Cameron Gutman
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4c579aa826
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Provide another frame if avcodec_receive_frame() returns EAGAIN
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2020-01-26 15:36:22 -08:00 |
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Cameron Gutman
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b9463b3c0e
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Allow NV12 and NV21 to be selected for non-hwaccel decoders using the SDL renderer
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2020-01-26 15:02:29 -08:00 |
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Cameron Gutman
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cede6ce8a9
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Add H264_DECODER_HINT and HEVC_DECODER_HINT envvars to specify a decoder manually
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2020-01-26 14:40:48 -08:00 |
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Cameron Gutman
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956e6e3638
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Avoid slicing for hardware decoders that use SDL as the renderer
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2020-01-26 14:13:42 -08:00 |
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Cameron Gutman
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58313ad8fc
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Allow default mouse polling interval to be overridden by setting MOUSE_POLLING_INTERVAL
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2020-01-21 19:15:17 -08:00 |
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Cameron Gutman
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7aff148e9f
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Add --packet-size command-line option
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2020-01-21 19:10:10 -08:00 |
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Cameron Gutman
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91be6c8028
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Only hide Qt's mouse cursor on EGLFS
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2020-01-15 18:23:02 -08:00 |
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Cameron Gutman
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2e0bd2ec28
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Invoke avcodec_receive_frame() during decoder testing
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2020-01-15 18:09:59 -08:00 |
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Cameron Gutman
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a0151fbc04
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Fix memory leak if 10-bit color is not supported
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2020-01-15 17:56:11 -08:00 |
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Cameron Gutman
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d853782fea
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Add support for the Meta/Super/Windows key on macOS and Linux
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2020-01-15 17:54:57 -08:00 |
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Cameron Gutman
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c6638a7154
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Add support for 10-bit output in full-screen with DXVA2
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2020-01-14 17:12:55 -08:00 |
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Cameron Gutman
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4abebe3aec
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Hide the Qt cursor when streaming
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2020-01-11 02:06:08 -08:00 |
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Cameron Gutman
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5aed8f928a
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Add V4L2M2M support using SDL renderer
Note: This requires FFmpeg master to work, since it depends on:
https://github.com/FFmpeg/FFmpeg/commit/d61cf1b1ebc2477749d7d7825a072400ed24af9
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2020-01-10 20:52:16 -08:00 |
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Cameron Gutman
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1313c7b3bf
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Enable HDR as an experimental option
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2019-12-30 18:05:43 -06:00 |
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Cameron Gutman
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e1603f0808
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Explicitly use Rec 601 for VDPAU
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2019-12-16 18:02:28 -08:00 |
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Cameron Gutman
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d4c2350d63
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Fix DXVA2 rendering with the wrong colorspace on AMD GPUs
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2019-12-15 13:29:19 -08:00 |
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Cameron Gutman
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5e5470ae12
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Specify video transfer matrix for SLVideo
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2019-12-15 11:27:47 -08:00 |
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Cameron Gutman
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6230a99360
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Fix colorspace conversion with SDL as frontend renderer
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2019-12-14 17:17:29 -08:00 |
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Cameron Gutman
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801adb6af7
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Add colorspace support to VAAPI renderer
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2019-12-14 16:58:04 -08:00 |
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Cameron Gutman
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8b9b96f422
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Only enable slicing when CPU decoding
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2019-12-14 15:34:48 -08:00 |
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Cameron Gutman
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160684f23e
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Allow decoders to choose a desired colorspace
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2019-12-14 15:25:56 -08:00 |
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Cameron Gutman
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88930a9de4
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Optimize decoder capability checking
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2019-12-14 15:20:44 -08:00 |
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Cameron Gutman
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af6b8c9b88
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Update common-c with colorspace configuration support
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2019-12-14 14:40:02 -08:00 |
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Cameron Gutman
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4832d8007b
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Print joystick haptic capabilities to log
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2019-12-13 18:43:35 -08:00 |
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Cameron Gutman
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c8b887fe32
