mirror of
https://github.com/leptos-rs/leptos
synced 2024-11-10 06:44:17 +00:00
feat: adds ForEnumerate
component that gives reactive access to current index in list (#2773)
This commit is contained in:
parent
f180941b7b
commit
a7aedee4fd
2 changed files with 196 additions and 54 deletions
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@ -1,6 +1,10 @@
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use crate::into_view::IntoView;
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use leptos_macro::component;
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use reactive_graph::owner::Owner;
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use reactive_graph::{
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owner::Owner,
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signal::{ArcRwSignal, ReadSignal},
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traits::Set,
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};
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use std::hash::Hash;
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use tachys::{reactive_graph::OwnedView, view::keyed::keyed};
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@ -68,10 +72,88 @@ where
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// a) the reactive owner for each row will not be cleared when the whole list updates
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// b) context provided in each row will not wipe out the others
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let parent = Owner::current().expect("no reactive owner");
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let children = move |child| {
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let children = move |_, child| {
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let owner = parent.with(Owner::new);
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let view = owner.with(|| children(child));
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OwnedView::new_with_owner(view, owner)
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(|_| {}, OwnedView::new_with_owner(view, owner))
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};
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move || keyed(each(), key.clone(), children.clone())
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}
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/// Iterates over children and displays them, keyed by the `key` function given.
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///
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/// Compared with For, it has an additional index parameter, which can be used to obtain the current index in real time.
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///
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/// This is much more efficient than naively iterating over nodes with `.iter().map(|n| view! { ... })...`,
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/// as it avoids re-creating DOM nodes that are not being changed.
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///
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/// ```
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/// # use leptos::prelude::*;
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///
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/// #[derive(Copy, Clone, Debug, PartialEq, Eq)]
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/// struct Counter {
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/// id: usize,
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/// count: RwSignal<i32>
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/// }
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///
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/// #[component]
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/// fn Counters() -> impl IntoView {
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/// let (counters, set_counters) = create_signal::<Vec<Counter>>(vec![]);
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///
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/// view! {
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/// <div>
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/// <ForEnumerate
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/// // a function that returns the items we're iterating over; a signal is fine
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/// each=move || counters.get()
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/// // a unique key for each item
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/// key=|counter| counter.id
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/// // renders each item to a view
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/// children={move |index: ReadSignal<usize>, counter: Counter| {
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/// view! {
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/// <button>{move || index.get()} ". Value: " {move || counter.count.get()}</button>
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/// }
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/// }}
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/// />
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/// </div>
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/// }
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/// }
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/// ```
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#[cfg_attr(feature = "tracing", tracing::instrument(level = "trace", skip_all))]
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#[component]
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pub fn ForEnumerate<IF, I, T, EF, N, KF, K>(
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/// Items over which the component should iterate.
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each: IF,
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/// A key function that will be applied to each item.
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key: KF,
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/// A function that takes the index and the item, and returns the view that will be displayed for each item.
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children: EF,
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) -> impl IntoView
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where
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IF: Fn() -> I + Send + 'static,
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I: IntoIterator<Item = T> + Send + 'static,
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EF: Fn(ReadSignal<usize>, T) -> N + Send + Clone + 'static,
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N: IntoView + 'static,
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KF: Fn(&T) -> K + Send + Clone + 'static,
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K: Eq + Hash + 'static,
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T: Send + 'static,
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{
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// this takes the owner of the For itself
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// this will end up with N + 1 children
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// 1) the effect for the `move || keyed(...)` updates
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// 2) an owner for each child
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//
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// this means
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// a) the reactive owner for each row will not be cleared when the whole list updates
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// b) context provided in each row will not wipe out the others
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let parent = Owner::current().expect("no reactive owner");
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let children = move |index, child| {
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let owner = parent.with(Owner::new);
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let (index, set_index) = ArcRwSignal::new(index).split();
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let view = owner.with(|| children(index.into(), child));
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(
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move |index| set_index.set(index),
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OwnedView::new_with_owner(view, owner),
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)
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};
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move || keyed(each(), key.clone(), children.clone())
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}
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@ -100,4 +182,37 @@ mod tests {
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);
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});
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}
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#[test]
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fn creates_list_enumerate() {
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Owner::new().with(|| {
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let values = RwSignal::new(vec![1, 2, 3, 4, 5]);
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let list: HtmlElement<_, _, _, Dom> = view! {
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<ol>
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<ForEnumerate each=move || values.get() key=|i| *i let(index, i)>
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<li>{move || index.get()}"-"{i}</li>
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</ForEnumerate>
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</ol>
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};
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assert_eq!(
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list.to_html(),
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"<ol><li>0<!>-<!>1</li><li>1<!>-<!>2</li><li>2<!>-<!>3</li><li>3\
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<!>-<!>4</li><li>4<!>-<!>5</li><!></ol>"
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);
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let list: HtmlElement<_, _, _, Dom> = view! {
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<ol>
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<ForEnumerate each=move || values.get() key=|i| *i let(index, i)>
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<li>{move || index.get()}"-"{i}</li>
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</ForEnumerate>
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</ol>
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};
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values.set(vec![5, 4, 1, 2, 3]);
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assert_eq!(
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list.to_html(),
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"<ol><li>0<!>-<!>5</li><li>1<!>-<!>4</li><li>2<!>-<!>1</li><li>3\
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<!>-<!>2</li><li>4<!>-<!>3</li><!></ol>"
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);
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});
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}
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}
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@ -19,17 +19,18 @@ use std::{
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type FxIndexSet<T> = IndexSet<T, BuildHasherDefault<FxHasher>>;
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/// Creates a keyed list of views.
