Cameron Gutman
610e07d4bd
Improve state propagation between Qt and SDL windows
2024-03-26 21:42:13 -05:00
Marcos Del Sol Vives
75eb921a04
Improve VPN heuristics under Windows
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The NDIS interface type will now be used also for matching, improving the
heuristics for multiple popular VPN implementations.
Fixes #1233
2024-03-26 01:20:53 -05:00
Cameron Gutman
97bd515b11
Remove leftover preferred Metal device logic
2024-03-26 01:16:57 -05:00
Cameron Gutman
a45695a22a
Rework Qt window handling during SDL window creation
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- Avoids blindly enumeration all top-level windows
- Properly tracks screen changes during the connection process
- Starts stream window minimized if the Qt window was minimized
Fixes #1231
2024-03-24 21:38:54 -05:00
Cameron Gutman
0d67fd1ff0
Batch mouse motion events on the SDL side
2024-03-24 20:35:23 -05:00
Cameron Gutman
a093a0ae59
Restore AVSampleDisplayLayer renderer for dGPU/eGPU systems
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These sometimes have issues importing decoded frames for Metal rendering.
2024-03-24 17:47:29 -05:00
Cameron Gutman
c9ad8ffa69
Stop using true fullscreen mode on Mac
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It has numerous issues on modern Macs and seems to get worse every macOS release.
2024-03-24 13:55:43 -05:00
Cameron Gutman
9987914ebb
Update SDL_GameControllerDB
2024-03-20 02:04:01 -05:00
Lukas Senionis
fbfd6fb462
Update 0001-Vulkan-Don-t-try-to-reuse-old-swapchain.patch to compile with latest changes
2024-03-18 21:54:28 -05:00
Cameron Gutman
d364b24378
Fix broken on-link detection that caused non-VPN WAN connections to use LAN MTU
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Fixes #1101
2024-03-15 20:04:51 -05:00
Cameron Gutman
c13128ca1d
Add libplacebo patch from Chiaki4Deck to resolve AppImage hangs on Steam Deck
2024-03-02 11:25:53 -06:00
Cameron Gutman
ceca83346b
Use FIFO present mode for VSync
2024-03-02 11:19:52 -06:00
Jorys Paulin
fc6c51c75a
fix: add explicit width and height to discord icon
2024-02-18 15:28:47 -06:00
Jorys Paulin
161d91acf8
fix: fix discord icon on qt 5
2024-02-18 15:28:47 -06:00
Cameron Gutman
62011c37f4
Fix build with SDL 2.0.20 and earlier
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Fixes #1186
2024-02-17 13:31:53 -06:00
Cameron Gutman
919e44b29b
Fix __builtin_cpu_supports(aes) for GCC 6-9
2024-02-17 13:28:32 -06:00
Jorys Paulin
72fc7ea31a
feat: update discord icon
2024-02-16 22:36:26 -06:00
Cameron Gutman
896456a8ac
Wait for command buffer completion before returning from renderFrame()
2024-02-11 00:15:32 -06:00
Cameron Gutman
8959ddbeb6
Rewrite overlay support in Metal renderer to avoid additional subviews
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Subviews cause our Metal layer to fall out of the direct composition path on Intel hardware
2024-02-11 00:15:07 -06:00
Cameron Gutman
767215fce5
Rewrite old frame pacing logic for Metal renderer
2024-02-10 22:49:13 -06:00
Cameron Gutman
3ef05f3a35
Completely switch to D3D11VA over DXVA2 for supported GPUs in all scenarios
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Fixes #1179
2024-02-09 01:24:03 -06:00
Cameron Gutman
12624bc5c4
Avoid the composited display path for our Metal layer
2024-02-08 18:19:01 -06:00
Cameron Gutman
5bd0dea85d
Enable Metal validation in debug builds
2024-02-08 18:07:43 -06:00
Cameron Gutman
80242f2e90
Fix Metal debug layer validation errors
2024-02-08 18:06:46 -06:00
Cameron Gutman
cf3e328f9d
Add seamless resize support for Metal renderer
2024-02-08 18:05:47 -06:00
Cameron Gutman
b972a22459
Use SDL helpers to create Metal view
2024-02-07 03:26:09 -06:00
Cameron Gutman
db06239018
Rewrite the macOS renderer using CAMetalLayer
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This allows v-sync to be disabled on macOS and lets us remove a whole bunch of old hacks.
