mirror of
https://github.com/koel/koel
synced 2024-12-20 09:33:23 +00:00
55 lines
1.3 KiB
TypeScript
55 lines
1.3 KiB
TypeScript
import * as THREE from 'three'
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import SceneInit from './lib/SceneInit'
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import shaders from './lib/shaders'
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import { audioService } from '@/services'
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export const init = (container: HTMLElement) => {
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const sceneInit = new SceneInit(container)
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const analyser = audioService.analyzer
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analyser.fftSize = 512
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let dataArray = new Uint8Array(analyser.frequencyBinCount)
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const uniforms = {
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u_time: {
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type: 'f',
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value: 1.0
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},
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u_amplitude: {
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type: 'f',
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value: 3.0
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},
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u_data_arr: {
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type: 'float[64]',
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value: dataArray
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}
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}
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const planeGeometry = new THREE.PlaneGeometry(64, 64, 64, 64)
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const planeCustomMaterial = new THREE.ShaderMaterial({
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uniforms,
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vertexShader: shaders.vertex,
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fragmentShader: shaders.fragment,
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wireframe: true
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})
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const planeMesh = new THREE.Mesh(planeGeometry, planeCustomMaterial)
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planeMesh.rotation.x = -Math.PI / 2 + Math.PI / 4
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planeMesh.scale.x = 2
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planeMesh.scale.y = 2
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planeMesh.scale.z = 2
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planeMesh.position.y = 8
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sceneInit.scene.add(planeMesh)
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const getByteFrequency = () => {
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analyser.getByteFrequencyData(dataArray)
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requestAnimationFrame(getByteFrequency)
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}
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getByteFrequency()
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sceneInit.animate()
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return () => sceneInit.destroy()
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}
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