mirror of
https://github.com/moonlight-stream/moonlight-qt
synced 2024-11-10 05:34:17 +00:00
Merge branch 'moonlight-stream:master' into minimum-latency
This commit is contained in:
commit
7831fb200f
4 changed files with 149 additions and 86 deletions
|
@ -108,12 +108,8 @@ PlVkRenderer::~PlVkRenderer()
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{
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if (m_Vulkan != nullptr) {
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for (int i = 0; i < (int)SDL_arraysize(m_Overlays); i++) {
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if (m_Overlays[i].hasOverlay) {
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pl_tex_destroy(m_Vulkan->gpu, &m_Overlays[i].overlay.tex);
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}
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if (m_Overlays[i].hasStagingOverlay) {
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pl_tex_destroy(m_Vulkan->gpu, &m_Overlays[i].stagingOverlay.tex);
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}
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pl_tex_destroy(m_Vulkan->gpu, &m_Overlays[i].overlay.tex);
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pl_tex_destroy(m_Vulkan->gpu, &m_Overlays[i].stagingOverlay.tex);
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}
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for (int i = 0; i < (int)SDL_arraysize(m_Textures); i++) {
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@ -141,7 +137,7 @@ PlVkRenderer::~PlVkRenderer()
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}
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#define POPULATE_FUNCTION(name) \
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fn_##name = (PFN_##name)vkInstParams.get_proc_addr(m_PlVkInstance->instance, #name); \
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fn_##name = (PFN_##name)m_PlVkInstance->get_proc_addr(m_PlVkInstance->instance, #name); \
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if (fn_##name == nullptr) { \
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, \
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"Missing required Vulkan function: " #name); \
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@ -222,8 +218,8 @@ bool PlVkRenderer::initialize(PDECODER_PARAMETERS params)
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else {
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// We want immediate mode for V-Sync disabled if possible
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if (isPresentModeSupported(VK_PRESENT_MODE_IMMEDIATE_KHR)) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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"Using Immediate present mode with V-Sync disabled");
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SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
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"Using Immediate present mode with V-Sync disabled");
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presentMode = VK_PRESENT_MODE_IMMEDIATE_KHR;
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}
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else {
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@ -255,6 +251,9 @@ bool PlVkRenderer::initialize(PDECODER_PARAMETERS params)
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vkSwapchainParams.surface = m_VkSurface;
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vkSwapchainParams.present_mode = presentMode;
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vkSwapchainParams.swapchain_depth = 1; // No queued frames
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#if PL_API_VER >= 338
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vkSwapchainParams.disable_10bit_sdr = true; // Some drivers don't dither 10-bit SDR output correctly
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#endif
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m_Swapchain = pl_vulkan_create_swapchain(m_Vulkan, &vkSwapchainParams);
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if (m_Swapchain == nullptr) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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@ -334,9 +333,10 @@ bool PlVkRenderer::prepareDecoderContext(AVCodecContext *context, AVDictionary *
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SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
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"Using Vulkan video decoding");
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if (m_Backend) {
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context->hw_device_ctx = av_buffer_ref(m_HwDeviceCtx);
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}
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// This should only be called when we're acting as the decoder backend
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SDL_assert(m_Backend == nullptr);
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context->hw_device_ctx = av_buffer_ref(m_HwDeviceCtx);
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return true;
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}
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@ -351,6 +351,16 @@ bool PlVkRenderer::mapAvFrameToPlacebo(const AVFrame *frame, pl_frame* mappedFra
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return false;
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}
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// libplacebo assumes a minimum luminance value of 0 means the actual value was unknown.
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// Since we assume the host values are correct, we use the PL_COLOR_HDR_BLACK constant to
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// indicate infinite contrast.
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//
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// NB: We also have to check that the AVFrame actually had metadata in the first place,
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// because libplacebo may infer metadata if the frame didn't have any.
