Commit graph

399 commits

Author SHA1 Message Date
Cameron Gutman
0ccee9d806 Support arbitrary audio duration in libsoundio renderer 2019-12-01 19:43:22 -08:00
Cameron Gutman
5700272dc4 Improve low bandwidth audio performance for SDL and SLAudio and fix RTSP issues with broken PMTUD 2019-11-30 22:24:28 -06:00
Cameron Gutman
7e5a3925b3 Fix typo in channel mapping 2019-11-17 14:35:37 -08:00
Cameron Gutman
1febe32e73 Fix 5.1 channel mapping on Steam Link 2019-11-17 12:22:57 -08:00
Cameron Gutman
de7b973239 Plumb presentation time from server into AVFrame.pts field 2019-11-11 18:03:47 -08:00
Cameron Gutman
c20daa8867 Add compatibility checks for HEVC Main10 in VT backend 2019-11-05 18:36:43 -08:00
Cameron Gutman
5e57a7d5c0 Prevent SDL renderer from trying to render 10-bit output 2019-11-05 17:29:21 -08:00
Cameron Gutman
7c8d27700e Add 10-bit output support to VDPAU renderer 2019-11-05 17:09:44 -08:00
Cameron Gutman
f8621be5ee Add an HEVC Main10 test frame 2019-11-05 17:08:25 -08:00
Cameron Gutman
ca26fa2dd0 Add basic HEVC Main10 support in DXVA2 renderer 2019-11-04 22:57:12 -08:00
Cameron Gutman
2f0a6db414 Add hacks for SDL+Mutter interaction bugs 2019-09-29 21:05:31 -07:00
Cameron Gutman
96ff51d598 Use SDL audio for platforms that libsoundio doesn't support 2019-09-22 12:03:53 -07:00
Cameron Gutman
dbf98ce3a6 Require keyframes even for software H.264 decoding 2019-08-07 22:38:31 -07:00
Cameron Gutman
5288041da5 Prevent us from consuming more than 4 samples per write callback to bound latency 2019-08-03 12:47:44 -07:00
Cameron Gutman
5db5a088ea Fix NVDEC artifacts if the renderer is delayed for a bit 2019-08-01 20:25:58 -07:00
Cameron Gutman
7acf91883a Rework audio renderer selection to fall back and treat ML_AUDIO as a hard selection 2019-07-26 12:50:45 -04:00
Cameron Gutman
bcbd1a5b4b Fix subsystem print in VAAPI 2019-07-07 15:41:26 -07:00
Cameron Gutman
6468efd7e4 Add VAAPI DRM support 2019-07-07 15:32:38 -07:00
Cameron Gutman
ea8b905f02 Missed a call to SDL_SetRelativeMouseMode 2019-07-02 22:39:09 -07:00
Cameron Gutman
16b301236b Add a mouse capture fallback if SDL_SetRelativeMouseMode() fails 2019-07-02 22:17:38 -07:00
Cameron Gutman
024af89be3 Add an option to disable the gamepad mouse button toggle 2019-06-29 18:24:59 -07:00
Cameron Gutman
0a5051f959 Add Discord Rich Presence integration for Windows 2019-06-29 17:40:30 -07:00
Cameron Gutman
82b6b60b31 Take advantage of SDL 2.0.10 bugfixes and new APIs. Fixes #133 2019-06-29 16:08:04 -07:00
Cameron Gutman
1c225ed04d Use CUDA acceleration if other hwaccels are unavailable 2019-06-26 21:54:29 -07:00
Cameron Gutman
612b738968 Use the preferred sw_format when reading frames back 2019-06-26 21:25:41 -07:00
Cameron Gutman
87356ef594 Add CUDA acceleration support 2019-06-26 21:02:33 -07:00
Cameron Gutman
524cc97f51 Use borderless windowed mode when toggling to full-screen from an initially windowed stream. Fixes #248 2019-06-23 13:29:57 -07:00
Cameron Gutman
fc849fb51a Switch back to SDL for audio on Linux. Fixes #245 2019-06-23 13:16:00 -07:00
Cameron Gutman
c88651939a Re-add latency bounding on the SDL audio renderer 2019-06-23 13:14:55 -07:00
Cameron Gutman
01254f67f0 Allow audio renderers to specify capabilities 2019-06-23 12:49:37 -07:00
Cameron Gutman
4f74fd5354 Fix uninitialized variables and a race condition with CVDisplayLinkStart() 2019-05-21 09:09:16 -07:00
Cameron Gutman
2682829bd3 Fix Steam Link audio latency cap 2019-05-20 23:57:27 -07:00
Cameron Gutman
30cfa2607d Hide mouse cursor after streaming on Steam Link 2019-05-19 17:43:46 -07:00
Cameron Gutman
4c17f32a2e Fix extra non-working gamepad appearing to the host 2019-05-19 13:24:06 -07:00
Cameron Gutman
674220087f Finish mouse emulation support with overlay and bugfixes 2019-05-19 13:10:42 -07:00
Cameron Gutman
fc8d5d5799 Add gamepad mouse emulation support 2019-05-19 12:17:23 -07:00
Cameron Gutman
97fb30cdf1 Fix a few bugs in CVDisplayLink integration in VTRenderer 2019-05-19 09:52:59 -07:00
Cameron Gutman
b3ee7a635f Cap queued audio at 40 ms on Steam Link 2019-05-11 19:09:59 -07:00
Cameron Gutman
c2b12868bb Move DisplayLinkVsyncSource back into VTRenderer to reduce latency 2019-05-11 18:33:12 -07:00
Cameron Gutman
bdbb03e16f Request 20 ms audio frames on Steam Link to reduce CPU overhead 2019-05-04 15:46:11 -07:00
Cameron Gutman
53138d7c16 Name threads for easier debugging 2019-05-03 21:18:58 -07:00
Cameron Gutman
18d1d35104 Use QByteArray::reserve() rather than reallocating each time we must resize 2019-05-02 22:54:18 -07:00
Cameron Gutman
99d9de35de Add NV21 pixel format support to SDL renderer 2019-05-02 22:51:28 -07:00
Cameron Gutman
e6a48481a5 Restore the bulk submission optimization for Steam Link 2019-05-01 22:31:52 -07:00
Cameron Gutman
21f2b1224a Decode directly into the audio renderer's buffer to avoid a copy 2019-05-01 21:27:41 -07:00
Cameron Gutman
27708b9ecb Disable HIDAPI for Xbox gamepads on macOS 2019-04-28 18:45:56 -07:00
Cameron Gutman
dfb006d264 More Steam Link performance optimizations 2019-04-28 15:57:57 -07:00
Cameron Gutman
4f00f62674 Batch controller axis events for reduced CPU usage on Steam Link 2019-04-28 15:16:04 -07:00
Cameron Gutman
4f2fe5c988 Reduce polling rate on SL due to CPU performance limitations 2019-04-28 13:04:58 -07:00
Cameron Gutman
2bf552f801 Batch audio frames on Steam Link to save CPU cycles 2019-04-28 12:55:04 -07:00