Commit graph

36 commits

Author SHA1 Message Date
Cameron Gutman
c97e298b80 Use the queueFrame() helper 2018-07-17 20:05:59 -07:00
Cameron Gutman
a89cadc520
Separate FFmpeg decoder from the Session class (#4) 2018-07-17 20:00:16 -07:00
Cameron Gutman
d3f7204cff Set the main thread to high priority since it's used for rendering 2018-07-16 21:25:59 -07:00
Cameron Gutman
ca20d28a24 Fix SDL renderer scaling at non-native resolution 2018-07-16 02:07:32 -07:00
Cameron Gutman
998d837ff4 Optimize resolution and window size selection 2018-07-16 01:55:36 -07:00
Cameron Gutman
641b50b7ee Use larger packets when streaming to local PCs 2018-07-16 01:12:53 -07:00
Cameron Gutman
68bbeafab3 Adapt the audio latency mitigation to WASAPI quirks and add a "stop the world" mode for quick resync 2018-07-15 21:43:43 -07:00
Cameron Gutman
7f8d4c88c1 Implement audio latency mitigations 2018-07-15 20:17:08 -07:00
Cameron Gutman
a6ac893e1e Implement VideoToolbox rendering 2018-07-15 18:11:57 -07:00
Cameron Gutman
9f605230e5 Allow building on XCode 8 2018-07-15 14:03:41 -07:00
Cameron Gutman
5787deeee1 Basic VT decoding without rendering 2018-07-15 12:48:17 -07:00
Cameron Gutman
babbae87d3 Stub out VideoToolbox renderer 2018-07-15 11:53:55 -07:00
Cameron Gutman
cb154ad3d4 Fix tearing with DXVA2 in full screen mode 2018-07-15 00:43:10 -07:00
Cameron Gutman
611b504bf9 Minor DXVA2 logging fixes 2018-07-13 20:49:51 -07:00
Cameron Gutman
08bc4770cd Fix key repeating 2018-07-13 20:30:07 -07:00
Cameron Gutman
f9ef0a99d6 Fix DX threading violation by setting D3DCREATE_MULTITHREADED 2018-07-13 20:20:30 -07:00
Cameron Gutman
89e332048e Ensure the DXVA2 device is actually hardware with YUV2RGB conversion ability before using it 2018-07-13 20:19:32 -07:00
Cameron Gutman
1cae5f83e5 DXVA2 Hardware Decoding (#3) 2018-07-13 02:31:21 -07:00
Cameron Gutman
e8e9e17e63 Improve UI responsiveness when stopping a stream 2018-07-09 00:09:06 -07:00
Cameron Gutman
5a04a256e0 Add additional serverinfo attributes and check for 4K compatibility 2018-07-08 20:53:24 -07:00
Cameron Gutman
d0375a458a Bound thread count at 4 (same as max slices) and don't use HEVC with the software decoder due to lack of slicing support in common-c 2018-07-08 17:50:42 -07:00
Cameron Gutman
7023bcf504 Make StreamingPreferences accessible from QML for Settings integration 2018-07-08 17:33:47 -07:00
Cameron Gutman
826fe4cd03 Implemented software video decoding and special key combos 2018-07-07 21:52:20 -07:00
Cameron Gutman
60ad95bb7b Start work on launching a stream from QML and rip out remaining QtWidgets 2018-07-07 16:30:26 -07:00
Cameron Gutman
6a3b95a4b1 Start GUI rewrite in QML 2018-07-04 14:16:25 -07:00
Cameron Gutman
a02931f5fc Cleanup some unused parameter warnings 2018-07-01 11:54:12 -07:00
Cameron Gutman
3d7c8d4bfb Fix some warnings on GCC 2018-06-28 03:13:38 -07:00
Cameron Gutman
e5ef1bcfc5 Stub out the error handling when launch/resume fails 2018-06-28 02:10:31 -07:00
Cameron Gutman
d1a512538c Fix input bugs from the C++ transistion and implement special key combo stubs 2018-06-28 02:04:51 -07:00
Cameron Gutman
0821c66d8c Rewrite streaming code to C++ and forklift most of the setup out of the GUI code 2018-06-28 01:44:43 -07:00
Cameron Gutman
94ecc4a1c8 Always return 1 gamepad in single controller mode 2018-06-27 23:53:12 -07:00
Cameron Gutman
ce4e469b7b We can't change audio config after sending the launch or resume request, so autodetection will need to happen earlier 2018-06-27 01:39:48 -07:00
Cameron Gutman
16d7dca784 Fix analog sticks and triggers 2018-06-26 22:58:32 -07:00
Cameron Gutman
cded01187d More streaming code 2018-06-24 00:14:23 -07:00
Cameron Gutman
416724f843 More SDL work 2018-06-23 22:16:59 -07:00
Cameron Gutman
ce64966843 Reorganize and prepare for SDL integration 2018-06-23 18:46:59 -07:00