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if (av_frame_get_side_data(frame, AV_FRAME_DATA_MASTERING_DISPLAY_METADATA) && !mappedFrame->color.hdr.min_luma) {
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mappedFrame->color.hdr.min_luma = PL_COLOR_HDR_BLACK;
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}
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return true;
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}
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@ -417,6 +427,13 @@ void PlVkRenderer::renderFrame(AVFrame *frame)
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return;
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}
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// Adjust the swapchain if the colorspace of incoming frames has changed
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if (!pl_color_space_equal(&mappedFrame.color, &m_LastColorspace)) {
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m_LastColorspace = mappedFrame.color;
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SDL_assert(pl_color_space_equal(&mappedFrame.color, &m_LastColorspace));
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pl_swapchain_colorspace_hint(m_Swapchain, &mappedFrame.color);
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}
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// Reserve enough space to avoid allocating under the overlay lock
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pl_overlay_part overlayParts[Overlay::OverlayMax] = {};
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std::vector<pl_tex> texturesToDestroy;
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@ -471,7 +488,7 @@ void PlVkRenderer::renderFrame(AVFrame *frame)
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if (i == Overlay::OverlayStatusUpdate) {
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// Bottom Left
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overlayParts[i].dst.x0 = 0;
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overlayParts[i].dst.y0 = SDL_min(0, targetFrame.crop.y1 - overlayParts[i].src.y1);
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overlayParts[i].dst.y0 = SDL_max(0, targetFrame.crop.y1 - overlayParts[i].src.y1);
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}
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else if (i == Overlay::OverlayDebug) {
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// Top left
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@ -515,6 +532,7 @@ void PlVkRenderer::renderFrame(AVFrame *frame)
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if (!pl_render_image(m_Renderer, &mappedFrame, &targetFrame, &pl_render_fast_params)) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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"pl_render_image() failed");
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// NB: We must fallthrough to call pl_swapchain_submit_frame()
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}
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// Submit the frame for display and swap buffers
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@ -559,52 +577,78 @@ void PlVkRenderer::notifyOverlayUpdated(Overlay::OverlayType type)
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return;
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}
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// If there's a staging texture already, free it
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SDL_AtomicLock(&m_OverlayLock);
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if (m_Overlays[type].hasStagingOverlay) {
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pl_tex_destroy(m_Vulkan->gpu, &m_Overlays[type].stagingOverlay.tex);
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SDL_zero(m_Overlays[type].stagingOverlay);
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m_Overlays[type].hasStagingOverlay = false;
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}
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// We want to clear the staging overlay flag even if a staging overlay is still present,
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// since this ensures the render thread will not read from a partially initialized pl_tex
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// as we modify or recreate the staging overlay texture outside the overlay lock.
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m_Overlays[type].hasStagingOverlay = false;
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SDL_AtomicUnlock(&m_OverlayLock);
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// If there's no new surface, we're done now
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// If there's no new staging overlay, free the old staging overlay texture.
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// NB: This is safe to do outside the overlay lock because we're guaranteed
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// to not have racing readers/writers if hasStagingOverlay is false.
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if (newSurface == nullptr) {
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pl_tex_destroy(m_Vulkan->gpu, &m_Overlays[type].stagingOverlay.tex);
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SDL_zero(m_Overlays[type].stagingOverlay);
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return;
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}
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SDL_assert(!SDL_ISPIXELFORMAT_INDEXED(newSurface->format->format));
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pl_plane_data planeData = {};
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planeData.type = PL_FMT_UNORM;
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planeData.width = newSurface->w;
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planeData.height = newSurface->h;
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planeData.pixel_stride = newSurface->format->BytesPerPixel;
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planeData.row_stride = (size_t)newSurface->pitch;
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planeData.pixels = newSurface->pixels;
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uint64_t formatMasks[4] = { newSurface->format->Rmask, newSurface->format->Gmask, newSurface->format->Bmask, newSurface->format->Amask };
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pl_plane_data_from_mask(&planeData, formatMasks);
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// Find a compatible texture format
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SDL_assert(newSurface->format->format == SDL_PIXELFORMAT_ARGB8888);
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pl_fmt texFormat = pl_find_named_fmt(m_Vulkan->gpu, "bgra8");
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if (!texFormat) {
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SDL_FreeSurface(newSurface);
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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"pl_find_named_fmt(bgra8) failed");
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return;
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}
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// This callback frees the surface after the upload completes
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planeData.callback = overlayUploadComplete;
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planeData.priv = newSurface;
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// Create a new texture for this overlay if necessary, otherwise reuse the existing texture.
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// NB: We're guaranteed that the render thread won't be reading this concurrently because
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// we set hasStagingOverlay to false above.
