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Fix EGLImage leak when not using a hwaccel backend
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1 changed files with 1 additions and 2 deletions
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@ -792,6 +792,5 @@ void EGLRenderer::renderFrame(AVFrame* frame)
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glFinish();
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}
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if (frame->hw_frames_ctx != nullptr)
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m_Backend->freeEGLImages(m_EGLDisplay, imgs);
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}
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