Cameron Gutman
87eba9bb89
Fix build on Qt 5.13 and earlier
2023-09-09 14:22:47 -05:00
Cameron Gutman
da1fcd49fc
Increase audio buffer size to reduce the chance of underruns
2023-09-09 12:56:05 -05:00
Cameron Gutman
c98289a9e7
Use DMA_BUF_IOCTL_SYNC to synchronize swframe copies
2023-09-09 12:19:40 -05:00
Cameron Gutman
1d0b65f798
Log the active SDL audio driver
2023-09-09 11:46:06 -05:00
Cameron Gutman
3094185cd6
Also skip SDL_RENDERER_PRESENTVSYNC on Wayland
2023-09-09 10:41:33 -05:00
Cameron Gutman
aaff04167b
Only skip SDL_RENDERER_PRESENTVSYNC on Windows
...
macOS can still tear when using the Metal renderer backend.
2023-09-09 08:00:13 -05:00
Cameron Gutman
21bba02e6f
Allow render thread usage with Metal
2023-09-09 07:45:42 -05:00
Cameron Gutman
f60e724167
Default to indirect rendering on Apple Silicon
...
Hopefully the UMA makes the performance impact of reimporting frames negligible
until we can get a proper Metal renderer to replace AVSampleBufferDisplayLayer.
2023-09-09 07:44:11 -05:00
Cameron Gutman
7551e90899
Adjust AV1 surface alignment to match FFmpeg behavior
2023-09-08 23:13:29 -05:00
Cameron Gutman
47d1eff45d
Don't rasterize layers in fullscreen
...
The original artifacting bug didn't manifest in fullscreen anyway.
2023-09-08 19:53:01 -05:00
Cameron Gutman
78ea79b95a
Quiet new -Wswitch warnings
2023-09-05 22:51:08 -05:00
Cameron Gutman
acbe503c12
Fix NVIDIA VAAPI X11 deprioritization check to actually check for X11
2023-09-05 20:46:43 -05:00
Cameron Gutman
0261c41574
Revert "Prefer nvidia-vaapi-driver over VDPAU for AV1"
...
libvdpau 1.5 has supported this for a while and we'll fall
back to VAAPI if VDPAU doesn't work.
This reverts commit 42960b7bf1
.
2023-09-05 20:39:28 -05:00
Cameron Gutman
c8182dfab3
Use BT.709 for DrmRenderer
2023-09-05 19:28:22 -05:00
Cameron Gutman
9ed40b5d9f
Add chroma siting metadata to EGL exported frames
2023-09-05 18:30:01 -05:00
Cameron Gutman
ebc4c71c72
Fix handling of non-standard hwaccel decoders that also set AV_CODEC_CAP_HARDWARE
2023-09-04 23:40:59 -05:00
FrogTheFrog
85d4037a89
Allow to specify gamepad GUIDs to be ignored when streaming
2023-09-03 16:24:05 -05:00
Cameron Gutman
9166e70524
Replace fixed "unsupported FPS" options with fully custom FPS option
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Fixes #1003
2023-09-02 15:53:30 -05:00
Cameron Gutman
626fba4a8f
Fix DXVA2 chroma subsampling assuming interlaced content
2023-08-19 18:09:07 -05:00
Cameron Gutman
1a2f1ed620
Enable AV1 RFI on all decoders capable of HEVC RFI
2023-08-13 16:41:48 -05:00
Cameron Gutman
50255dd896
Set Colorspace connector property when streaming HDR
2023-08-09 23:02:43 -05:00
Cameron Gutman
c8b9fda258
Fall back to HEVC if AV1 is forced and unavailable
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Fixes #1053
2023-08-05 22:56:12 -05:00
Cameron Gutman
7404e5fce2
Prefer D3D11VA for FSE V-Sync off
2023-08-03 19:41:35 -05:00
Cameron Gutman
dc5414bd0d
Force immediate destruction of the D3D11 swapchain
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Possible fix for #959
2023-08-03 19:18:07 -05:00
Cameron Gutman
d147d36867
Fix leaking /dev/dri fds on each vaInitialize() failure
2023-08-01 22:53:22 -05:00
Cameron Gutman
7763ec3c5c
Fix mapping frames on RPi with 64-bit kernel and 32-bit userland
2023-08-01 22:01:34 -05:00
Cameron Gutman
bfcd373eec
Add PC name to streaming window title
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Fixes #1039
2023-07-23 01:16:24 -05:00
Cameron Gutman
202ef41894
Fix scaling of touch coordinates
2023-07-23 01:13:54 -05:00
Cameron Gutman
f112edc3c3
Disable touch feedback when sending touch natively
2023-07-23 00:17:58 -05:00
Cameron Gutman
05fd7b18b9
Update touch API
2023-07-22 17:23:09 -05:00
ns6089
9764174070
Add host processing latency to ffmpeg stats overlay
2023-07-20 22:30:26 -05:00
Cameron Gutman
42960b7bf1
Prefer nvidia-vaapi-driver over VDPAU for AV1
2023-07-16 16:54:13 -05:00
Cameron Gutman
e7e9df3261
Populate AV1 bitrate multiplier
2023-07-16 15:54:58 -05:00
Cameron Gutman
abc391f32a
Improve AV1 support
2023-07-16 15:38:58 -05:00
Cameron Gutman
ce60a146dc
Move RPi decoder hacks to correct location for new selection logic
2023-07-15 15:22:02 -05:00
Cameron Gutman
cd4a6f3e17
Rewrite FFmpeg decoder selection logic to dynamically discover compatible decoders
...
This avoids having to maintain a hardcoded list of all known H.264/HEVC/AV1 decoders
and ensures new/unknown decoders will just work automatically (assuming we have
a renderer that can process their output pixel format).
2023-07-15 15:12:58 -05:00
Cameron Gutman
10523a7e27
Correct guards around newer SDL functionality
2023-07-09 16:36:41 -05:00
Casey Korver
ea06ec0133
Correct spelling mistakes found with Codespell
2023-07-09 13:21:18 -05:00
jcj83429
e287ebcded
Add support for Applications (context menu) key
...
I'm adding corresponding support in Sunshine
2023-07-08 20:08:02 -05:00
Cameron Gutman
9055496a19
Add AV1 test frames
2023-07-05 19:47:45 -05:00
Cameron Gutman
a81c6a1c5e
Initial work on AV1 support
2023-07-03 00:45:36 -05:00
Cameron Gutman
53a572a4a4
Add controller motion deduplication and fix gyro units
2023-07-02 19:22:00 -05:00
Cameron Gutman
df283d80c6
Implement controller LED and battery protocol extensions
2023-07-02 16:44:41 -05:00
Cameron Gutman
e5aaa1fc53
Implement controller arrival events using Sunshine protocol extension
2023-06-18 23:34:28 -05:00
Cameron Gutman
7a719aa886
Allow up to 16 gamepads with Sunshine hosts
2023-06-18 16:39:24 -05:00
Cameron Gutman
9af58af5e4
Implement gyro/accel and touchpad input using Sunshine extension
2023-06-18 16:08:32 -05:00
Cameron Gutman
b945c8c2dc
Implement trigger rumble using Sunshine protocol extension
2023-06-18 16:04:49 -05:00
Cameron Gutman
2165f56aee
Implement full multi-touch support using Sunshine protocol extension
2023-06-18 16:02:21 -05:00
Cameron Gutman
e42de9d155
Add extended button support with Sunshine
2023-06-18 16:00:51 -05:00
Cameron Gutman
68daa90b7e
Refactor non-hwaccel decoders to use a single list of known codec names
2023-04-02 17:31:31 -05:00