mirror of
https://github.com/koel/koel
synced 2024-12-21 01:53:11 +00:00
151 lines
3.9 KiB
Vue
151 lines
3.9 KiB
Vue
<template>
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<section id="queueWrapper">
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<ScreenHeader :layout="songs.length === 0 ? 'collapsed' : headerLayout">
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Current Queue
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<ControlsToggle v-model="showingControls" />
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<template #thumbnail>
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<ThumbnailStack :thumbnails="thumbnails" />
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</template>
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<template v-if="songs.length" #meta>
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<span>{{ pluralize(songs, 'song') }}</span>
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<span>{{ duration }}</span>
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</template>
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<template #controls>
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<SongListControls
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v-if="songs.length && (!isPhone || showingControls)"
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@filter="applyFilter"
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@clear-queue="clearQueue"
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@play-all="playAll"
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@play-selected="playSelected"
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/>
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</template>
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</ScreenHeader>
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<SongListSkeleton v-if="loading" />
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<SongList
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v-if="songs.length"
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ref="songList"
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@reorder="onReorder"
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@press:delete="removeSelected"
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@press:enter="onPressEnter"
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@scroll-breakpoint="onScrollBreakpoint"
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/>
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<ScreenEmptyState v-else>
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<template #icon>
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<Icon :icon="faCoffee" />
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</template>
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No songs queued.
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<span v-if="libraryNotEmpty" class="d-block secondary">
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How about
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<a class="start" @click.prevent="shuffleSome">playing some random songs</a>?
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</span>
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</ScreenEmptyState>
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</section>
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</template>
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<script lang="ts" setup>
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import { faCoffee } from '@fortawesome/free-solid-svg-icons'
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import { computed, ref, toRef } from 'vue'
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import { eventBus, logger, pluralize } from '@/utils'
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import { commonStore, queueStore, songStore } from '@/stores'
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import { localStorageService as storage, playbackService } from '@/services'
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import { useDialogBox, useRouter, useSongList } from '@/composables'
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import ScreenHeader from '@/components/ui/ScreenHeader.vue'
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import ScreenEmptyState from '@/components/ui/ScreenEmptyState.vue'
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import SongListSkeleton from '@/components/ui/skeletons/SongListSkeleton.vue'
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const { go, onScreenActivated } = useRouter()
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const { showErrorDialog } = useDialogBox()
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const {
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SongList,
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SongListControls,
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ControlsToggle,
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ThumbnailStack,
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headerLayout,
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songs,
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songList,
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duration,
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thumbnails,
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selectedSongs,
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showingControls,
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isPhone,
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playSelected,
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applyFilter,
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onScrollBreakpoint
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} = useSongList(toRef(queueStore.state, 'songs'))
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const loading = ref(false)
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const libraryNotEmpty = computed(() => commonStore.state.song_count > 0)
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const playAll = async (shuffle = true) => {
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playbackService.queueAndPlay(songs.value, shuffle)
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go('queue')
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}
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const shuffleSome = async () => {
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try {
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loading.value = true
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await queueStore.fetchRandom()
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await playbackService.playFirstInQueue()
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} catch (e) {
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showErrorDialog('Failed to fetch songs to play. Please try again.', 'Error')
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logger.error(e)
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} finally {
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loading.value = false
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}
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}
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const clearQueue = () => {
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playbackService.stop()
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queueStore.clear()
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}
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const removeSelected = () => {
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if (!selectedSongs.value.length) return
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const currentSongId = queueStore.current?.id
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queueStore.unqueue(selectedSongs.value)
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if (currentSongId && selectedSongs.value.find(song => song.id === currentSongId)) {
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playbackService.playNext()
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}
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}
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const onPressEnter = () => selectedSongs.value.length && playbackService.play(selectedSongs.value[0])
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const onReorder = (target: Song) => queueStore.move(selectedSongs.value, target)
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onScreenActivated('Queue', async () => {
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if (!storage.get('song-to-queue')) {
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return
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}
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let song: Song | undefined
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try {
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loading.value = true
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song = await songStore.resolve(storage.get('song-to-queue')!)
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if (!song) {
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throw new Error('Song not found')
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}
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} catch (e) {
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showErrorDialog('Song not found. Please double check and try again.', 'Error')
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logger.error(e)
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return
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} finally {
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storage.remove('song-to-queue')
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loading.value = false
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}
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queueStore.clearSilently()
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queueStore.queue(song!)
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})
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</script>
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