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https://github.com/moonlight-stream/moonlight-qt
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Fix incorrect colorspace in MMAL renderer
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808933cd70
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2 changed files with 14 additions and 0 deletions
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@ -144,6 +144,12 @@ bool MmalRenderer::initialize(PDECODER_PARAMETERS params)
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m_InputPort->format->es->video.crop.y = 0;
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m_InputPort->format->es->video.crop.width = params->width;
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m_InputPort->format->es->video.crop.height = params->height;
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// Setting colorspace like this doesn't seem to make a difference,
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// but we'll do it just in case it starts working in the future.
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// The default appears to be Rec. 709 already.
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m_InputPort->format->es->video.color_space = MMAL_COLOR_SPACE_ITUR_BT709;
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status = mmal_port_format_commit(m_InputPort);
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if (status != MMAL_SUCCESS) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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@ -204,6 +210,13 @@ bool MmalRenderer::initialize(PDECODER_PARAMETERS params)
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return true;
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}
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int MmalRenderer::getDecoderColorspace()
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{
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// MMAL seems to always use Rec. 709 colorspace for rendering
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// even when we try to set something else in the input format.
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return COLORSPACE_REC_709;
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}
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void MmalRenderer::setupBackground(PDECODER_PARAMETERS params)
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{
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SDL_SysWMinfo info;
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@ -17,6 +17,7 @@ public:
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virtual enum AVPixelFormat getPreferredPixelFormat(int videoFormat) override;
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virtual bool needsTestFrame() override;
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virtual int getRendererAttributes() override;
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virtual int getDecoderColorspace() override;
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private:
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static void InputPortCallback(MMAL_PORT_T* port, MMAL_BUFFER_HEADER_T* buffer);
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