Don't scale bitrate linearly with frame rate beyond 60 FPS

This commit is contained in:
Cameron Gutman 2023-09-08 00:59:33 -05:00
parent 98b18d89eb
commit 56474822f7

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@ -298,9 +298,9 @@ void StreamingPreferences::save()
int StreamingPreferences::getDefaultBitrate(int width, int height, int fps)
{
// Don't scale bitrate further beyond 90 FPS. It's definitely not a linear
// Don't scale bitrate linearly beyond 60 FPS. It's definitely not a linear
// bitrate increase for frame rate once we get to values that high.
float frameRateFactor = qMin(90, fps) / 30.f;
float frameRateFactor = (fps <= 60 ? fps : (sqrt(fps / 60.f) * 60.f)) / 30.f;
// This table prefers 16:10 resolutions because they are
// only slightly more pixels than the 16:9 equivalents, so