Commit graph

74 commits

Author SHA1 Message Date
Cameron Gutman
46960ce0a4 Remove side-by-side support for Qt 5.9 on Steam Link 2021-01-31 12:08:15 -06:00
Cameron Gutman
53098edc85 Print which archs were bundled in the installer after the build completes 2021-01-13 19:36:46 -06:00
Cameron Gutman
766a923f86 Reduce size of Windows installers and portable packages 2020-12-31 11:44:59 -06:00
Cameron Gutman
c7ddb54e67 Add support for bundling ARM64 binaries into the installer
It is disabled by default because Qt doesn't have official ARM64 builds yet
2020-12-24 17:21:35 -06:00
Cameron Gutman
1e7cb7f13e Replace D3DX9 with SDL_ttf for overlay rendering 2020-12-13 23:43:31 -06:00
Cameron Gutman
59a73817c8 Don't use AntiHooking.dll or use D3DX9 on ARM64 2020-12-12 13:59:47 -06:00
Cameron Gutman
1231f3eeb1 Stub out ARM64 build support in build-arch.bat 2020-12-12 13:08:45 -06:00
Cameron Gutman
0fc30a70ca Build unified Windows installer bundles 2020-11-29 21:13:27 -06:00
Cameron Gutman
36e7cc8e89 Use a smaller MaximumUncompressedMediaSize for unofficial builds to speed up compression a bit 2020-05-04 18:32:38 -07:00
Cameron Gutman
2a28f7c4d2 Use jom to parallelize command-line builds on Windows 2020-05-04 18:06:32 -07:00
Cameron Gutman
96fe1a7da1 Revert "Allow side-by-side installation of nightly and release builds"
This reverts commit 33e814122e.
2020-05-04 17:51:57 -07:00
Cameron Gutman
7ca4e49bf5 Compile in parallel on macOS 2020-05-04 17:49:24 -07:00
Cameron Gutman
33e814122e Allow side-by-side installation of nightly and release builds 2020-05-02 17:56:55 -07:00
Cameron Gutman
d5a26b1d70 Enable auto-update for AppImages 2020-04-03 17:03:12 -07:00
Cameron Gutman
62d76c006d Move all builds to AppVeyor 2020-03-22 21:26:07 -07:00
Cameron Gutman
60f308bd76 Build dual binary bundles for Steam Link 2020-02-12 18:20:15 -08:00
Cameron Gutman
caca491943 Add build script to generate AppImage 2020-02-01 15:46:53 -08:00
Cameron Gutman
174983ce1e Update Windows builds to FFmpeg 4.2.1 with D3D11VA+DXVA2 enabled 2020-01-01 01:09:33 -06:00
Cameron Gutman
8cefdeae49 Update macOS builds to FFmpeg 4.2.1 2019-12-30 02:10:26 -06:00
Cameron Gutman
9f35690b95 Update DMG signing to support disambiguating identity shortnames 2019-12-17 18:10:39 -08:00
Cameron Gutman
1ae16bb657 Add source archival script 2019-12-09 18:27:51 -08:00
Cameron Gutman
2177bc68db Add git-archive-all.sh script from https://github.com/meitar/git-archive-all.sh 2019-12-09 18:27:51 -08:00
Cameron Gutman
66a123f4b9 Store binaries on the symbol server too 2019-12-03 19:14:19 -08:00
Cameron Gutman
a42328d971 Use VSWhere to locate Visual Studio and redistributables 2019-09-29 15:01:53 -07:00
Cameron Gutman
7b6996ed80 Add a little help to the build scripts 2019-08-13 18:07:42 -07:00
Cameron Gutman
a0967e0281 Fix building a dmg with no code signing identities 2019-08-02 20:40:20 -07:00
Cameron Gutman
deab717c73 Remove AppVeyor OpenSSL hack 2019-08-02 20:21:10 -07:00
Cameron Gutman
e5712a9474 Move dylibs into the Frameworks folder in the app bundle 2019-06-29 15:39:20 -07:00
Cameron Gutman
bd3f8aef21 Remove OpenSSL 1.0.2 for Qt 5.12.4/5.13 2019-06-18 19:54:35 -07:00
Cameron Gutman
92b3918b26 Correct the path used by forfiles commands 2019-04-23 23:25:10 -07:00
Cameron Gutman
34c615a5fd Only include pre-compiled QML files in the installer and portable zips 2019-04-23 22:28:28 -07:00
cgutman1
a05816b495 Pre-generate QML cache for our QtQuick dependences. Fixes #217 2019-04-22 21:04:21 -07:00
Cameron Gutman
a8dc5ac14a Add App Notarization and Hardened Runtime for macOS builds 2019-04-09 18:30:25 -07:00
Cameron Gutman
e88d2f0ab2 Add files and scripts to build for Steam Link 2019-03-31 23:26:17 -07:00
Cameron Gutman
c313f1a20b Embed our data files inside the binary with QRC 2019-03-23 10:45:44 -07:00
Cameron Gutman
8492482e55 Add a script to create a zip of Qt PDBs 2019-02-26 19:10:17 -08:00
Cameron Gutman
46bd8ad83d Add debug overlay for SDL renderer 2019-02-12 21:55:15 -08:00
Cameron Gutman
b19c4bfc5d Add performance overlay for DXVA2 renderer 2019-01-19 23:05:56 -08:00
Cameron Gutman
8f8532921c Update FFmpeg build script for Mac to avoid manual steps 2019-01-07 21:39:59 -08:00
Cameron Gutman
6375055b3e Set scripts executable 2019-01-07 20:34:56 -08:00
Cameron Gutman
8bdc2d285d Rename macOS build output to match final release name 2019-01-05 19:06:00 -08:00
Cameron Gutman
93402a62fc Archive symbol ZIP to ML_SYMBOL_ARCHIVE folder 2019-01-05 18:20:53 -08:00
Cameron Gutman
8276c031e9 Name the Windows output binaries to match their final names on GitHub 2019-01-05 18:09:52 -08:00
Cameron Gutman
1f7bdbfbcb Fail signed release builds if unstaged changes exist 2019-01-05 17:25:40 -08:00
Cameron Gutman
9c7df02941 Avoid duplicate framework copy now that it's handle in the project file 2018-11-20 22:43:10 -08:00
Cameron Gutman
cf0d29d452 Add AntiHooking helper DLL to prevent NahimicOSD.dll from loading into Moonlight and causing us to hang in full-screen mode. Fixes #102 2018-10-13 19:35:21 -07:00
Cameron Gutman
44f415f94d Sign all deployed binaries in one signtool invocation 2018-10-11 18:45:29 -07:00
Cameron Gutman
76387aacad Switch SDL_GameControllerDB to submodule 2018-09-29 16:43:14 -07:00
Cameron Gutman
5c7247b8b5 Archive symbols from prebuilt libraries too 2018-09-14 19:32:23 -07:00
Cameron Gutman
f2f8f92172 Add gamepad mapping DB from https://github.com/gabomdq/SDL_GameControllerDB 2018-09-13 11:58:32 -07:00