Cameron Gutman
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395f337bbb
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Switch full-screen mode back to full-screen exclusive on Windows to reduce latency by 1 frame
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2018-08-20 21:19:00 -07:00 |
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Cameron Gutman
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9e9fe2a2cf
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Work around DWM bug on Windows 7 causing horrible performance
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2018-08-20 21:17:25 -07:00 |
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Cameron Gutman
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5bf88cfe96
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Fix Mac build
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2018-08-20 18:57:11 -07:00 |
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Cameron Gutman
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f7d3c10c9d
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Plumb the ability to disable V-sync through the video renderers
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2018-08-20 18:19:42 -07:00 |
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Cameron Gutman
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6b395c816f
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Allow Pacer to wait for frames up until a few ms before v-sync for better smoothness and lower latency
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2018-08-20 17:53:35 -07:00 |
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Cameron Gutman
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d6e7173af0
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Add a VsyncSource for renderers that already block for V-sync
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2018-08-20 17:24:47 -07:00 |
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Cameron Gutman
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1a60484abc
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Use hardware vertex processing if available
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2018-08-19 22:45:17 -07:00 |
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Cameron Gutman
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62f765b2b4
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Switch DXVA2 to IDirect3D9Ex APIs for more detailed control of rendering
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2018-08-19 21:53:39 -07:00 |
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Cameron Gutman
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1b8c3aae73
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Speed up resize/full-screen by avoiding excessive decoder resets
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2018-08-19 01:19:23 -07:00 |
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Cameron Gutman
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845e84adb7
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Avoid the test frame for DXVA2 and VT APIs to address flickering in full-screen on Win7
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2018-08-19 00:59:04 -07:00 |
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Cameron Gutman
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c1b1719914
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Recreate the VT decoder if the display layer fails. Minor fix to Path class.
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2018-08-16 23:09:40 -07:00 |
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Cameron Gutman
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9fbdd794b9
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Improve support for full-screen exclusive mode
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2018-08-16 22:25:14 -07:00 |
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Cameron Gutman
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345e800abd
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Always submit frames to Pacer if it's using a frame queue
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2018-08-16 17:59:33 -07:00 |
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Cameron Gutman
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404eaa44e4
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Implement frame pacing for Windows using D3DKMTWaitForVerticalBlankEvent
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2018-08-16 01:29:53 -07:00 |
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Cameron Gutman
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8e257ab241
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Remove unused function
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2018-08-16 00:04:28 -07:00 |
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Cameron Gutman
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fabbad5370
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Fix build error on Windows and warnings
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2018-08-16 00:02:43 -07:00 |
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Cameron Gutman
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7d61acb2a8
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Use Pacer to drive all rendering
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2018-08-15 23:57:03 -07:00 |
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Cameron Gutman
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f6a451d6e7
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Add PoC VsyncSource for Windows using DwmFlush(). Soon to be replaced with D3DKMTWaitForVerticalBlankEvent().
