mas/README.md

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# mas-cli
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A simple command line interface for the Mac App Store. Designed for scripting
and automation.
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## Install
[Homebrew](hb) is the preferred way to install:
brew install argon/mas/mas
Alternatively binaries are available in the [GitHub Releases](ghreleases)
## Usage
Each application in the Mac App Store has a product identifier which is also
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used for mas-cli commands. Using `mas list` will show all installed
applications and their product identifiers.
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$ mas list
446107677 Screens
407963104 Pixelmator
497799835 Xcode
2016-04-17 00:26:52 +00:00
It is possible to search for applications by name using `mas search` which
will search the Mac App Store and return matching identifiers
$ mas search Xcode search Xcode
497799835 Xcode
688199928 Docs for Xcode
449589707 Dash 3 - API Docs & Snippets. Integrates with Xcode, Alfred, TextWrangler and many more.
[...]
To install or update an application simply run `mas install` with an
application identifier:
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$ mas install 808809998
==> Downloading PaintCode 2
==> Installed PaintCode 2
Use `mas outdated` to list all applications with pending updates.
$ mas outdated
497799835 Xcode (7.0)
446107677 Screens VNC - Access Your Computer From Anywhere (3.6.7)
To install all pending updates run `mas upgrade`.
$ mas upgrade
Upgrading 2 outdated applications:
Xcode (7.0), Screens VNC - Access Your Computer From Anywhere (3.6.7)
==> Downloading Xcode
==> Installed Xcode
==> Downloading iFlicks
==> Installed iFlicks
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To sign into the Mac App Store for the first time run `mas signin`.
$ mas signin mas@example.com "ZdkM4f$gzF;gX3ABXNLf8KcCt.x.np"
==> Signing in to Apple ID: mas@example.com
Use `mas signout` to sign out from the Mac App Store.
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## Build from source
`mas` currently requires the [bundler](http://bundler.io/) RubyGem in order to
bootstrap and build the project. There are a number ways to install bundler but
if you have never used it before then installing it with `gem` should be enough.
```
$ gem install bundler
```
You can now bootstrap the project by executing the `bootstrap` script
from the mas sources script directory:
```
$ script/bootstrap
```
You can now build from Xcode by opening `mas-cli.xcodeproj`, or from the Terminal:
```
$ script/build
```
Build output can be found in the `build/` directory within the project.
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## License
Code is under the MIT license.
[hb]: https://brew.sh
[ghreleases]: https://github.com/argon/mas/releases