# Moonlight PC [Moonlight PC](https://moonlight-stream.org) is an open source implementation of NVIDIA's GameStream, as used by the NVIDIA Shield, but built to run on Windows, Mac, and Linux. This client is the successor to [Moonlight Chrome](https://github.com/moonlight-stream/moonlight-chrome) for streaming on PC. Moonlight also has mobile versions for [Android](https://github.com/moonlight-stream/moonlight-android) and [iOS](https://github.com/moonlight-stream/moonlight-ios). You can follow development on our [Discord server](https://discord.gg/6ERtzFY). [![Windows AppVeyor Status](https://ci.appveyor.com/api/projects/status/glj5cxqwy2w3bglv/branch/master?svg=true)](https://ci.appveyor.com/project/cgutman/moonlight-qt/branch/master) [![Mac and Linux Travis CI Status](https://travis-ci.org/moonlight-stream/moonlight-qt.svg?branch=master)](https://travis-ci.org/moonlight-stream/moonlight-qt) ## Features - Hardware accelerated video decoding on Windows, Mac, and Linux - Supports streaming at up to 120 FPS (high refresh rate monitor recommended) - Supports streaming at 720p, 1080p, 1440p, 4K, and the client PC's native screen resolution - 5.1 surround sound audio - HEVC support for better image quality at reduced bandwidth - Keyboard and mouse support - Gamepad support with force feedback for up to 4 players ## Downloads - [Windows, macOS, and Steam Link](https://github.com/moonlight-stream/moonlight-qt/releases) - [Snap (for Ubuntu-based Linux distros)](https://snapcraft.io/moonlight) - [Flatpak (for other Linux distros)](https://flathub.org/apps/details/com.moonlight_stream.Moonlight) ## Building ### General Build Requirements * Qt 5.9 SDK or later ### Windows-specific Build Requirements * Windows 7 or later * [Visual Studio](https://visualstudio.microsoft.com/downloads/) 2017 (Community edition is fine) * Select MSVC Desktop toolchain during Qt installation * [DirectX SDK](https://www.microsoft.com/en-us/download/details.aspx?id=6812) * [7-Zip](https://www.7-zip.org/) (only if building installers for non-development PCs) * [WiX Toolset](http://wixtoolset.org/releases/) v3.11 or later (only if building installers for non-development PCs) ### Mac-specific Build Requirements * macOS Sierra (10.12) or later * Xcode 10 * [create-dmg](https://github.com/sindresorhus/create-dmg) (only if building DMGs for use on non-development Macs) ### Linux-specific Build Requirements * GCC or Clang * Install your distro equivalents of: `openssl-devel qt5-devel SDL2-devel ffmpeg-devel qt5-qtquickcontrols2-devel libva-devel libvdpau-devel opus-devel pulseaudio-libs-devel alsa-lib-devel SDL2_ttf-devel` * FFmpeg 4.0 is required to build. If your distro doesn't package FFmpeg 4.0, you can build and install it from source on http://ffmpeg.org/ ### Steam Link-specific Build Requirements * [Steam Link SDK](https://github.com/ValveSoftware/steamlink-sdk) cloned on your build system * STEAMLINK_SDK_PATH environment variable set to the Steam Link SDK path ### Build Setup Steps 1. Install the latest Qt SDK (and optionally, the Qt Creator IDE) from https://www.qt.io/download * You can install Qt via Homebrew on macOS, but you will need to use `brew install qt --with-debug` to be able to create debug builds of Moonlight. * You may also use your Linux distro's package manager for the Qt SDK as long as the packages are Qt 5.9 or later. * This step is not required for building on Steam Link, because the Steam Link SDK includes Qt 5.9. 2. Run `git submodule update --init --recursive` from within `moonlight-qt/` 3. Open the project in Qt Creator or build from qmake on the command line. * To build a binary for use on non-development machines, use the scripts in the `scripts` folder. * For Windows builds, use `scripts\generate-installers.bat`. Execute this script from the root of the repository within a Qt command prompt. Ensure WiX and 7-Zip binary directories are in your `%PATH%`. * For macOS builds, use `scripts/generate-dmg.sh`. Execute this script from the root of the repository and ensure Qt's `bin` folder is in your `$PATH`. * For Steam Link builds, run `scripts/build-steamlink-app.sh` from the root of the repository. * To build from the command line for development use, run `qmake moonlight-qt.pro` then `make debug` or `make release` ## Contribute 1. Fork us 2. Write code 3. Send Pull Requests Check out our [website](https://moonlight-stream.org) for project links and information.