Cameron Gutman
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8492482e55
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Add a script to create a zip of Qt PDBs
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2019-02-26 19:10:17 -08:00 |
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Cameron Gutman
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ac8183feee
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Fix selection loss when going back caused by previous commit
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2019-02-22 22:44:09 -08:00 |
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Cameron Gutman
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8037fb76fc
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Use StackView activation callbacks to perform init and cleanup since visibility callbacks aren't guaranteed to run in any order
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2019-02-22 22:14:06 -08:00 |
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Cameron Gutman
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754a14941b
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Update Windows build to OpenSSL 1.1.0k to fix App Verifier TLS warning
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2019-02-22 21:14:40 -08:00 |
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Konstantin Budnikov
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e32bc1a0a3
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SDL_HapticRumblePlay rumble for gamepad without SDL_HAPTIC_LEFTRIGHT support (#181)
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2019-02-20 19:22:38 -08:00 |
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Cameron Gutman
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e5a8b49c93
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Limit the number of queued frames in Pacer to prevent excessive memory consumption if the renderer gets blocked for a while
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2019-02-18 12:13:45 -08:00 |
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Cameron Gutman
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b6872456cd
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Version 0.9.1
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2019-02-17 13:13:57 -08:00 |
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Cameron Gutman
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2a12b018da
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Fix special key combos on non-QWERTY latin keyboards
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2019-02-17 13:07:54 -08:00 |
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Cameron Gutman
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f64486c88f
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Version 0.9.0
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2019-02-17 00:18:42 -08:00 |
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Cameron Gutman
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80a40ac5f9
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Increase frame drop threshold
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2019-02-16 23:13:35 -08:00 |
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Cameron Gutman
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a1956350b1
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Rename pacing drop to jitter drop to be less confusing for users
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2019-02-16 23:04:25 -08:00 |
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Cameron Gutman
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2c09875556
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Fix input handler cleanup on startup failure
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2019-02-16 01:39:31 -08:00 |
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Cameron Gutman
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561eed4cbd
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Use 2 concurrent jobs on Travis CI
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2019-02-16 00:59:00 -08:00 |
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Cameron Gutman
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a8f72df7f8
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Fix in-tree builds
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2019-02-16 00:42:09 -08:00 |
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Cameron Gutman
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ab4127f940
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Use presence of a frame after rendering rather than render time for frame dropping
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2019-02-15 22:44:52 -08:00 |
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Cameron Gutman
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f03d12b677
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Use a separate render thread even with a V-Sync source
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2019-02-15 22:09:50 -08:00 |
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Cameron Gutman
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81c6202582
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Rename renderFrameAtVsync() to renderFrame() in preparation for further refactoring
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2019-02-15 21:07:02 -08:00 |
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Cameron Gutman
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6cab2bec61
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Don't trust VT to tell us whether decode is supported
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2019-02-15 19:10:21 -08:00 |
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Cameron Gutman
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94ffda653c
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Update SDL_GameControllerDB to add new mappings
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2019-02-15 19:00:30 -08:00 |
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Cameron Gutman
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c2268b45f6
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Merge pull request #177 from konst2/master
Fix hotkeys for non-latin keyboard layouts
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2019-02-15 18:57:24 -08:00 |
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Cameron Gutman
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38b8a59fe5
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Adjust overlay color for more contrast
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2019-02-15 18:53:40 -08:00 |
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Cameron Gutman
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640e3213ee
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Copy the required data files into place for building in the IDE
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2019-02-15 18:47:42 -08:00 |
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Cameron Gutman
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b1799009b3
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Use the Path class to lookup ModeSeven.ttf
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2019-02-15 18:13:36 -08:00 |
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Cameron Gutman
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f8e693a060
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Drop samples to account for lost time reinitializing audio. Fixes #176
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2019-02-14 22:32:54 -08:00 |
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Cameron Gutman
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aba806bc32
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Implement debug overlay for VideoToolbox renderer
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2019-02-13 20:55:52 -08:00 |
