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Adding SteamCMD error info
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README.md
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README.md
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@ -46,7 +46,7 @@ Automatically fill a [lancache](https://github.com/zeropingheroes/lancache) with
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lancache-autofill steam:authorise-account [<account>]
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lancache-autofill steam:update-app-list
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lancache-autofill steam:search-apps <app name>
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lancache-autofill steam:search-apps <app name>
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lancache-autofill steam:queue-app <app id> [<app id>...] [--windows=true] [--osx] [--linux]
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lancache-autofill steam:queue-popular-apps [top=100] [--free] [--windows=true] [--osx] [--linux]
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lancache-autofill steam:queue-users-recent-apps <steam id 64> [<steam id 64>...] [--windows=true] [--osx] [--linux]
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@ -63,6 +63,27 @@ Automatically fill a [lancache](https://github.com/zeropingheroes/lancache) with
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* No support for forcing download of 32 bit apps
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* Yes, it's written in PHP. No shame.
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# SteamCMD Errors
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| Error | Possible Reason |
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| ---------------------------------------------- | ------------------------------------------------- |
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| `ERROR! Timed out waiting for AppInfo update.` | Unknown |
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| `Login Failure: Rate Limit Exceeded (84)` | Unknown |
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| `ERROR! Failed to install (No subscription)` | Game not owned by any authorised accounts |
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| `Error! State is 0x202 after update job.` | Not enough space to download game |
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| `Error! State is 0x402 after update job.` | Update required but not completed - check network |
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| `Error! State is 0x602 after update job.` | Update required but not completed - check network |
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For other error codes, you can calculate the app's state(s) by converting the `0x000` code to decimal,
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and finding which [AppState codes](https://github.com/lutris/lutris/blob/master/docs/steam.rst)
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sum to the given code, which will give you some clues as to what's going on.
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For example:
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* [`0x402` to decimal](https://www.google.co.uk/search?q=0x402+to+decimal) = 1026
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* 1026 is the sum of:
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* 2: `StateUpdateRequired`
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* 1024: `StateUpdateStarted`
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# Reference
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* [SteamCMD Reference](https://developer.valvesoftware.com/wiki/SteamCMD)
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