Cameron Gutman
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67b0907e52
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Add globaldefs.pri for setting qmake values in each project
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2019-04-21 11:08:33 -07:00 |
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Cameron Gutman
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dba479774b
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Add DRM renderer for Rockchip devices
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2019-04-21 05:22:37 +00:00 |
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Cameron Gutman
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9c76700f74
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Add MMAL renderer for Raspberry Pi
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2019-04-16 01:20:21 -07:00 |
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Cameron Gutman
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a3361363e4
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Remove duplicate data files on Linux
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2019-03-23 12:20:01 -07:00 |
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Cameron Gutman
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2703efedef
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Improve performance of looking up static system properties
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2019-03-23 12:05:08 -07:00 |
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Cameron Gutman
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c313f1a20b
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Embed our data files inside the binary with QRC
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2019-03-23 10:45:44 -07:00 |
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Cameron Gutman
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b7116657d9
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Add SLAudio renderer for Steam Link
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2019-03-22 23:08:10 -07:00 |
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Cameron Gutman
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2bf3f1b94b
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Refactor Steam Link support files
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2019-03-22 22:51:08 -07:00 |
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Cameron Gutman
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9288cfa684
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Basic support for building as UWP app
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2019-03-13 01:02:04 -07:00 |
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Cameron Gutman
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a8f72df7f8
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Fix in-tree builds
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2019-02-16 00:42:09 -08:00 |
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Cameron Gutman
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640e3213ee
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Copy the required data files into place for building in the IDE
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2019-02-15 18:47:42 -08:00 |
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Cameron Gutman
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46bd8ad83d
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Add debug overlay for SDL renderer
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2019-02-12 21:55:15 -08:00 |
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Cameron Gutman
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4dac57cf8c
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Add SDL2_ttf dependency for Linux
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2019-02-12 21:38:51 -08:00 |
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Cameron Gutman
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95cb026446
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Add SDL2_ttf for macOS
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2019-02-12 21:32:11 -08:00 |
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Cameron Gutman
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d077c6450f
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Split SdlRenderer from renderer.h
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2019-02-12 19:58:36 -08:00 |
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Cameron Gutman
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7747624c80
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Revert "Wake up main thread immediately after new frame is pushed"
This reverts commit aab7191a44 .
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2019-01-21 20:10:13 -08:00 |
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Cameron Gutman
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aab7191a44
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Wake up main thread immediately after new frame is pushed
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2019-01-21 18:57:14 -08:00 |
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Cameron Gutman
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b19c4bfc5d
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Add performance overlay for DXVA2 renderer
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2019-01-19 23:05:56 -08:00 |
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Cameron Gutman
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a66fbcd6be
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Use version.txt for Info.plist too
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2019-01-05 18:53:17 -08:00 |
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Cameron Gutman
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102e5f6de9
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Move the version string into version.txt
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2019-01-05 18:08:34 -08:00 |
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Cameron Gutman
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82230ef2f5
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Version 0.8.0
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2018-12-25 22:29:27 -08:00 |
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Cameron Gutman
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d696536486
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Version 0.7.0
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2018-12-05 22:49:42 -08:00 |
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Janne Hakonen
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0ab07303c9
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Add quit cli command and app quit option after stream session. Fixes #92 (#138)
* Add quit cli command and app quit option after stream session. Fixes #92
* Code review fixes.
