Cameron Gutman
cf089fdfe9
Add support for HDR with VAAPI using DRM frontend renderer
2022-01-29 18:16:39 -06:00
Cameron Gutman
e0fd84d6f5
Fix build with old libdrm headers
2022-01-29 00:28:46 -06:00
Cameron Gutman
443720c3de
Plumb HDR metadata into DRM renderer
2022-01-28 22:40:07 -06:00
Cameron Gutman
ad0afb5fc9
Prefer direct rendering when using HDR
2022-01-27 22:36:49 -06:00
Cameron Gutman
f5bc4e7a24
Add color properties to DRM renderer
2022-01-23 21:03:56 -06:00
Cameron Gutman
26d04b5f9c
Render DRM-PRIME frames as opaque images
...
We can't always assume they are NV12. Even if they _are_ NV12,
they may have DRM format modifiers that are incompatible with
simply assuming linear Y and UV buffers (such as tiling).
2021-03-21 23:23:12 -05:00
Cameron Gutman
c3895f06c0
Fix handling of preferred/compatible pixel formats with EGLRenderer and VAAPI/DRM backends
2021-02-04 19:39:18 -06:00
Cameron Gutman
ed57c54d06
Move EGL definitions into renderer.h to try to fix build on Armbian
2021-01-31 17:01:11 -06:00
Cameron Gutman
80137848dc
Add DMA-BUF export compatibility with EGL 1.4
2021-01-31 16:24:31 -06:00
Cameron Gutman
6a66b462ce
Allow DRMRenderer to be used for indirect rendering
2021-01-31 15:19:19 -06:00
Cameron Gutman
1e31f6fe77
Fix initialization of DRM backend with X running
2021-01-31 15:03:40 -06:00
Cameron Gutman
ac947d3bda
Add EGLImage export support to DRMRenderer
2021-01-30 17:52:23 -06:00
Cameron Gutman
243ba371b3
Initialize a DRM hardware context for hwaccel usage
2021-01-30 16:33:58 -06:00
Cameron Gutman
57a1c5eb76
Disable the window mode options for always full-screen renderers
2020-02-09 11:35:05 -08:00
Cameron Gutman
529fdf0341
Add decoder options dictionary to prepareDecoderContext()
2020-02-08 17:47:26 -08:00
Cameron Gutman
dba479774b
Add DRM renderer for Rockchip devices
2019-04-21 05:22:37 +00:00