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2018-08-15 23:20:56 -07:00 |
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Cameron Gutman
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e68a15c825
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Move the Vsync logic from VTRenderer into a VsyncSource
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2018-08-15 22:02:15 -07:00 |
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Cameron Gutman
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f929cffce7
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Let Pacer know what the display Hz and stream FPS are so it can make better drop decisions
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2018-08-15 21:10:35 -07:00 |
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Cameron Gutman
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f171588616
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Pass the maximum frame rate into FFmpeg renderers
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2018-08-15 20:41:19 -07:00 |
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Cameron Gutman
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e467ce7ce8
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Uninitialize video subsystem before allowing a racing session to start to prevent an assert from firing
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2018-08-15 20:35:11 -07:00 |
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Cameron Gutman
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f714a5d0cb
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Refactor frame pacing from VT renderer into a separate class for sharing with other renderers
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2018-08-14 19:13:17 -07:00 |
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Cameron Gutman
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c9bf5ae79d
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Prevent underflow during audio frame drop calculation
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2018-08-14 17:39:29 -07:00 |
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Cameron Gutman
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cf2d8f71d6
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Avoid setting timer resolution to 1 ms while Moonlight is not streaming
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2018-08-13 22:23:05 -07:00 |
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Cameron Gutman
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611d9ac1ba
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Pass the chroma type to the VDPAU video mixer
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2018-08-13 20:02:55 -07:00 |
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Cameron Gutman
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bab11a731e
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Fix uninitialized gamepad mask in multi-controller mode
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2018-08-12 01:39:22 -07:00 |
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Cameron Gutman
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566181e8d7
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Display error if video decoder doesn't initialize
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2018-08-11 22:49:36 -07:00 |
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Cameron Gutman
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d3c2f50b20
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Remove custom VAAPI logging functions
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2018-08-11 20:32:28 -07:00 |
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Cameron Gutman
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f1ee1eeb63
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Avoid using window systems that SDL wasn't compiled to support
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2018-08-11 20:19:20 -07:00 |
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Cameron Gutman
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bb18519e44
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WIP Wayland rendering code for VAAPI
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2018-08-11 19:43:36 -07:00 |
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Cameron Gutman
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917f6e5ee9
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Only capture the mouse by default for full screen streaming
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2018-08-11 14:19:42 -07:00 |
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Cameron Gutman
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8f61a11452
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Remove improper cast to unsigned value
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2018-08-09 20:21:18 -07:00 |
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Cameron Gutman
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4b1d3b0125
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Warn users when their configuration is impossible to satisfy. Fixes #26
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2018-08-09 19:37:49 -07:00 |
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Cameron Gutman
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c61182bcb2
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Allow FFmpeg decoder to self-heal in cases of UAC dialogs and other unexpected loss of hardware state
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2018-08-09 18:39:38 -07:00 |
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Cameron Gutman
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2fdfb3e998
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Fix a few incorrectly mapped keys. Fixes #28
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2018-08-06 20:30:09 -07:00 |
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Cameron Gutman
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7be167856e
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Only enable game optimizations when streaming at officially supported resolutions
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2018-08-05 18:09:35 -07:00 |
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Cameron Gutman
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e1d68ef097
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Fix Y values wrapping at -32768
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2018-08-05 18:01:50 -07:00 |
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Cameron Gutman
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b6763bb9f0
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Fix VDPAU rendering at 4K
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2018-08-05 16:33:08 -07:00 |
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Cameron Gutman
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6d9c0c96c9
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Fix streaming with non-aligned resolutions with DXVA2 on my Quadro P400
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2018-08-05 15:25:40 -07:00 |
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Cameron Gutman
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9cc20c27ab
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Add support for native resolution streaming
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2018-08-05 14:55:26 -07:00 |
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Cameron Gutman
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45ebf2ca7d
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Add log messages for server GPU, bitrate, and slices
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2018-08-05 13:32:04 -07:00 |
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Cameron Gutman
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b04bc5117d
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Fix scaling logic in the Linux renderers using the new helper function
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2018-08-04 22:31:14 -07:00 |
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Cameron Gutman
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5cbb38091b
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Create new utility function for scaling with aspect ratio and use it for DXVA2
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2018-08-04 22:22:15 -07:00 |
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Cameron Gutman
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b076744f00
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Support HEVC software decoding and forcing HEVC without GPU support
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2018-08-04 16:45:31 -07:00 |
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Cameron Gutman
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723e815546
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Add warning for forcing software decoding
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2018-08-04 16:15:13 -07:00 |
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Cameron Gutman
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ca72cbb135
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Implement displaying launch warnings. Fixes #12
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2018-08-04 16:05:37 -07:00 |
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Cameron Gutman
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1e8c2b179a
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Only fill the screen in windowed mode if the stream is larger than usable display area
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2018-08-04 15:34:56 -07:00 |
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Cameron Gutman
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f2ed3a8502
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Make stream window resizable
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2018-08-04 15:34:56 -07:00 |
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Cameron Gutman
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3117e360f4
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Retry surface creation to work around transient VDP_STATUS_RESOURCES errors
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2018-08-03 18:26:55 -07:00 |
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