mirror of
https://github.com/AsahiLinux/m1n1
synced 2024-12-18 17:53:10 +00:00
93 lines
2.1 KiB
Python
93 lines
2.1 KiB
Python
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from m1n1.hw.dart import DART
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from m1n1.utils import *
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dart = DART.from_adt(u, "arm-io/dart-dispdfr")
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width = 2040
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height = 60
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stride = 64
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def make_fb():
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width = 80
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fb_size = align_up(width * stride * 4, 8 * 0x4000)
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buf = u.memalign(0x4000, fb_size)
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return (dart.iomap(0, buf, fb_size), buf)
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width = 2040
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fb_size = align_up(width * stride * 4, 8 * 0x4000)
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buf_mask = u.memalign(0x4000, fb_size)
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p.memset32(buf_mask, 0, fb_size)
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p.memset32(buf_mask, 0xFFFFFFFF, 10*stride)
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iova_mask = dart.iomap(0, buf_mask, fb_size)
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p.write32(0x228202200, iova_mask)
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dart.dump_device(0)
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#enable backlight
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p.write32(0x228600070,0x8051)
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p.write32(0x22860006c,0x229)
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#enable fifo and vblank
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p.write32(0x228400100, 0x613)
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# Color correction magic (idk why but it makes colors actually work)
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p.write32(0x228202074, 0x1)
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p.write32(0x228202028, 0x10)
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p.write32(0x22820202c, 0x1)
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p.write32(0x228202020, 0x1)
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p.write32(0x228202034, 0x1)
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#layer enable
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p.write32(0x228204020, 0x1)
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p.write32(0x228204068, 0x1)
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p.write32(0x2282040b4, 0x1)
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p.write32(0x2282040f4, 0x1)
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p.write32(0x2282040ac, 0x100000)
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p.write32(0x228201038, 0x10001)
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#layer size
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p.write32(0x228204048, height << 16 | width)
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p.write32(0x22820404c, height << 16 | width)
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p.write32(0x22820407c, height << 16 | width)
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p.write32(0x228204054, height << 16 | width)
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#global size
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p.write32(0x228201030, height << 16 | width)
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#some more color correction
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p.write32(0x22820402c, 0x53e4001)
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def make_pipe(iova):
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pipe = [
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0x20014038,
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0x2a | (stride * 4),
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0x20014030,
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0x2a | iova,
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]
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pipe = [0xc0000001 | (len(pipe) << 16)] + pipe
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return pipe
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def flush(pipe):
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for i in pipe:
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p.write32(0x2282010c0, i)
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data = open('out.bin', 'rb').read()
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def play():
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frame = 0
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while 1:
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iova, base = make_fb()
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for y in range(60):
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for x in range(80):
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pix = data[(x + y * 80 + frame * 80 * 60) * 3]
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pos = base + ((60 - y) + x * 64) * 4
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if pix < 128:
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p.write32(pos, 0)
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else:
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p.write32(pos, 0x00FFFFFF)
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flush(make_pipe(iova))
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frame += 1
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play()
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