moonlight-qt/app/path.h

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#pragma once
#include <QString>
class Path
{
public:
static QString getLogDir();
static QString getBoxArtCacheDir();
static QString getGamepadMappingFile();
static void initialize(bool portable);
private:
static QString s_LogDir;
static QString s_BoxArtCacheDir;
static const QString k_GameControllerMappingFile;
};