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Cameron Gutman
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b1fb3f2391
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Set FFmpeg log level at debug until first frame is rendered
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2019-02-13 18:34:59 -08:00 |
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konst2
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041e901c61
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Fix hotkeys for non-latin keyboard layouts
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2019-02-13 19:56:44 +03:00 |
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Cameron Gutman
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bb72134992
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Attempt to fix Travis CI Linux build
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2019-02-12 23:25:23 -08:00 |
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Cameron Gutman
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f83853c2fb
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OverlayManager now manages font size for the overlays
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2019-02-12 22:36:56 -08:00 |
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Cameron Gutman
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d5f7b20be3
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Update common-c with sign extension fix
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2019-02-12 22:24:47 -08:00 |
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Cameron Gutman
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b878d64460
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Check rumble controller number is within the supported range
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2019-02-12 22:05:55 -08:00 |
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Cameron Gutman
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5397e8ae1a
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Don't use SDL_GameControllerGetPlayerIndex() because the indexes may be non-contiguous (and wrong) on XInput
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2019-02-12 22:04:05 -08:00 |
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Cameron Gutman
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46bd8ad83d
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Add debug overlay for SDL renderer
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2019-02-12 21:55:15 -08:00 |
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Cameron Gutman
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4dac57cf8c
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Add SDL2_ttf dependency for Linux
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2019-02-12 21:38:51 -08:00 |
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Cameron Gutman
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95cb026446
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Add SDL2_ttf for macOS
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2019-02-12 21:32:11 -08:00 |
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Cameron Gutman
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76ea714257
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Add SDL2_ttf for Windows
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2019-02-12 21:18:55 -08:00 |
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Cameron Gutman
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5788fa7204
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Make OverlayManager own the overlay color setting
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2019-02-12 20:39:10 -08:00 |
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Cameron Gutman
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d077c6450f
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Split SdlRenderer from renderer.h
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2019-02-12 19:58:36 -08:00 |
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Cameron Gutman
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4499ed3878
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Work around dialog rendering issue with QGnomePlatform. Fixes #161
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2019-02-12 19:45:14 -08:00 |
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Cameron Gutman
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feb5e3bc78
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Fix SDL_WasInit asserts firing due to lifetime management issues with SdlInputHandler
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2019-02-12 19:30:02 -08:00 |
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Cameron Gutman
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23f1060756
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Polish the resume/quit buttons
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2019-02-12 19:07:48 -08:00 |
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Cameron Gutman
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6ed512e762
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Provide a renderer callback when the overlay data changes
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2019-02-12 18:43:38 -08:00 |
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Cameron Gutman
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947970e07b
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Shortcut decoder initialization when only using it for capability testing
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2019-02-12 18:42:53 -08:00 |
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Cameron Gutman
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df567b405a
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Minor bugfixes to haptics
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2019-02-11 21:55:56 -08:00 |
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MINICOM\mrb11
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7b0596d9df
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Add controller rumble support.
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2019-02-11 21:39:55 -08:00 |
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Cameron Gutman
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4b7200ae69
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Don't display the connection terminated dialog for intended disconnects
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2019-02-10 02:19:37 -08:00 |
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Cameron Gutman
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710648f3f4
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Fix QuitSegue -> StreamSegue transition to be direct via replacement and disallow toolbar interactions
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2019-02-09 21:15:17 -08:00 |
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Cameron Gutman
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d2002b6a62
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Fix SOPS issues causing 720p60 settings on non-standard resolutions and FPS values
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2019-02-09 20:37:11 -08:00 |
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Cameron Gutman
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8de42b3199
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Fix gamepad menu focus and dismissal issues
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2019-02-09 19:59:01 -08:00 |
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Cameron Gutman
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48e78d2cd3
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Don't allow focus on invisible menu items
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2019-02-09 19:21:43 -08:00 |
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