Cameron Gutman
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47f3f30d83
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Add high resolution scrolling support with SDL 2.0.18
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2021-11-27 06:59:16 +03:00 |
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Cameron Gutman
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36dc0f3e3c
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Use mouse capture for Win32 instead of our global mouse state hack
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2021-02-07 12:38:57 -06:00 |
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Cameron Gutman
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1cd66419d4
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Remember desired cursor hide state
Fixes #511
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2021-01-30 11:08:01 -06:00 |
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Cameron Gutman
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5096ff6496
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Add options to invert scroll direction and swap gamepad buttons
Fixes #463
Fixes #467
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2020-12-25 22:21:20 -06:00 |
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Cameron Gutman
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b97ae25f93
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Flush mouse position before sending a mouse button event
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2020-09-05 14:50:38 -07:00 |
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Anton
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89319dc7aa
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Added option to swap left and right mouse buttons
Changed the use of SDL buttons to Moonlight buttons definitions
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2020-09-05 08:32:00 +02:00 |
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Cameron Gutman
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ab5025efbf
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Ignore mouse events outside the video region
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2020-07-12 15:06:36 -07:00 |
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Cameron Gutman
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912e51d863
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Synchronize the client and host cursor when starting absolute mode capture
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2020-07-12 15:03:08 -07:00 |
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Cameron Gutman
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f00653964e
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Batch absolute mouse motion like we do for relative motion
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2020-05-31 13:34:50 -07:00 |
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Cameron Gutman
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0428bc8fe3
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Generate synthetic mouse button up if the mouse has left the window and the button is raised
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2020-05-07 19:26:02 -07:00 |
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Cameron Gutman
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51c4ecc879
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Revert "Partially unrevert 05e82c24 for macOS which still needs it"
This reverts commit 080421f2fb .
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2020-05-06 21:41:57 -07:00 |
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Cameron Gutman
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080421f2fb
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Partially unrevert 05e82c24 for macOS which still needs it
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2020-05-06 21:18:23 -07:00 |
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Cameron Gutman
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400754c5b3
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Revert "Pass through focus-gain clicks to the host in absolute mouse mode"
This reverts commit 05e82c24f8 .
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2020-05-06 20:04:07 -07:00 |
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Cameron Gutman
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05e82c24f8
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Pass through focus-gain clicks to the host in absolute mouse mode
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2020-05-06 18:58:43 -07:00 |
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Cameron Gutman
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c2c2bd2df6
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Split input.cpp into smaller files
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2020-04-30 20:22:43 -07:00 |
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