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Use the new SDL_GameControllerRumble() API on SDL 2.0.9 to fix rumble on HIDAPI gamepads
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2019-12-07 16:17:01 -08:00 |
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Cameron Gutman
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3a6bf4d20b
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Disable arbitrary audio duration for libsoundio until further testing is done
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2019-12-03 19:00:43 -08:00 |
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Cameron Gutman
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5e2f32e3eb
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Force remote streaming mode if connecting through a VPN
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2019-12-01 21:50:36 -08:00 |
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Cameron Gutman
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0ccee9d806
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Support arbitrary audio duration in libsoundio renderer
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2019-12-01 19:43:22 -08:00 |
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Cameron Gutman
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5700272dc4
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Improve low bandwidth audio performance for SDL and SLAudio and fix RTSP issues with broken PMTUD
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2019-11-30 22:24:28 -06:00 |
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Cameron Gutman
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7e5a3925b3
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Fix typo in channel mapping
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2019-11-17 14:35:37 -08:00 |
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Cameron Gutman
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1febe32e73
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Fix 5.1 channel mapping on Steam Link
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2019-11-17 12:22:57 -08:00 |
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Cameron Gutman
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de7b973239
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Plumb presentation time from server into AVFrame.pts field
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2019-11-11 18:03:47 -08:00 |
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Cameron Gutman
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c20daa8867
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Add compatibility checks for HEVC Main10 in VT backend
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2019-11-05 18:36:43 -08:00 |
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Cameron Gutman
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5e57a7d5c0
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Prevent SDL renderer from trying to render 10-bit output
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2019-11-05 17:29:21 -08:00 |
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Cameron Gutman
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7c8d27700e
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Add 10-bit output support to VDPAU renderer
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2019-11-05 17:09:44 -08:00 |
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Cameron Gutman
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f8621be5ee
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Add an HEVC Main10 test frame
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2019-11-05 17:08:25 -08:00 |
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Cameron Gutman
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ca26fa2dd0
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Add basic HEVC Main10 support in DXVA2 renderer
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2019-11-04 22:57:12 -08:00 |
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Cameron Gutman
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2f0a6db414
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Add hacks for SDL+Mutter interaction bugs
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2019-09-29 21:05:31 -07:00 |
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Cameron Gutman
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96ff51d598
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Use SDL audio for platforms that libsoundio doesn't support
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2019-09-22 12:03:53 -07:00 |
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Cameron Gutman
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dbf98ce3a6
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Require keyframes even for software H.264 decoding
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2019-08-07 22:38:31 -07:00 |
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Cameron Gutman
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5288041da5
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Prevent us from consuming more than 4 samples per write callback to bound latency
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2019-08-03 12:47:44 -07:00 |
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Cameron Gutman
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5db5a088ea
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Fix NVDEC artifacts if the renderer is delayed for a bit
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2019-08-01 20:25:58 -07:00 |
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Cameron Gutman
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7acf91883a
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Rework audio renderer selection to fall back and treat ML_AUDIO as a hard selection
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2019-07-26 12:50:45 -04:00 |
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Cameron Gutman
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bcbd1a5b4b
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Fix subsystem print in VAAPI
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2019-07-07 15:41:26 -07:00 |
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Cameron Gutman
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6468efd7e4
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Add VAAPI DRM support
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2019-07-07 15:32:38 -07:00 |
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Cameron Gutman
|
ea8b905f02
|
Missed a call to SDL_SetRelativeMouseMode
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2019-07-02 22:39:09 -07:00 |
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Cameron Gutman
|
16b301236b
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Add a mouse capture fallback if SDL_SetRelativeMouseMode() fails
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2019-07-02 22:17:38 -07:00 |
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Cameron Gutman
|
024af89be3
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Add an option to disable the gamepad mouse button toggle
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2019-06-29 18:24:59 -07:00 |
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Cameron Gutman
|
0a5051f959
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Add Discord Rich Presence integration for Windows
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2019-06-29 17:40:30 -07:00 |
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Cameron Gutman
|
82b6b60b31
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Take advantage of SDL 2.0.10 bugfixes and new APIs. Fixes #133
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2019-06-29 16:08:04 -07:00 |
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