koel/resources/assets/js/components/screens/search/SearchSongResultsScreen.vue
2024-10-14 00:37:01 +07:00

87 lines
2.2 KiB
Vue

<template>
<ScreenBase>
<template #header>
<ScreenHeader :layout="songs.length === 0 ? 'collapsed' : headerLayout">
Results for <span class="font-thin">{{ decodedQ }}</span>
<ControlsToggle v-model="showingControls" />
<template #thumbnail>
<ThumbnailStack :thumbnails="thumbnails" />
</template>
<template v-if="songs.length" #meta>
<span>{{ pluralize(songs, 'item') }}</span>
<span>{{ duration }}</span>
</template>
<template #controls>
<SongListControls
v-if="songs.length && (!isPhone || showingControls)"
:config="config"
@filter="applyFilter"
@play-all="playAll"
@play-selected="playSelected"
/>
</template>
</ScreenHeader>
</template>
<SongListSkeleton v-if="loading" class="-m-6" />
<SongList
v-else
ref="songList"
class="-m-6"
@press:enter="onPressEnter"
@scroll-breakpoint="onScrollBreakpoint"
/>
</ScreenBase>
</template>
<script lang="ts" setup>
import { computed, onMounted, ref, toRef } from 'vue'
import { searchStore } from '@/stores'
import { useRouter, useSongList, useSongListControls } from '@/composables'
import { pluralize } from '@/utils'
import ScreenHeader from '@/components/ui/ScreenHeader.vue'
import SongListSkeleton from '@/components/ui/skeletons/SongListSkeleton.vue'
import ScreenBase from '@/components/screens/ScreenBase.vue'
const { getRouteParam } = useRouter()
const q = ref('')
const {
SongList,
ControlsToggle,
ThumbnailStack,
headerLayout,
songs,
songList,
thumbnails,
duration,
showingControls,
isPhone,
onPressEnter,
playAll,
playSelected,
applyFilter,
onScrollBreakpoint,
} = useSongList(toRef(searchStore.state, 'playables'), { type: 'Search.Songs' })
const { SongListControls, config } = useSongListControls('Search.Songs')
const decodedQ = computed(() => decodeURIComponent(q.value))
const loading = ref(false)
searchStore.resetPlayableResultState()
onMounted(async () => {
q.value = getRouteParam('q') || ''
if (!q.value) {
return
}
loading.value = true
await searchStore.playableSearch(q.value)
loading.value = false
})
</script>