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https://github.com/moonlight-stream/moonlight-qt
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Correct spelling mistakes found with Codespell
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e287ebcded
commit
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11 changed files with 14 additions and 14 deletions
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@ -169,8 +169,8 @@ ComputerManager::ComputerManager(QObject *parent)
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m_DelayedFlushThread->start();
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// To quit in a timely manner, we must block additional requests
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// after we receive the aboutToQuit() signal. This is neccessary
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// because NvHTTP uses aboutToQuit() to abort requests in progres
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// after we receive the aboutToQuit() signal. This is necessary
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// because NvHTTP uses aboutToQuit() to abort requests in progress
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// while quitting, however this is a one time signal - additional
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// requests would not be aborted and block termination.
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connect(QCoreApplication::instance(), &QCoreApplication::aboutToQuit, this, &ComputerManager::handleAboutToQuit);
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@ -249,7 +249,7 @@ NvHTTP::quitApp()
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verifyResponseStatus(response);
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// Newer GFE versions will just return success even if quitting fails
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// if we're not the original requestor.
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// if we're not the original requester.
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if (getCurrentGame(getServerInfo(NvHTTP::NVLL_ERROR)) != 0) {
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// Generate a synthetic GfeResponseException letting the caller know
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// that they can't kill someone else's stream.
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@ -118,7 +118,7 @@ public:
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}
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break;
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// Occurs when the previous app quit has been completed, handles quitting errors if any
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// happended. ComputerUpdated event's handler handles session start when previous app has
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// happened. ComputerUpdated event's handler handles session start when previous app has
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// quit.
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case Event::AppQuitCompleted:
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if (m_State == StateSeekApp && !event.errorMessage.isEmpty()) {
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@ -89,7 +89,7 @@ CenteredGridView {
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onSourceSizeChanged: {
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// Nearly all of Nvidia's official box art does not match the dimensions of placeholder
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// images, however the one known exeception is Overcooked. Therefore, we only execute
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// images, however the one known exception is Overcooked. Therefore, we only execute
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// the image size checks if this is not an app collector game. We know the officially
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// supported games all have box art, so this check is not required.
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if (!model.isAppCollectorGame &&
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@ -818,7 +818,7 @@ bool Session::validateLaunch(SDL_Window* testWindow)
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m_StreamConfig.supportedVideoFormats &= ~VIDEO_FORMAT_MASK_10BIT;
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}
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else {
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// TODO: Also validate display capabilites
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// TODO: Also validate display capabilities
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}
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}
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@ -742,7 +742,7 @@ bool DrmRenderer::mapSoftwareFrame(AVFrame *frame, AVDRMFrameDescriptor *mappedF
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else {
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// UV/VU planes are 2x2 subsampled.
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//
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// NB: The pitch is the same between Y and UV/VU, becasuse the 2x subsampling
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// NB: The pitch is the same between Y and UV/VU, because the 2x subsampling
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// is cancelled out by the 2x plane size of UV/VU vs U/V alone.
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planeHeight = frame->height / 2;
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}
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@ -463,7 +463,7 @@ bool EGLRenderer::initialize(PDECODER_PARAMETERS params)
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return false;
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}
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// This hint will ensure we use EGL to retreive our GL context,
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// This hint will ensure we use EGL to retrieve our GL context,
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// even on X11 where that is not the default. EGL is required
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// to avoid a crash in Mesa.
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// https://gitlab.freedesktop.org/mesa/mesa/issues/1011
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@ -40,7 +40,7 @@ bool WaylandVsyncSource::initialize(SDL_Window* window, int)
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return false;
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}
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// Pacer shoud not create us for non-Wayland windows
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// Pacer should not create us for non-Wayland windows
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SDL_assert(info.subsystem == SDL_SYSWM_WAYLAND);
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m_Display = info.info.wl.display;
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@ -249,7 +249,7 @@ public:
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return -1;
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}
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// Free the ressources allocated during the last `exportEGLImages` call
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// Free the resources allocated during the last `exportEGLImages` call
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virtual void freeEGLImages(EGLDisplay, EGLImage[EGL_MAX_PLANES]) {}
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#endif
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@ -891,7 +891,7 @@ bool FFmpegVideoDecoder::tryInitializeRendererForDecoderByName(const char *decod
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for (int i = 0;; i++) {
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const AVCodecHWConfig *config = avcodec_get_hw_config(decoder, i);
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if (!config) {
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// No remaing hwaccel options
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// No remaining hwaccel options
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break;
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}
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@ -1067,7 +1067,7 @@ bool FFmpegVideoDecoder::initialize(PDECODER_PARAMETERS params)
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for (int i = 0;; i++) {
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const AVCodecHWConfig *config = avcodec_get_hw_config(decoder, i);
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if (!config) {
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// No remaing hwaccel options
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// No remaining hwaccel options
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break;
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}
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@ -1109,7 +1109,7 @@ bool FFmpegVideoDecoder::initialize(PDECODER_PARAMETERS params)
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for (int i = 0;; i++) {
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const AVCodecHWConfig *config = avcodec_get_hw_config(decoder, i);
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if (!config) {
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// No remaing hwaccel options
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// No remaining hwaccel options
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break;
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}
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@ -74,7 +74,7 @@ function usage () {
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echo " If '--prefix' is specified, the archive's superproject and all submodules"
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echo " are created with the <path> prefix named. The default is to not use one."
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echo
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echo " If '--worktree-attributes' is specified, the invidual archive commands will"
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echo " If '--worktree-attributes' is specified, the individual archive commands will"
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echo " look for attributes in .gitattributes in the working directory too."
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echo
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echo " If '--separate' or '-s' is specified, individual archives will be created"
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