moonlight-qt/app/backend/computermanager.h

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#pragma once
#include "nvhttp.h"
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#include "nvpairingmanager.h"
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#include <qmdnsengine/server.h>
#include <qmdnsengine/cache.h>
#include <qmdnsengine/browser.h>
#include <qmdnsengine/service.h>
#include <qmdnsengine/resolver.h>
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#include <QThread>
#include <QReadWriteLock>
#include <QSettings>
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#include <QRunnable>
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class NvComputer
{
friend class PcMonitorThread;
private:
void sortAppList();
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public:
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explicit NvComputer(QString address, QString serverInfo);
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explicit NvComputer(QSettings& settings);
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bool
update(NvComputer& that);
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bool
wake();
QVector<QString>
uniqueAddresses();
void
serialize(QSettings& settings);
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enum PairState
{
PS_UNKNOWN,
PS_PAIRED,
PS_NOT_PAIRED
};
enum ComputerState
{
CS_UNKNOWN,
CS_ONLINE,
CS_OFFLINE
};
// Ephemeral traits
ComputerState state;
PairState pairState;
QString activeAddress;
int currentGameId;
QString gfeVersion;
QString appVersion;
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// Persisted traits
QString localAddress;
QString remoteAddress;
QString manualAddress;
QByteArray macAddress;
QString name;
QString uuid;
int serverCodecModeSupport;
QVector<NvApp> appList;
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// Synchronization
QReadWriteLock lock;
};
// FIXME: MOC isn't finding Q_OBJECT properly when this is confined
// to computermanager.cpp as it should be.
class PcMonitorThread : public QThread
{
Q_OBJECT
#define TRIES_BEFORE_OFFLINING 2
#define POLLS_PER_APPLIST_FETCH 10
public:
PcMonitorThread(NvComputer* computer)
: m_Computer(computer)
{
setObjectName("Polling thread for " + computer->name);
}
private:
bool tryPollComputer(QString address, bool& changed)
{
NvHTTP http(address);
QString serverInfo;
try {
serverInfo = http.getServerInfo();
} catch (...) {
return false;
}
NvComputer newState(address, serverInfo);
// Ensure the machine that responded is the one we intended to contact
if (m_Computer->uuid != newState.uuid) {
qInfo() << "Found unexpected PC " << newState.name << " looking for " << m_Computer->name;
return false;
}
changed = m_Computer->update(newState);
return true;
}
bool updateAppList(bool& changed)
{
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Q_ASSERT(m_Computer->activeAddress != nullptr);
NvHTTP http(m_Computer->activeAddress);
QVector<NvApp> appList;
try {
appList = http.getAppList();
if (appList.isEmpty()) {
return false;
}
} catch (...) {
return false;
}
QWriteLocker lock(&m_Computer->lock);
if (m_Computer->appList != appList) {
m_Computer->appList = appList;
m_Computer->sortAppList();
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changed = true;
}
return true;
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}
void run() override
{
// Always fetch the applist the first time
int pollsSinceLastAppListFetch = POLLS_PER_APPLIST_FETCH;
while (!isInterruptionRequested()) {
bool stateChanged = false;
for (int i = 0; i < TRIES_BEFORE_OFFLINING; i++) {
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for (auto& address : m_Computer->uniqueAddresses()) {
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if (isInterruptionRequested()) {
return;
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}
if (tryPollComputer(address, stateChanged)) {
break;
}
}
// No need to continue retrying if we're online
if (m_Computer->state == NvComputer::CS_ONLINE) {
break;
}
}
// Check if we failed after all retry attempts
// Note: we don't need to acquire the read lock here,
// because we're on the writing thread.