Further optimizations of the new renderer are still needed.
2024-02-07 02:40:35 -06:00
boogie
bdc7d53515
Only give "pixel_format=nv12" option to v4l2m2m or v4l2requests decoders
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pixel_format is a global option which changes avctx->pix_fmt to the
given format, and overrides the AV_PIX_FMT_DRM_PRIME requirement of a
decoder. So v4l2 out of tree patches has done some exception which is
not perfectly nice, therefore limit this option only if the given
decoder is v4l2 decoder. Otherwise rockchip mpp based ffmpeg decoders
can not work properly
2024-02-06 00:09:34 -06:00
Cameron Gutman
3d8de56f25
Add fast AES detection for RISC-V using hwprobe() syscall
2024-01-23 02:28:28 -06:00
Cameron Gutman
8bbc9b2c57
Fix build with old ARM headers and opt-out of fast AES on RISC-V for now
2024-01-15 17:36:57 -06:00
Cameron Gutman
be7694dd8b
Improve fast AES heuristic for Linux ARM and unknown platforms
2024-01-15 14:16:56 -06:00
Cameron Gutman
ce8b24dfa7
Implement fast AES detection logic for Windows and macOS
2024-01-15 13:40:13 -06:00
Cameron Gutman
75ddac54c5
Update moonlight-common-c with new encryption features
2024-01-15 13:35:39 -06:00
Cameron Gutman
b01a83ff39
Send pen input as pen events on Windows
2024-01-12 23:40:24 -06:00
Cameron Gutman
c3e886fbcc
Use drmIoctl() instead of bare ioctl() to handle EINTR/EAGAIN
2024-01-05 18:33:17 -06:00
Cameron Gutman
e20d56041e
Fix rare race condition in overlay update code
2023-12-31 15:21:18 -06:00
Cameron Gutman
114074bfd8
Don't set HDR metadata on the DXGI swapchain
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This is no longer recommended by Microsoft due inconsistencies with display support for HDR metadata.
2023-12-31 15:15:06 -06:00
Cameron Gutman
03663d5552
Fix integer promotion issue in gamepad state merging
2023-12-29 16:06:53 -06:00
Cameron Gutman
dce2a857f7
Merge all gamepad state when in single controller mode
2023-12-28 16:28:40 -06:00
Cameron Gutman
61f71a318e
Expose PLVK_DEBUG_EXTRA for enabling extra debug layers
2023-12-27 15:40:01 -06:00
Cameron Gutman
646ce2bf66
Handle occlusion of the Vulkan window without recreating the renderer over and over
2023-12-27 15:36:59 -06:00
Cameron Gutman
2bbae90e2c
Revert "Unconditionally override host-reported minimum luminance value"
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This reverts commit 770872238d
.
2023-12-26 15:46:25 -06:00
Cameron Gutman
bb8e229814
Swap buffers in waitToRender() instead of renderFrame()
2023-12-26 15:45:31 -06:00
Cameron Gutman
9ed8252cc6
Display error codes when the connection is terminated
2023-12-22 14:12:59 -06:00
Cameron Gutman
2cef09471b
Remove manual hwframe ctx setup for D3D11VA
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It was apparently never necessary, since FFmpeg's default behavior of
avcodec_get_hw_frames_parameters() + av_hwframe_ctx_init() makes a
context that exactly matches the one we constructed manually.
2023-12-22 02:45:11 -06:00
Cameron Gutman
2d15382e31
Fix libplacebo renderer build on Windows
2023-12-21 18:12:19 -06:00
Cameron Gutman
770872238d
Unconditionally override host-reported minimum luminance value
2023-12-18 16:43:17 -06:00
Cameron Gutman
2a05b890d8
Enable transparent resizing and display changes for supported renderers
2023-12-17 21:15:40 -06:00
Cameron Gutman
481f23b6e9
Remove some dependencies on fixed window and frame sizes
2023-12-17 20:39:26 -06:00
Cameron Gutman
4e7107a09e
Use the crop rect from the pl_frame instead of the raw AVFrame dimensions
2023-12-17 19:06:56 -06:00