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m1n1.agx.render: Rearm events when fired
Signed-off-by: Asahi Lina <lina@asahilina.net>
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1 changed files with 5 additions and 2 deletions
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@ -242,8 +242,11 @@ class GPURenderer:
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work.ev_ta = ev_ta = self.ev_ta
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work.ev_3d = ev_3d = self.ev_3d
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print("ev_ta:", ev_ta.id)
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print("ev_3d:", ev_3d.id)
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self.ev_ta.rearm()
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self.ev_3d.rearm()
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self.agx.log(f"ev_ta: {ev_ta.id}")
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self.agx.log(f"ev_3d: {ev_3d.id}")
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deflake_1 = deflake._addr + 0x2a0
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deflake_2 = deflake._addr + 0x20
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