0; j < plane->count_formats; j++) { if (plane->formats[j] == DRM_FORMAT_NV12) { matchingFormat = true; break; } } if (matchingFormat == false) { drmModeFreePlane(plane); continue; } if ((plane->possible_crtcs & (1 << crtcIndex)) && plane->crtc_id == 0) { drmModeObjectPropertiesPtr props = drmModeObjectGetProperties(m_DrmFd, planeRes->planes[i], DRM_MODE_OBJECT_PLANE); if (props != nullptr) { for (uint32_t j = 0; j < props->count_props && m_PlaneId == 0; j++) { drmModePropertyPtr prop = drmModeGetProperty(m_DrmFd, props->props[j]); if (prop != nullptr) { if (!strcmp(prop->name, "type") && props->prop_values[j] == DRM_PLANE_TYPE_OVERLAY) { m_PlaneId = plane->plane_id; } drmModeFreeProperty(prop); } } drmModeFreeObjectProperties(props); } } drmModeFreePlane(plane); } } drmModeFreePlaneResources(planeRes); return true; } enum AVPixelFormat DrmRenderer::getPreferredPixelFormat(int) { // DRM PRIME buffers return AV_PIX_FMT_DRM_PRIME; } int DrmRenderer::getRendererAttributes() { // This renderer can only draw in full-screen return RENDERER_ATTRIBUTE_FULLSCREEN_ONLY; } void DrmRenderer::renderFrame(AVFrame* frame) { if (frame == nullptr) { // End of stream - nothing to do for us return; } AVDRMFrameDescriptor* drmFrame = (AVDRMFrameDescriptor*)frame->data[0]; int err; uint32_t primeHandle; uint32_t handles[4] = {}; uint32_t pitches[4] = {}; uint32_t offsets[4] = {}; SDL_Rect src, dst; src.x = src.y = 0; src.w = frame->width; src.h = frame->height; dst = m_OutputRect; StreamUtils::scaleSourceToDestinationSurface(&src, &dst); // Convert the FD in the AVDRMFrameDescriptor to a PRIME handle // that can be used in drmModeAddFB2() SDL_assert(drmFrame->nb_objects == 1); err = drmPrimeFDToHandle(m_DrmFd, drmFrame->objects[0].fd, &primeHandle); if (err < 0) { SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "drmPrimeFDToHandle() failed: %d", errno); return; } SDL_assert(drmFrame->nb_layers == 1); SDL_assert(drmFrame->layers[0].nb_planes == 2); for (int i = 0; i < drmFrame->layers[0].nb_planes; i++) { handles[i] = primeHandle; pitches[i] = drmFrame->layers[0].planes[i].pitch; offsets[i] = drmFrame->layers[0].planes[i].offset; } // Remember the last FB object we created so we can free it // when we are finished rendering this one (if successful). uint32_t lastFbId = m_CurrentFbId; // Create a frame buffer object from the PRIME buffer err = drmModeAddFB2(m_DrmFd, frame->width, frame->height, drmFrame->layers[0].format, handles, pitches, offsets, &m_CurrentFbId, 0); if (err < 0) { SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "drmModeAddFB2() failed: %d", errno); m_CurrentFbId = lastFbId; return; } // Update the overlay err = drmModeSetPlane(m_DrmFd, m_PlaneId, m_CrtcId, m_CurrentFbId, 0, dst.x, dst.y, dst.w, dst.h, 0, 0, frame->width << 16, frame->height << 16); if (err < 0) { SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "drmModeSetPlane() failed: %d", errno); drmModeRmFB(m_DrmFd, m_CurrentFbId); m_CurrentFbId = lastFbId; return; } // Free the previous FB object which has now been superseded drmModeRmFB(m_DrmFd, lastFbId); }