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https://github.com/rock88/moonlight-nx
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Fix hardcoded texture size
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be25f8349c
commit
9f4418ed29
2 changed files with 4 additions and 3 deletions
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@ -31,6 +31,7 @@ static int video_decoder_setup(int videoFormat, int width, int height, int redra
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}
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}
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static void video_decoder_cleanup() {
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static void video_decoder_cleanup() {
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//TODO: free ffmpeg_buffer?
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ffmpeg_destroy();
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ffmpeg_destroy();
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frame = NULL;
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frame = NULL;
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}
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}
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@ -40,8 +40,8 @@ StreamWindow::StreamWindow(Widget *parent, const std::string &address, int app_i
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m_config.fps = 30;
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m_config.fps = 30;
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m_config.audioConfiguration = AUDIO_CONFIGURATION_STEREO;
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m_config.audioConfiguration = AUDIO_CONFIGURATION_STEREO;
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m_config.packetSize = 1392;
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m_config.packetSize = 1392;
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m_config.streamingRemotely = 2;
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m_config.streamingRemotely = STREAM_CFG_LOCAL;
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m_config.bitrate = 1000;
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m_config.bitrate = 2000;
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m_loader = add<LoadingOverlay>();
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m_loader = add<LoadingOverlay>();
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@ -99,7 +99,7 @@ void StreamWindow::setup_stream() {
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void StreamWindow::draw(NVGcontext *ctx) {
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void StreamWindow::draw(NVGcontext *ctx) {
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nvgSave(ctx);
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nvgSave(ctx);
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gl_render_setup(width(), height());
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gl_render_setup(m_config.width, m_config.height);
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if (frame != NULL) {
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if (frame != NULL) {
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gl_render_draw(frame->data);
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gl_render_draw(frame->data);
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