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pub fn keyed<T, I, K, KF, VF, V, Rndr>(
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pub fn keyed<T, I, K, KF, VF, VFS, V, Rndr>(
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items: I,
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key_fn: KF,
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view_fn: VF,
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) -> Keyed<T, I, K, KF, VF, V, Rndr>
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) -> Keyed<T, I, K, KF, VF, VFS, V, Rndr>
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where
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I: IntoIterator<Item = T>,
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K: Eq + Hash + 'static,
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KF: Fn(&T) -> K,
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V: Render<Rndr>,
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VF: Fn(T) -> V,
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VF: Fn(usize, T) -> (VFS, V),
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VFS: Fn(usize),
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Rndr: Renderer,
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{
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Keyed {
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@ -41,12 +42,13 @@ where
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}
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/// A keyed list of views.
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pub struct Keyed<T, I, K, KF, VF, V, Rndr>
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pub struct Keyed<T, I, K, KF, VF, VFS, V, Rndr>
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where
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I: IntoIterator<Item = T>,
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K: Eq + Hash + 'static,
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KF: Fn(&T) -> K,
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VF: Fn(T) -> V,
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VF: Fn(usize, T) -> (VFS, V),
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VFS: Fn(usize),
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Rndr: Renderer,
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{
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items: I,
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@ -56,28 +58,31 @@ where
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}
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/// Retained view state for a keyed list.
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pub struct KeyedState<K, V, Rndr>
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pub struct KeyedState<K, VFS, V, Rndr>
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where
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K: Eq + Hash + 'static,
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VFS: Fn(usize),
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V: Render<Rndr>,
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Rndr: Renderer,
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{
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parent: Option<Rndr::Element>,
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marker: Rndr::Placeholder,
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hashed_items: IndexSet<K, BuildHasherDefault<FxHasher>>,
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rendered_items: Vec<Option<V::State>>,
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rendered_items: Vec<Option<(VFS, V::State)>>,
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}
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impl<T, I, K, KF, VF, V, Rndr> Render<Rndr> for Keyed<T, I, K, KF, VF, V, Rndr>
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impl<T, I, K, KF, VF, VFS, V, Rndr> Render<Rndr>
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for Keyed<T, I, K, KF, VF, VFS, V, Rndr>
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where
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I: IntoIterator<Item = T>,
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K: Eq + Hash + 'static,
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KF: Fn(&T) -> K,
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V: Render<Rndr>,
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VF: Fn(T) -> V,
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VF: Fn(usize, T) -> (VFS, V),
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VFS: Fn(usize),
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Rndr: Renderer,
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{
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type State = KeyedState<K, V, Rndr>;
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type State = KeyedState<K, VFS, V, Rndr>;
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// TODO fallible state and try_build()/try_rebuild() here
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fn build(self) -> Self::State {
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@ -86,10 +91,10 @@ where
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let mut hashed_items =
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FxIndexSet::with_capacity_and_hasher(capacity, Default::default());
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let mut rendered_items = Vec::new();
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for item in items {
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for (index, item) in items.enumerate() {
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hashed_items.insert((self.key_fn)(&item));
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let view = (self.view_fn)(item);
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rendered_items.push(Some(view.build()));
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let (set_index, view) = (self.view_fn)(index, item);
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rendered_items.push(Some((set_index, view.build())));
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}
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KeyedState {
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parent: None,
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@ -134,15 +139,16 @@ where
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}
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}
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impl<T, I, K, KF, VF, V, Rndr> AddAnyAttr<Rndr>
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for Keyed<T, I, K, KF, VF, V, Rndr>
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impl<T, I, K, KF, VF, VFS, V, Rndr> AddAnyAttr<Rndr>
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for Keyed<T, I, K, KF, VF, VFS, V, Rndr>
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where
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I: IntoIterator<Item = T> + Send,
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K: Eq + Hash + 'static,
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KF: Fn(&T) -> K + Send,
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V: RenderHtml<Rndr>,
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V: 'static,
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VF: Fn(T) -> V + Send + 'static,
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VF: Fn(usize, T) -> (VFS, V) + Send + 'static,
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VFS: Fn(usize) + 'static,
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T: 'static,
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Rndr: Renderer,
