Commit graph

975 commits

Author SHA1 Message Date
Cameron Gutman
f60e724167 Default to indirect rendering on Apple Silicon
Hopefully the UMA makes the performance impact of reimporting frames negligible
until we can get a proper Metal renderer to replace AVSampleBufferDisplayLayer.
2023-09-09 07:44:11 -05:00
Cameron Gutman
7551e90899 Adjust AV1 surface alignment to match FFmpeg behavior 2023-09-08 23:13:29 -05:00
Cameron Gutman
47d1eff45d Don't rasterize layers in fullscreen
The original artifacting bug didn't manifest in fullscreen anyway.
2023-09-08 19:53:01 -05:00
Cameron Gutman
78ea79b95a Quiet new -Wswitch warnings 2023-09-05 22:51:08 -05:00
Cameron Gutman
acbe503c12 Fix NVIDIA VAAPI X11 deprioritization check to actually check for X11 2023-09-05 20:46:43 -05:00
Cameron Gutman
0261c41574 Revert "Prefer nvidia-vaapi-driver over VDPAU for AV1"
libvdpau 1.5 has supported this for a while and we'll fall
back to VAAPI if VDPAU doesn't work.

This reverts commit 42960b7bf1.
2023-09-05 20:39:28 -05:00
Cameron Gutman
c8182dfab3 Use BT.709 for DrmRenderer 2023-09-05 19:28:22 -05:00
Cameron Gutman
9ed40b5d9f Add chroma siting metadata to EGL exported frames 2023-09-05 18:30:01 -05:00
Cameron Gutman
ebc4c71c72 Fix handling of non-standard hwaccel decoders that also set AV_CODEC_CAP_HARDWARE 2023-09-04 23:40:59 -05:00
FrogTheFrog
85d4037a89 Allow to specify gamepad GUIDs to be ignored when streaming 2023-09-03 16:24:05 -05:00
Cameron Gutman
9166e70524 Replace fixed "unsupported FPS" options with fully custom FPS option
Fixes #1003
2023-09-02 15:53:30 -05:00
Cameron Gutman
626fba4a8f Fix DXVA2 chroma subsampling assuming interlaced content 2023-08-19 18:09:07 -05:00
Cameron Gutman
1a2f1ed620 Enable AV1 RFI on all decoders capable of HEVC RFI 2023-08-13 16:41:48 -05:00
Cameron Gutman
50255dd896 Set Colorspace connector property when streaming HDR 2023-08-09 23:02:43 -05:00
Cameron Gutman
c8b9fda258 Fall back to HEVC if AV1 is forced and unavailable
Fixes #1053
2023-08-05 22:56:12 -05:00
Cameron Gutman
7404e5fce2 Prefer D3D11VA for FSE V-Sync off 2023-08-03 19:41:35 -05:00
Cameron Gutman
dc5414bd0d Force immediate destruction of the D3D11 swapchain
Possible fix for #959
2023-08-03 19:18:07 -05:00
Cameron Gutman
d147d36867 Fix leaking /dev/dri fds on each vaInitialize() failure 2023-08-01 22:53:22 -05:00
Cameron Gutman
7763ec3c5c Fix mapping frames on RPi with 64-bit kernel and 32-bit userland 2023-08-01 22:01:34 -05:00
Cameron Gutman
bfcd373eec Add PC name to streaming window title
Fixes #1039
2023-07-23 01:16:24 -05:00
Cameron Gutman
202ef41894 Fix scaling of touch coordinates 2023-07-23 01:13:54 -05:00
Cameron Gutman
f112edc3c3 Disable touch feedback when sending touch natively 2023-07-23 00:17:58 -05:00
Cameron Gutman
05fd7b18b9 Update touch API 2023-07-22 17:23:09 -05:00
ns6089
9764174070 Add host processing latency to ffmpeg stats overlay 2023-07-20 22:30:26 -05:00
Cameron Gutman
42960b7bf1 Prefer nvidia-vaapi-driver over VDPAU for AV1 2023-07-16 16:54:13 -05:00
Cameron Gutman
e7e9df3261 Populate AV1 bitrate multiplier 2023-07-16 15:54:58 -05:00
Cameron Gutman
abc391f32a Improve AV1 support 2023-07-16 15:38:58 -05:00
Cameron Gutman
ce60a146dc Move RPi decoder hacks to correct location for new selection logic 2023-07-15 15:22:02 -05:00
Cameron Gutman
cd4a6f3e17 Rewrite FFmpeg decoder selection logic to dynamically discover compatible decoders
This avoids having to maintain a hardcoded list of all known H.264/HEVC/AV1 decoders
and ensures new/unknown decoders will just work automatically (assuming we have
a renderer that can process their output pixel format).
2023-07-15 15:12:58 -05:00
Cameron Gutman
10523a7e27 Correct guards around newer SDL functionality 2023-07-09 16:36:41 -05:00
Casey Korver
ea06ec0133 Correct spelling mistakes found with Codespell 2023-07-09 13:21:18 -05:00
jcj83429
e287ebcded Add support for Applications (context menu) key
I'm adding corresponding support in Sunshine
2023-07-08 20:08:02 -05:00
Cameron Gutman
9055496a19 Add AV1 test frames 2023-07-05 19:47:45 -05:00
Cameron Gutman
a81c6a1c5e Initial work on AV1 support 2023-07-03 00:45:36 -05:00
Cameron Gutman
53a572a4a4 Add controller motion deduplication and fix gyro units 2023-07-02 19:22:00 -05:00
Cameron Gutman
df283d80c6 Implement controller LED and battery protocol extensions 2023-07-02 16:44:41 -05:00
Cameron Gutman
e5aaa1fc53 Implement controller arrival events using Sunshine protocol extension 2023-06-18 23:34:28 -05:00
Cameron Gutman
7a719aa886 Allow up to 16 gamepads with Sunshine hosts 2023-06-18 16:39:24 -05:00
Cameron Gutman
9af58af5e4 Implement gyro/accel and touchpad input using Sunshine extension 2023-06-18 16:08:32 -05:00
Cameron Gutman
b945c8c2dc Implement trigger rumble using Sunshine protocol extension 2023-06-18 16:04:49 -05:00
Cameron Gutman
2165f56aee Implement full multi-touch support using Sunshine protocol extension 2023-06-18 16:02:21 -05:00
Cameron Gutman
e42de9d155 Add extended button support with Sunshine 2023-06-18 16:00:51 -05:00
Cameron Gutman
68daa90b7e Refactor non-hwaccel decoders to use a single list of known codec names 2023-04-02 17:31:31 -05:00
Cameron Gutman
fb39ad896e Add h264_omx and hevc_omx decoders used by the Vision Five 2 2023-04-02 17:17:25 -05:00
Cameron Gutman
a3d1e9a117 Allow negotation of 36 and 48 bit deep color modes 2023-03-27 01:02:50 -05:00
Cameron Gutman
755c7c9895 Set max BPC property when streaming in 10-bit color modes 2023-03-27 00:44:02 -05:00
Cameron Gutman
f16b5cd337 Expose glslow config option 2023-03-26 20:27:03 -05:00
Cameron Gutman
21cda8141d Always request AV_PIX_FMT_DRM_PRIME to ensure we get it if available 2023-03-26 19:59:12 -05:00
Cameron Gutman
90f26dfa45 Support direct KMSDRM output for platforms with slow GL implementations 2023-03-26 19:46:22 -05:00
Cameron Gutman
ba507d8046 Move hw->sw frame mapping into a separate class 2023-03-26 14:41:02 -05:00