Set gamepad_mask

This commit is contained in:
rock88 2020-05-28 23:38:29 +03:00
parent e0e55d9982
commit d2a0eb03c5

View file

@ -162,7 +162,7 @@ void GameStreamClient::start(const std::string &address, STREAM_CONFIGURATION co
m_config = config;
perform_async([this, address, app_id, callback] {
int status = gs_start_app(&m_server_data[address], &m_config, app_id, Settings::settings()->sops(), Settings::settings()->play_audio(), 0);
int status = gs_start_app(&m_server_data[address], &m_config, app_id, Settings::settings()->sops(), Settings::settings()->play_audio(), 0x1);
nanogui::async([this, callback, status] {
if (status == GS_OK) {