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{
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@ -153,11 +159,16 @@ where
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KF,
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Box<
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dyn Fn(
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usize,
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T,
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) -> <V as AddAnyAttr<Rndr>>::Output<
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SomeNewAttr::CloneableOwned,
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> + Send,
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) -> (
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VFS,
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<V as AddAnyAttr<Rndr>>::Output<
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SomeNewAttr::CloneableOwned,
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>,
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) + Send,
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>,
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VFS,
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V::Output<SomeNewAttr::CloneableOwned>,
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Rndr,
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>;
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@ -179,22 +190,24 @@ where
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Keyed {
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items,
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key_fn,
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view_fn: Box::new(move |item| {
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view_fn(item).add_any_attr(attr.clone())
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view_fn: Box::new(move |index, item| {
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let (index, view) = view_fn(index, item);
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(index, view.add_any_attr(attr.clone()))
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}),
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rndr,
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}
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}
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}
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impl<T, I, K, KF, VF, V, Rndr> RenderHtml<Rndr>
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for Keyed<T, I, K, KF, VF, V, Rndr>
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impl<T, I, K, KF, VF, VFS, V, Rndr> RenderHtml<Rndr>
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for Keyed<T, I, K, KF, VF, VFS, V, Rndr>
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where
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I: IntoIterator<Item = T> + Send,
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K: Eq + Hash + 'static,
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KF: Fn(&T) -> K + Send,
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V: RenderHtml<Rndr> + 'static,
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VF: Fn(T) -> V + Send + 'static,
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VF: Fn(usize, T) -> (VFS, V) + Send + 'static,
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VFS: Fn(usize) + 'static,
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T: 'static,
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Rndr: Renderer,
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{
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@ -207,10 +220,12 @@ where
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}
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async fn resolve(self) -> Self::AsyncOutput {
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futures::future::join_all(self.items.into_iter().map(|item| {
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let view = (self.view_fn)(item);
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view.resolve()
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}))
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futures::future::join_all(self.items.into_iter().enumerate().map(
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|(index, item)| {
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let (_, view) = (self.view_fn)(index, item);
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view.resolve()
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},
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))
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.await
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.into_iter()
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.collect::<Vec<_>>()
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@ -223,8 +238,8 @@ where
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escape: bool,
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mark_branches: bool,
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) {
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for item in self.items.into_iter() {
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let item = (self.view_fn)(item);
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for (index, item) in self.items.into_iter().enumerate() {
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let (_, item) = (self.view_fn)(index, item);
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item.to_html_with_buf(buf, position, escape, mark_branches);
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*position = Position::NextChild;
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}
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@ -238,8 +253,8 @@ where
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escape: bool,
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mark_branches: bool,
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) {
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for item in self.items.into_iter() {
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let item = (self.view_fn)(item);
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for (index, item) in self.items.into_iter().enumerate() {
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let (_, item) = (self.view_fn)(index, item);
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item.to_html_async_with_buf::<OUT_OF_ORDER>(
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buf,
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position,
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@ -273,11 +288,11 @@ where
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let mut hashed_items =
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FxIndexSet::with_capacity_and_hasher(capacity, Default::default());
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let mut rendered_items = Vec::new();
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for item in items {
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for (index, item) in items.enumerate() {
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hashed_items.insert((self.key_fn)(&item));
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let view = (self.view_fn)(item);
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let (set_index, view) = (self.view_fn)(index, item);
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let item = view.hydrate::<FROM_SERVER>(cursor, position);
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rendered_items.push(Some(item));
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rendered_items.push(Some((set_index, item)));