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pl_tex_params texParams = {};
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texParams.w = newSurface->w;
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texParams.h = newSurface->h;
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texParams.format = texFormat;
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texParams.sampleable = true;
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texParams.host_writable = true;
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texParams.blit_src = !!(texFormat->caps & PL_FMT_CAP_BLITTABLE);
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texParams.debug_tag = PL_DEBUG_TAG;
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if (!pl_tex_recreate(m_Vulkan->gpu, &m_Overlays[type].stagingOverlay.tex, &texParams)) {
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pl_tex_destroy(m_Vulkan->gpu, &m_Overlays[type].stagingOverlay.tex);
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SDL_zero(m_Overlays[type].stagingOverlay);
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SDL_FreeSurface(newSurface);
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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"pl_tex_recreate() failed");
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return;
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}
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// Upload the surface data to the new texture
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SDL_assert(!SDL_MUSTLOCK(newSurface));
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pl_tex_transfer_params xferParams = {};
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xferParams.tex = m_Overlays[type].stagingOverlay.tex;
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xferParams.row_pitch = (size_t)newSurface->pitch;
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xferParams.ptr = newSurface->pixels;
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xferParams.callback = overlayUploadComplete;
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xferParams.priv = newSurface;
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if (!pl_tex_upload(m_Vulkan->gpu, &xferParams)) {
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pl_tex_destroy(m_Vulkan->gpu, &m_Overlays[type].stagingOverlay.tex);
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SDL_zero(m_Overlays[type].stagingOverlay);
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SDL_FreeSurface(newSurface);
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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"pl_tex_upload() failed");
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return;
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}
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// newSurface is now owned by the texture upload process. It will be freed in overlayUploadComplete()
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newSurface = nullptr;
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// Initialize the rest of the overlay params
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m_Overlays[type].stagingOverlay.mode = PL_OVERLAY_NORMAL;
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m_Overlays[type].stagingOverlay.coords = PL_OVERLAY_COORDS_DST_FRAME;
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m_Overlays[type].stagingOverlay.repr = pl_color_repr_rgb;
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m_Overlays[type].stagingOverlay.color = pl_color_space_srgb;
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// Upload the surface to a new texture
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bool success = pl_upload_plane(m_Vulkan->gpu, nullptr, &m_Overlays[type].stagingOverlay.tex, &planeData);
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if (!success) {
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SDL_FreeSurface(newSurface);
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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"pl_upload_plane() failed");
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return;
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}
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// newSurface is now owned by the plane upload process. It will be freed in overlayUploadComplete()
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newSurface = nullptr;
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// Make this staging overlay visible to the render thread
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SDL_AtomicLock(&m_OverlayLock);
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SDL_assert(!m_Overlays[type].hasStagingOverlay);
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@ -612,43 +656,6 @@ void PlVkRenderer::notifyOverlayUpdated(Overlay::OverlayType type)
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SDL_AtomicUnlock(&m_OverlayLock);
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}
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void PlVkRenderer::setHdrMode(bool enabled)
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{
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pl_color_space csp = {};
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if (enabled) {
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csp.primaries = PL_COLOR_PRIM_BT_2020;
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csp.transfer = PL_COLOR_TRC_PQ;
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// Use the host's provided HDR metadata if present
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SS_HDR_METADATA hdrMetadata;
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if (LiGetHdrMetadata(&hdrMetadata)) {
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csp.hdr.prim.red.x = hdrMetadata.displayPrimaries[0].x / 50000.f;
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csp.hdr.prim.red.y = hdrMetadata.displayPrimaries[0].y / 50000.f;
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csp.hdr.prim.green.x = hdrMetadata.displayPrimaries[1].x / 50000.f;
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csp.hdr.prim.green.y = hdrMetadata.displayPrimaries[1].y / 50000.f;
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csp.hdr.prim.blue.x = hdrMetadata.displayPrimaries[2].x / 50000.f;
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csp.hdr.prim.blue.y = hdrMetadata.displayPrimaries[2].y / 50000.f;
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csp.hdr.prim.white.x = hdrMetadata.whitePoint.x / 50000.f;
