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https://github.com/moonlight-stream/moonlight-qt
synced 2024-11-10 05:34:17 +00:00
Remove black background workaround now that SDL is fixed
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1 changed files with 0 additions and 30 deletions
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@ -1813,17 +1813,6 @@ void Session::execInternal()
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SDL_VERSION(&info.version);
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SDL_VERSION(&info.version);
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if (SDL_GetWindowWMInfo(m_Window, &info) && info.subsystem == SDL_SYSWM_WINDOWS) {
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if (SDL_GetWindowWMInfo(m_Window, &info) && info.subsystem == SDL_SYSWM_WINDOWS) {
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RECT clientRect;
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HBRUSH blackBrush;
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// Draw a black background (otherwise our window will be bright white).
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//
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// TODO: Remove when SDL does this itself
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blackBrush = CreateSolidBrush(0);
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GetClientRect(info.info.win.window, &clientRect);
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FillRect(info.info.win.hdc, &clientRect, blackBrush);
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DeleteObject(blackBrush);
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// If dark mode is enabled, propagate that to our SDL window
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// If dark mode is enabled, propagate that to our SDL window
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if (darkModeEnabled) {
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if (darkModeEnabled) {
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if (FAILED(DwmSetWindowAttribute(info.info.win.window, DWMWA_USE_IMMERSIVE_DARK_MODE, &darkModeEnabled, sizeof(darkModeEnabled)))) {
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if (FAILED(DwmSetWindowAttribute(info.info.win.window, DWMWA_USE_IMMERSIVE_DARK_MODE, &darkModeEnabled, sizeof(darkModeEnabled)))) {
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@ -1871,25 +1860,6 @@ void Session::execInternal()
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// Enter full screen if requested
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// Enter full screen if requested
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if (m_IsFullScreen) {
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if (m_IsFullScreen) {
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SDL_SetWindowFullscreen(m_Window, m_FullScreenFlag);
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SDL_SetWindowFullscreen(m_Window, m_FullScreenFlag);
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#ifdef Q_OS_WIN32
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SDL_SysWMinfo info;
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SDL_VERSION(&info.version);
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// Draw a black background again after entering full-screen to avoid visual artifacts
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// where the old window decorations were before.
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//
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// TODO: Remove when SDL does this itself
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if (SDL_GetWindowWMInfo(m_Window, &info) && info.subsystem == SDL_SYSWM_WINDOWS) {
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RECT clientRect;
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HBRUSH blackBrush;
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blackBrush = CreateSolidBrush(0);
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GetClientRect(info.info.win.window, &clientRect);
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FillRect(info.info.win.hdc, &clientRect, blackBrush);
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DeleteObject(blackBrush);
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}
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#endif
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}
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}
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bool needsFirstEnterCapture = false;
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bool needsFirstEnterCapture = false;
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