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}
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let marker = cursor.next_placeholder(position);
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KeyedState {
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@ -289,22 +304,23 @@ where
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}
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}
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impl<K, V, Rndr> Mountable<Rndr> for KeyedState<K, V, Rndr>
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impl<K, VFS, V, Rndr> Mountable<Rndr> for KeyedState<K, VFS, V, Rndr>
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where
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K: Eq + Hash + 'static,
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VFS: Fn(usize),
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V: Render<Rndr>,
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Rndr: Renderer,
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{
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fn mount(&mut self, parent: &Rndr::Element, marker: Option<&Rndr::Node>) {
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self.parent = Some(parent.clone());
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for item in self.rendered_items.iter_mut().flatten() {
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for (_, item) in self.rendered_items.iter_mut().flatten() {
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item.mount(parent, marker);
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}
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self.marker.mount(parent, marker);
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}
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fn unmount(&mut self) {
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for item in self.rendered_items.iter_mut().flatten() {
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for (_, item) in self.rendered_items.iter_mut().flatten() {
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item.unmount();
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}
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self.marker.unmount();
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|
@ -313,7 +329,13 @@ where
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fn insert_before_this(&self, child: &mut dyn Mountable<Rndr>) -> bool {
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self.rendered_items
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.first()
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.map(|n| n.insert_before_this(child))
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.map(|item| {
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if let Some((_, item)) = item {
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item.insert_before_this(child)
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} else {
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false
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}
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})
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.unwrap_or_else(|| self.marker.insert_before_this(child))
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}
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}
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|
@ -497,14 +519,15 @@ impl Default for DiffOpAddMode {
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}
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}
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fn apply_diff<T, V, Rndr>(
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fn apply_diff<T, VFS, V, Rndr>(
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parent: &Rndr::Element,
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marker: &Rndr::Placeholder,
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diff: Diff,
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children: &mut Vec<Option<V::State>>,
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view_fn: impl Fn(T) -> V,
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children: &mut Vec<Option<(VFS, V::State)>>,
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view_fn: impl Fn(usize, T) -> (VFS, V),
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mut items: Vec<Option<T>>,
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) where
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VFS: Fn(usize),
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V: Render<Rndr>,
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Rndr: Renderer,
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{
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|
@ -517,7 +540,7 @@ fn apply_diff<T, V, Rndr>(
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// 6. Additions
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// 7. Removes holes
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if diff.clear {
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for mut child in children.drain(0..) {
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for (_, mut child) in children.drain(0..).flatten() {
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child.unmount();
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}
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|
@ -527,7 +550,7 @@ fn apply_diff<T, V, Rndr>(
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}
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for DiffOpRemove { at } in &diff.removed {
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let mut item_to_remove = children[*at].take().unwrap();
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let (_, mut item_to_remove) = children[*at].take().unwrap();
|
||||
|
||||
item_to_remove.unmount();
|
||||
}
|
||||
|
@ -546,7 +569,9 @@ fn apply_diff<T, V, Rndr>(
|
|||
.enumerate()
|
||||
.filter(|(_, move_)| !move_.move_in_dom)
|
||||
{
|
||||
children[*to] = moved_children[i].take();
|
||||
children[*to] = moved_children[i]
|
||||
.take()
|
||||
.inspect(|(set_index, _)| set_index(*to));
|
||||
}
|
||||
|
||||
for (i, DiffOpMove { to, .. }) in move_cmds
|
||||
|
@ -554,9 +579,10 @@ fn apply_diff<T, V, Rndr>(
|
|||
.enumerate()
|
||||
.filter(|(_, move_)| move_.move_in_dom)
|
||||
{
|
||||
let mut each_item = moved_children[i].take().unwrap();
|
||||
let (set_index, mut each_item) = moved_children[i].take().unwrap();
|
||||
|
||||
if let Some(Some(state)) = children.get_next_closest_mounted_sibling(to)
|
||||
if let Some(Some((_, state))) =
|
||||
children.get_next_closest_mounted_sibling(to)
|
||||
{
|
||||
state.insert_before_this_or_marker(
|
||||
parent,
|
||||
|
@ -567,17 +593,18 @@ fn apply_diff<T, V, Rndr>(
|
|||
each_item.mount(parent, Some(marker.as_ref()));
|
||||
}
|
||||
|
||||
children[to] = Some(each_item);
|
||||
set_index(to);
|
||||
children[to] = Some((set_index, each_item));
|
||||
}
|
||||
|
||||
for DiffOpAdd { at, mode } in add_cmds {
|
||||
let item = items[at].take().unwrap();
|
||||
let item = view_fn(item);
|
||||
let (set_index, item) = view_fn(at, item);
|
||||
let mut item = item.build();
|
||||
|
||||
match mode {
|
||||
DiffOpAddMode::Normal => {
|
||||
if let Some(Some(state)) =
|
||||
if let Some(Some((_, state))) =
|
||||
children.get_next_closest_mounted_sibling(at)
|
||||
{
|
||||
state.insert_before_this_or_marker(
|
||||
|
@ -594,7 +621,7 @@ fn apply_diff<T, V, Rndr>(
|
|||
}
|
||||
}
|
||||
|
||||
children[at] = Some(item);
|
||||
children[at] = Some((set_index, item));
|
||||
}
|
||||
|
||||
#[allow(unstable_name_collisions)]
|
||||
|
|
Loading…
Reference in a new issue