Fix left/right sticks

This commit is contained in:
rock88 2020-06-13 13:07:01 +03:00
parent c417342dae
commit 8f7ff4c068

View file

@ -261,10 +261,10 @@ void InputController::send_to_stream() {
short buttonFlags = 0;
unsigned char leftTrigger = 0xFFFF * (mapped_gamepad.axes[GLFW_GAMEPAD_AXIS_LEFT_TRIGGER] + 1) / 2;
unsigned char rightTrigger = 0xFFFF * (mapped_gamepad.axes[GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER] + 1) / 2;
unsigned char leftStickX = mapped_gamepad.axes[GLFW_GAMEPAD_AXIS_LEFT_X] * 0x7FFF;
unsigned char leftStickY = 0xFFFF - mapped_gamepad.axes[GLFW_GAMEPAD_AXIS_LEFT_Y] * 0x7FFF;
unsigned char rightStickX = mapped_gamepad.axes[GLFW_GAMEPAD_AXIS_RIGHT_X] * 0x7FFF;
unsigned char rightStickY = 0xFFFF - mapped_gamepad.axes[GLFW_GAMEPAD_AXIS_RIGHT_Y] * 0x7FFF;
short leftStickX = mapped_gamepad.axes[GLFW_GAMEPAD_AXIS_LEFT_X] * 0x7FFF;
short leftStickY = 0xFFFF - mapped_gamepad.axes[GLFW_GAMEPAD_AXIS_LEFT_Y] * 0x7FFF;
short rightStickX = mapped_gamepad.axes[GLFW_GAMEPAD_AXIS_RIGHT_X] * 0x7FFF;
short rightStickY = 0xFFFF - mapped_gamepad.axes[GLFW_GAMEPAD_AXIS_RIGHT_Y] * 0x7FFF;
if (GamepadMapper::mapper()->gamepad_combo_is_enabled(glfw_gamepad_state, GamepadComboGuide)) {
buttonFlags |= SPECIAL_FLAG;