if (m_Computer->state != NvComputer::CS_ONLINE) {
if (m_Computer->state != NvComputer::CS_OFFLINE) {
m_Computer->state = NvComputer::CS_OFFLINE;
stateChanged = true;
}
}
// Grab the applist if it's empty or it's been long enough that we need to refresh
pollsSinceLastAppListFetch++;
if (m_Computer->state == NvComputer::CS_ONLINE &&
m_Computer->pairState == NvComputer::PS_PAIRED &&
(m_Computer->appList.isEmpty() || pollsSinceLastAppListFetch >= POLLS_PER_APPLIST_FETCH)) {
if (updateAppList(stateChanged)) {
pollsSinceLastAppListFetch = 0;
}
}
if (stateChanged) {
// Tell anyone listening that we've changed state
emit computerStateChanged(m_Computer);
}
// Wait a bit to poll again
QThread::sleep(3);
}
}
signals:
void computerStateChanged(NvComputer* computer);
private:
NvComputer* m_Computer;
};
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class MdnsPendingComputer : public QObject
{
Q_OBJECT
public:
explicit MdnsPendingComputer(QMdnsEngine::Server* server,
QMdnsEngine::Cache* cache,
const QMdnsEngine::Service& service)
: m_Hostname(service.hostname()),
m_Resolver(server, m_Hostname, cache)
{
connect(&m_Resolver, SIGNAL(resolved(QHostAddress)),
this, SLOT(handleResolved(QHostAddress)));
}
QString hostname()
{
return m_Hostname;
}
private slots:
void handleResolved(const QHostAddress& address)
{
if (address.protocol() == QAbstractSocket::IPv4Protocol) {
m_Resolver.disconnect();
emit resolvedv4(this, address);
}
}
signals:
void resolvedv4(MdnsPendingComputer*, const QHostAddress&);
private:
QByteArray m_Hostname;
QMdnsEngine::Resolver m_Resolver;
};
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class ComputerManager : public QObject
{
Q_OBJECT
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friend class DeferredHostDeletionTask;
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public:
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explicit ComputerManager(QObject *parent = nullptr);
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Q_INVOKABLE void startPolling();
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Q_INVOKABLE void stopPollingAsync();
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Q_INVOKABLE bool addNewHost(QString address, bool mdns);
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void pairHost(NvComputer* computer, QString pin);
QVector<NvComputer*> getComputers();
// computer is deleted inside this call
void deleteHost(NvComputer* computer);
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signals:
void computerStateChanged(NvComputer* computer);
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void pairingCompleted(NvComputer* computer, QString error);
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private slots:
void handleComputerStateChanged(NvComputer* computer);
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void handleMdnsServiceResolved(MdnsPendingComputer* computer, const QHostAddress& address);
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private:
void saveHosts();
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void startPollingComputer(NvComputer* computer);
bool m_Polling;
QReadWriteLock m_Lock;
QMap<QString, NvComputer*> m_KnownHosts;
QMap<QString, QThread*> m_PollThreads;
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QMdnsEngine::Server m_MdnsServer;
QMdnsEngine::Browser* m_MdnsBrowser;
QMdnsEngine::Cache m_MdnsCache;
QVector<MdnsPendingComputer*> m_PendingResolution;
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};
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class PendingPairingTask : public QObject, public QRunnable
{
Q_OBJECT
public:
PendingPairingTask(ComputerManager* computerManager, NvComputer* computer, QString pin)
: m_ComputerManager(computerManager),
m_Computer(computer),
m_Pin(pin)
{
connect(this, &PendingPairingTask::pairingCompleted,
computerManager, &ComputerManager::pairingCompleted);
}
signals:
void pairingCompleted(NvComputer* computer, QString error);
private:
void run()
{
NvPairingManager pairingManager(m_Computer->activeAddress);
try {
NvPairingManager::PairState result = pairingManager.pair(m_Computer->appVersion, m_Pin);
switch (result)
{
case NvPairingManager::PairState::PIN_WRONG:
emit pairingCompleted(m_Computer, "The PIN from the PC didn't match. Please try again.");
break;
case NvPairingManager::PairState::FAILED:
emit pairingCompleted(m_Computer, "Pairing failed. Please try again.");
break;
case NvPairingManager::PairState::ALREADY_IN_PROGRESS:
emit pairingCompleted(m_Computer, "Another pairing attempt is already in progress.");
break;
case NvPairingManager::PairState::PAIRED:
emit pairingCompleted(m_Computer, nullptr);
break;
}
} catch (const GfeHttpResponseException& e) {
emit pairingCompleted(m_Computer,
QString::fromLocal8Bit(e.getStatusMessage()) +
" (Error " + QString::number(e.getStatusCode()));
}
}
ComputerManager* m_ComputerManager;
NvComputer* m_Computer;
QString m_Pin;
};