Cameron Gutman
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9a71b4c237
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Improve mouse batching to only batch if the last event was less than 1 millisecond ago
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2018-09-04 00:09:35 -07:00 |
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Cameron Gutman
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203b2fcaca
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Batch mouse move events for high DPI mice
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2018-09-04 00:37:21 -04:00 |
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Cameron Gutman
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bab11a731e
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Fix uninitialized gamepad mask in multi-controller mode
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2018-08-12 01:39:22 -07:00 |
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Cameron Gutman
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8f61a11452
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Remove improper cast to unsigned value
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2018-08-09 20:21:18 -07:00 |
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Cameron Gutman
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2fdfb3e998
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Fix a few incorrectly mapped keys. Fixes #28
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2018-08-06 20:30:09 -07:00 |
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Cameron Gutman
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e1d68ef097
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Fix Y values wrapping at -32768
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2018-08-05 18:01:50 -07:00 |
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Cameron Gutman
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b8dd131af8
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Allow gamepad input when the app doesn't have focus. Fixes #23
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2018-08-02 22:36:44 -07:00 |
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Cameron Gutman
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d9ed3f9694
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Fix incorrect key mappings with non-QWERTY keyboards on both host and client
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2018-07-27 02:08:54 -07:00 |
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Cameron Gutman
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4c507f1179
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Move SDL subsystem init into appropriate components to fix gamepad detection issue
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2018-07-20 18:15:46 -07:00 |
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Cameron Gutman
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e516861366
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Set window dimensions properly when toggling full-screen
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2018-07-20 16:01:22 -07:00 |
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Cameron Gutman
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faaf9dfa07
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Fix crashes when restarting streaming with DXVA2 renderer due to leaked surface references
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2018-07-20 13:10:54 -07:00 |
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Cameron Gutman
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76d99cd60e
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Raise combo keys for all special combos, not just quit
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2018-07-18 00:14:12 -07:00 |
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Cameron Gutman
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08bc4770cd
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Fix key repeating
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2018-07-13 20:30:07 -07:00 |
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Cameron Gutman
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826fe4cd03
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Implemented software video decoding and special key combos
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2018-07-07 21:52:20 -07:00 |
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Cameron Gutman
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d1a512538c
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Fix input bugs from the C++ transistion and implement special key combo stubs
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2018-06-28 02:04:51 -07:00 |
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Cameron Gutman
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0821c66d8c
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Rewrite streaming code to C++ and forklift most of the setup out of the GUI code
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2018-06-28 01:44:43 -07:00 |
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