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2018-12-05 18:45:28 -08:00 |
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Cameron Gutman
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b97758ef46
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Switch to libsoundio on Linux now that PA works reliably after d1fe752028
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2018-11-28 00:13:04 -08:00 |
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Cameron Gutman
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c63c5100e2
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Version 0.6.4
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2018-11-20 22:23:03 -08:00 |
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Cameron Gutman
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115ced7ab4
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Only precompile QML files on release builds
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2018-11-18 22:04:11 -08:00 |
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Cameron Gutman
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ef15b5641a
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Fix accidental dependency on system SDL2.framework when building in the IDE
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2018-11-18 21:23:46 -08:00 |
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Cameron Gutman
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7b5dc33a21
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Version 0.6.3
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2018-11-16 01:17:57 -08:00 |
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Cameron Gutman
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eaeb9ec6f7
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Version 0.6.2
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2018-10-28 19:57:38 -07:00 |
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Cameron Gutman
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8a7c463c52
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Version 0.6.1
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2018-10-14 23:08:58 -07:00 |
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Cameron Gutman
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cf0d29d452
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Add AntiHooking helper DLL to prevent NahimicOSD.dll from loading into Moonlight and causing us to hang in full-screen mode. Fixes #102
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2018-10-13 19:35:21 -07:00 |
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Cameron Gutman
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4f84843b00
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Fixup H.264 SPS for VideoToolbox compatibility. Fixes #98
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2018-10-12 17:59:53 -07:00 |
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Cameron Gutman
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6e4dd161ac
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Version 0.6.0
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2018-10-06 20:46:01 -07:00 |
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Cameron Gutman
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1fc63a6529
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Exclude libsoundio from Linux build
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2018-10-06 18:24:34 -07:00 |
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Cameron Gutman
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e182445593
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libsoundio audio renderer for Windows and Mac (#97)
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2018-10-05 19:22:57 -07:00 |
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Cameron Gutman
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d706e81cd4
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Add gamepad navigation support for everything except context menus and dialogs
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2018-09-30 13:41:32 -07:00 |
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Cameron Gutman
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6758d6c43e
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Create MappingManager class to handle gamepad mappings (currently only saving custom mappings)
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2018-09-29 20:33:45 -07:00 |
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Cameron Gutman
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76387aacad
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Switch SDL_GameControllerDB to submodule
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2018-09-29 16:43:14 -07:00 |
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Cameron Gutman
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200b1c5095
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Rename hpp -> h
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2018-09-29 16:18:46 -07:00 |
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Janne Hakonen
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d14cfb577b
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Add command line parameters. Fixes #30 (#89)
* Add command line parameters. Fixes #30
* Fixed compile errors
* Fixed code review findings
* Fixed code review findings, take 2
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2018-09-29 14:06:55 -07:00 |
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Cameron Gutman
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ba7dd31035
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Refactor ComputerManager and BoxArtManager to get code out of headers and split NvComputer into its own file
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2018-09-29 02:19:44 -07:00 |
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Cameron Gutman
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71b625081a
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Switch to PortAudio for audio playback
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2018-09-22 17:39:12 -07:00 |
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Cameron Gutman
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14ec0259df
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Switch back from Qt Multimedia to SDL for audio configuration detection. Qt is also broken, but just broken in a way that always reports stereo
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2018-09-22 16:20:00 -07:00 |
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Cameron Gutman
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97e5acecd7
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Precompile QML files to avoid writing qmlcache. Fixes #86
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2018-09-22 13:44:58 -07:00 |
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Cameron Gutman
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821d4ac9dd
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Version 0.5.1 (hotfix for Windows and Mac only)
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2018-09-16 12:18:58 -07:00 |
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Cameron Gutman
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1f759577ce
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Version 0.5.0
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2018-09-15 16:23:10 -07:00 |
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Cameron Gutman
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f2f8f92172
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Add gamepad mapping DB from https://github.com/gabomdq/SDL_GameControllerDB
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2018-09-13 11:58:32 -07:00 |
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Cameron Gutman
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6e06174db6
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Add experimental Qt audio renderer
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2018-09-13 08:17:26 -07:00 |
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Cameron Gutman
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64bc189010
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Fixes to SDL audio renderer and autodetection support
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2018-09-13 07:46:01 -07:00 |
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Cameron Gutman
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12496e4432
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Refactor audio rendering into a separate class
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2018-09-13 06:23:06 -07:00 |
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