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https://github.com/koel/koel
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65 lines
1.7 KiB
TypeScript
65 lines
1.7 KiB
TypeScript
import * as THREE from 'three'
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import { metallicTexture, normalTexture, roughnessTexture } from '../assets'
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export class ThreePBR {
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private readonly normalMap: THREE.Texture
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private readonly roughnessMap: THREE.Texture
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private readonly metallicMap: THREE.Texture
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private readonly normal = 1.
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private readonly roughness = .0
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private readonly metallic = 1.
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private readonly exposure = 2.
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private readonly gamma = 2.2
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constructor () {
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this.normalMap = new THREE.TextureLoader().load(normalTexture)
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this.normalMap.wrapS = THREE.ClampToEdgeWrapping
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this.normalMap.wrapT = THREE.ClampToEdgeWrapping
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this.normalMap.magFilter = THREE.LinearFilter
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this.normalMap.minFilter = THREE.LinearFilter
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this.roughnessMap = new THREE.TextureLoader().load(roughnessTexture)
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this.roughnessMap.wrapS = THREE.ClampToEdgeWrapping
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this.roughnessMap.wrapT = THREE.ClampToEdgeWrapping
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this.roughnessMap.magFilter = THREE.LinearFilter
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this.roughnessMap.minFilter = THREE.LinearFilter
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this.metallicMap = new THREE.TextureLoader().load(metallicTexture)
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this.metallicMap.wrapS = THREE.ClampToEdgeWrapping
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this.metallicMap.wrapT = THREE.ClampToEdgeWrapping
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this.metallicMap.magFilter = THREE.LinearFilter
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this.metallicMap.minFilter = THREE.LinearFilter
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}
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getNormalMap () {
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return this.normalMap
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}
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getRoughnessMap () {
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return this.roughnessMap
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}
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getMetallicMap () {
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return this.metallicMap
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}
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getExposure () {
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return this.exposure
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}
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getGamma () {
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return this.gamma
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}
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getNormal () {
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return this.normal
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}
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getRoughness () {
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return this.roughness
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}
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getMetallic () {
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return this.metallic
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}
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}
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