Cameron Gutman
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c97e298b80
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Use the queueFrame() helper
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2018-07-17 20:05:59 -07:00 |
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Cameron Gutman
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a89cadc520
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Separate FFmpeg decoder from the Session class (#4)
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2018-07-17 20:00:16 -07:00 |
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Cameron Gutman
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d3f7204cff
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Set the main thread to high priority since it's used for rendering
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2018-07-16 21:25:59 -07:00 |
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Cameron Gutman
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ca20d28a24
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Fix SDL renderer scaling at non-native resolution
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2018-07-16 02:07:32 -07:00 |
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Cameron Gutman
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998d837ff4
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Optimize resolution and window size selection
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2018-07-16 01:55:36 -07:00 |
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Cameron Gutman
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641b50b7ee
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Use larger packets when streaming to local PCs
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2018-07-16 01:12:53 -07:00 |
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Cameron Gutman
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68bbeafab3
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Adapt the audio latency mitigation to WASAPI quirks and add a "stop the world" mode for quick resync
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2018-07-15 21:43:43 -07:00 |
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Cameron Gutman
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7f8d4c88c1
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Implement audio latency mitigations
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2018-07-15 20:17:08 -07:00 |
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Cameron Gutman
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a6ac893e1e
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Implement VideoToolbox rendering
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2018-07-15 18:11:57 -07:00 |
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Cameron Gutman
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9f605230e5
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Allow building on XCode 8
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2018-07-15 14:03:41 -07:00 |
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Cameron Gutman
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5787deeee1
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Basic VT decoding without rendering
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2018-07-15 12:48:17 -07:00 |
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Cameron Gutman
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babbae87d3
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Stub out VideoToolbox renderer
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2018-07-15 11:53:55 -07:00 |
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Cameron Gutman
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cb154ad3d4
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Fix tearing with DXVA2 in full screen mode
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2018-07-15 00:43:10 -07:00 |
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Cameron Gutman
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611b504bf9
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Minor DXVA2 logging fixes
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2018-07-13 20:49:51 -07:00 |
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Cameron Gutman
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08bc4770cd
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Fix key repeating
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2018-07-13 20:30:07 -07:00 |
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Cameron Gutman
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f9ef0a99d6
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Fix DX threading violation by setting D3DCREATE_MULTITHREADED
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2018-07-13 20:20:30 -07:00 |
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Cameron Gutman
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89e332048e
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Ensure the DXVA2 device is actually hardware with YUV2RGB conversion ability before using it
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2018-07-13 20:19:32 -07:00 |
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Cameron Gutman
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1cae5f83e5
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DXVA2 Hardware Decoding (#3)
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2018-07-13 02:31:21 -07:00 |
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Cameron Gutman
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e8e9e17e63
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Improve UI responsiveness when stopping a stream
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2018-07-09 00:09:06 -07:00 |
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Cameron Gutman
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5a04a256e0
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Add additional serverinfo attributes and check for 4K compatibility
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2018-07-08 20:53:24 -07:00 |
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Cameron Gutman
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d0375a458a
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Bound thread count at 4 (same as max slices) and don't use HEVC with the software decoder due to lack of slicing support in common-c
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2018-07-08 17:50:42 -07:00 |
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Cameron Gutman
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7023bcf504
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Make StreamingPreferences accessible from QML for Settings integration
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2018-07-08 17:33:47 -07:00 |
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Cameron Gutman
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826fe4cd03
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Implemented software video decoding and special key combos
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2018-07-07 21:52:20 -07:00 |
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Cameron Gutman
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60ad95bb7b
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Start work on launching a stream from QML and rip out remaining QtWidgets
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2018-07-07 16:30:26 -07:00 |
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Cameron Gutman
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6a3b95a4b1
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Start GUI rewrite in QML
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2018-07-04 14:16:25 -07:00 |
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Cameron Gutman
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a02931f5fc
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Cleanup some unused parameter warnings
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2018-07-01 11:54:12 -07:00 |
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Cameron Gutman
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3d7c8d4bfb
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Fix some warnings on GCC
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2018-06-28 03:13:38 -07:00 |
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Cameron Gutman
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e5ef1bcfc5
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Stub out the error handling when launch/resume fails
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2018-06-28 02:10:31 -07:00 |
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Cameron Gutman
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d1a512538c
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Fix input bugs from the C++ transistion and implement special key combo stubs
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2018-06-28 02:04:51 -07:00 |
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Cameron Gutman
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0821c66d8c
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Rewrite streaming code to C++ and forklift most of the setup out of the GUI code
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2018-06-28 01:44:43 -07:00 |
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Cameron Gutman
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94ecc4a1c8
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Always return 1 gamepad in single controller mode
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2018-06-27 23:53:12 -07:00 |
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Cameron Gutman
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ce4e469b7b
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We can't change audio config after sending the launch or resume request, so autodetection will need to happen earlier
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2018-06-27 01:39:48 -07:00 |
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Cameron Gutman
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16d7dca784
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Fix analog sticks and triggers
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2018-06-26 22:58:32 -07:00 |
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Cameron Gutman
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cded01187d
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More streaming code
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2018-06-24 00:14:23 -07:00 |
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Cameron Gutman
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416724f843
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More SDL work
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2018-06-23 22:16:59 -07:00 |
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Cameron Gutman
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ce64966843
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Reorganize and prepare for SDL integration
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2018-06-23 18:46:59 -07:00 |
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