Cameron Gutman
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522206b0bc
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Use shallow-cloned submodule for prebuilts
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2021-01-31 11:50:41 -06:00 |
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Cameron Gutman
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a6551c320d
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Finish Windows ARM64 bringup
SDL2 for ARM64 is not yet checked-in, but I will do that when SDL 2.0.14 is released.
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2020-12-12 16:44:41 -06:00 |
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Cameron Gutman
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f3da46833f
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Revert "Temporarily switch to gamecontrollerdb to fix build after DMCA takedown of SDL_GameControllerDB"
The DMCA takedown has been disputed and the repo is back up.
This reverts commit 6314676b9c .
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2020-03-18 19:48:26 -07:00 |
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Cameron Gutman
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6314676b9c
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Temporarily switch to gamecontrollerdb to fix build after DMCA takedown of SDL_GameControllerDB
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2020-02-22 19:20:52 -08:00 |
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Cameron Gutman
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b26df787cd
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Update to upstream libsoundio
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2018-11-27 23:26:15 -08:00 |
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Cameron Gutman
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eab77fba7a
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Fix inability to play audio on sound cards set to 192 KHz sample rate
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2018-10-14 22:52:24 -07:00 |
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Cameron Gutman
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4f84843b00
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Fixup H.264 SPS for VideoToolbox compatibility. Fixes #98
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2018-10-12 17:59:53 -07:00 |
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Cameron Gutman
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e182445593
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libsoundio audio renderer for Windows and Mac (#97)
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2018-10-05 19:22:57 -07:00 |
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Cameron Gutman
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76387aacad
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Switch SDL_GameControllerDB to submodule
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2018-09-29 16:43:14 -07:00 |
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Cameron Gutman
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02242b9b34
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Replace Opus submodule with prebuilt libopus 1.2.1 binaries for Windows and Mac
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2018-07-30 22:10:08 -07:00 |
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Cameron Gutman
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7186f20e05
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Integrate forked QMdnsEngine with some required fixes for GameStream (submitted upstream)
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2018-06-30 21:41:00 -07:00 |
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Cameron Gutman
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63b6da601a
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Reorganize source and add libraries
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2018-05-05 18:33:59 -07:00 |
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