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csp.hdr.prim.white.y = hdrMetadata.whitePoint.y / 50000.f;
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csp.hdr.min_luma = hdrMetadata.minDisplayLuminance / 10000.f;
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csp.hdr.max_luma = hdrMetadata.maxDisplayLuminance;
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csp.hdr.max_cll = hdrMetadata.maxContentLightLevel;
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csp.hdr.max_fall = hdrMetadata.maxFrameAverageLightLevel;
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}
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else {
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// Use the generic HDR10 metadata if the host doesn't provide HDR metadata
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csp.hdr = pl_hdr_metadata_hdr10;
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}
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}
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else {
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csp.primaries = PL_COLOR_PRIM_UNKNOWN;
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csp.transfer = PL_COLOR_TRC_UNKNOWN;
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}
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pl_swapchain_colorspace_hint(m_Swapchain, &csp);
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}
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int PlVkRenderer::getRendererAttributes()
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{
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int attributes = 0;
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@ -666,6 +673,12 @@ int PlVkRenderer::getDecoderCapabilities()
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CAPABILITY_REFERENCE_FRAME_INVALIDATION_AV1;
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}
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bool PlVkRenderer::needsTestFrame()
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{
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// We need a test frame to verify that Vulkan video decoding is working
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return true;
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}
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|
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bool PlVkRenderer::isPixelFormatSupported(int videoFormat, AVPixelFormat pixelFormat)
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{
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if (m_Backend) {
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|
|
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@ -15,9 +15,9 @@ public:
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virtual void renderFrame(AVFrame* frame) override;
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virtual bool testRenderFrame(AVFrame* frame) override;
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virtual void notifyOverlayUpdated(Overlay::OverlayType) override;
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virtual void setHdrMode(bool enabled) override;
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virtual int getRendererAttributes() override;
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virtual int getDecoderCapabilities() override;
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virtual bool needsTestFrame() override;
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virtual bool isPixelFormatSupported(int videoFormat, enum AVPixelFormat pixelFormat) override;
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virtual AVPixelFormat getPreferredPixelFormat(int videoFormat) override;
|
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virtual RendererType getRendererType() override;
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@ -42,16 +42,28 @@ private:
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pl_vulkan m_Vulkan = nullptr;
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pl_swapchain m_Swapchain = nullptr;
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pl_renderer m_Renderer = nullptr;
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pl_tex m_Textures[4] = {};
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pl_tex m_Textures[PL_MAX_PLANES] = {};
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pl_color_space m_LastColorspace = {};
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|
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// Overlay state
|
||||
SDL_SpinLock m_OverlayLock = 0;
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struct {
|
||||
// The staging overlay state is copied here under the overlay lock in the render thread
|
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// The staging overlay state is copied here under the overlay lock in the render thread.
|
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//
|
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// These values can be safely read by the render thread outside of the overlay lock,
|
||||
// but the copy from stagingOverlay to overlay must only happen under the overlay
|
||||
// lock when hasStagingOverlay is true.
|
||||
bool hasOverlay;
|
||||
pl_overlay overlay;
|
||||
|
||||
// This state is written by the overlay update thread
|
||||
//
|
||||
// NB: hasStagingOverlay may be false even if there is a staging overlay texture present,
|
||||
// because this is how the overlay update path indicates that the overlay is not currently
|
||||
// safe for the render thread to read.
|
||||
//
|
||||
// It is safe for the overlay update thread to write to stagingOverlay outside of the lock,
|
||||
// as long as hasStagingOverlay is false.
|
||||
bool hasStagingOverlay;
|
||||
pl_overlay stagingOverlay;
|
||||
} m_Overlays[Overlay::OverlayMax] = {};
|
||||
|
|
|
@ -5,6 +5,10 @@
|
|||
|
||||
#include <h264_stream.h>
|
||||
|
||||
extern "C" {
|
||||
#include <libavutil/mastering_display_metadata.h>
|
||||
}
|
||||
|
||||
#include "ffmpeg-renderers/sdlvid.h"
|
||||
|
||||
#ifdef Q_OS_WIN32
|
||||
|
@ -1407,6 +1411,40 @@ void FFmpegVideoDecoder::decoderThreadProc()
|
|||
SDL_assert(m_FrameInfoQueue.size() == m_FramesIn - m_FramesOut);
|
||||
m_FramesOut++;
|
||||
|
||||
// Attach HDR metadata to the frame if it's not already present. We will defer to
|
||||
// any metadata contained in the bitstream itself since that is guaranteed to be
|
||||
// correctly synchronized to each frame, unlike our async HDR metadata message.
