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Add workaround for problems with Qt 6.0's Metal renderer
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app/main.cpp
10
app/main.cpp
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@ -343,6 +343,16 @@ int main(int argc, char *argv[])
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}
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}
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#endif
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#endif
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#if defined(Q_OS_DARWIN) && QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
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if (!qEnvironmentVariableIsSet("QSG_RHI_BACKEND")) {
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// The Metal backend in Qt 6.0.0 causes really strange issues transitioning to
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// full-screen in our SDL window (hangs in SDL's Cocoa_SetWindowFullscreenSpace())
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// and breaks drawing our status updates in the StreamSegue, so use OpenGL like
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// Qt 5 does until we figure out the cause of these issues.
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qputenv("QSG_RHI_BACKEND", "opengl");
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}
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#endif
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// We don't want system proxies to apply to us
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// We don't want system proxies to apply to us
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QNetworkProxyFactory::setUseSystemConfiguration(false);
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QNetworkProxyFactory::setUseSystemConfiguration(false);
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