|
||||
SS_HDR_METADATA hdrMetadata;
|
||||
if (LiGetHdrMetadata(&hdrMetadata)) {
|
||||
if (av_frame_get_side_data(frame, AV_FRAME_DATA_MASTERING_DISPLAY_METADATA) == nullptr) {
|
||||
auto mdm = av_mastering_display_metadata_create_side_data(frame);
|
||||
|
||||
mdm->display_primaries[0][0] = av_make_q(hdrMetadata.displayPrimaries[0].x, 50000);
|
||||
mdm->display_primaries[0][1] = av_make_q(hdrMetadata.displayPrimaries[0].y, 50000);
|
||||
mdm->display_primaries[1][0] = av_make_q(hdrMetadata.displayPrimaries[1].x, 50000);
|
||||
mdm->display_primaries[1][1] = av_make_q(hdrMetadata.displayPrimaries[1].y, 50000);
|
||||
mdm->display_primaries[2][0] = av_make_q(hdrMetadata.displayPrimaries[2].x, 50000);
|
||||
mdm->display_primaries[2][1] = av_make_q(hdrMetadata.displayPrimaries[2].y, 50000);
|
||||
|
||||
mdm->white_point[0] = av_make_q(hdrMetadata.whitePoint.x, 50000);
|
||||
mdm->white_point[1] = av_make_q(hdrMetadata.whitePoint.y, 50000);
|
||||
|
||||
mdm->min_luminance = av_make_q(hdrMetadata.minDisplayLuminance, 10000);
|
||||
mdm->max_luminance = av_make_q(hdrMetadata.maxDisplayLuminance, 1);
|
||||
|
||||
mdm->has_luminance = hdrMetadata.maxDisplayLuminance != 0 ? 1 : 0;
|
||||
mdm->has_primaries = hdrMetadata.displayPrimaries[0].x != 0 ? 1 : 0;
|
||||
}
|
||||
|
||||
if ((hdrMetadata.maxContentLightLevel != 0 || hdrMetadata.maxFrameAverageLightLevel != 0) &&
|
||||
av_frame_get_side_data(frame, AV_FRAME_DATA_CONTENT_LIGHT_LEVEL) == nullptr) {
|
||||
auto clm = av_content_light_metadata_create_side_data(frame);
|
||||
|
||||
clm->MaxCLL = hdrMetadata.maxContentLightLevel;
|
||||
clm->MaxFALL = hdrMetadata.maxFrameAverageLightLevel;
|
||||
}
|
||||
}
|
||||
|
||||
// Reset failed decodes count if we reached this far
|
||||
m_ConsecutiveFailedDecodes = 0;
|
||||
|
||||
|
|
|
@ -13,7 +13,7 @@ environment:
|
|||
BUILD_TARGET: steamlink
|
||||
- APPVEYOR_BUILD_WORKER_IMAGE: Ubuntu2004
|
||||
BUILD_TARGET: linux
|
||||
FFMPEG_CONFIGURE_ARGS: --enable-pic --disable-static --enable-shared --disable-all --enable-avcodec --enable-decoder=h264 --enable-decoder=hevc --enable-decoder=av1 --enable-nvdec --enable-hwaccel=h264_nvdec --enable-hwaccel=hevc_nvdec --enable-hwaccel=av1_nvdec --enable-hwaccel=h264_vaapi --enable-hwaccel=hevc_vaapi --enable-hwaccel=av1_vaapi --enable-hwaccel=h264_vdpau --enable-hwaccel=hevc_vdpau --enable-hwaccel=av1_vdpau --enable-libdav1d --enable-decoder=libdav1d
|
||||
FFMPEG_CONFIGURE_ARGS: --enable-pic --disable-static --enable-shared --disable-all --enable-avcodec --enable-avformat --enable-decoder=h264 --enable-decoder=hevc --enable-decoder=av1 --enable-nvdec --enable-hwaccel=h264_nvdec --enable-hwaccel=hevc_nvdec --enable-hwaccel=av1_nvdec --enable-hwaccel=h264_vaapi --enable-hwaccel=hevc_vaapi --enable-hwaccel=av1_vaapi --enable-hwaccel=h264_vdpau --enable-hwaccel=hevc_vdpau --enable-hwaccel=av1_vdpau --enable-libdrm --enable-hwaccel=h264_vulkan --enable-hwaccel=hevc_vulkan --enable-hwaccel=av1_vulkan --enable-libdav1d --enable-decoder=libdav1d
|
||||
|
||||
install:
|
||||
- cmd: 'copy /y scripts\appveyor\qmake.bat %QTDIR_ARM64%\msvc2019_arm64\bin\'
|
||||
|
|
Loading…
Reference in a new issue