import * as THREE from 'three' export default class SceneInit { public scene: THREE.Scene private readonly fov: number private container: HTMLElement private readonly camera: THREE.PerspectiveCamera private clock: THREE.Clock private renderer: THREE.WebGLRenderer private uniforms: any private readonly onWindowResize: () => void private readonly onDocumentWheel: (e: WheelEvent) => void constructor (container: HTMLElement, fov = 36) { this.container = container this.fov = fov this.camera = new THREE.PerspectiveCamera( this.fov, this.container.clientWidth / this.container.clientHeight, 1, 1000, ) this.camera.position.z = 128 this.clock = new THREE.Clock() this.scene = new THREE.Scene() this.uniforms = { u_time: { type: 'f', value: 1.0 }, colorB: { type: 'vec3', value: new THREE.Color(0xFFF000) }, colorA: { type: 'vec3', value: new THREE.Color(0xFFFFFF) }, } this.renderer = new THREE.WebGLRenderer({ antialias: true, }) this.renderer.setSize(this.container.clientWidth, this.container.clientHeight) container.appendChild(this.renderer.domElement) const ambientLight = new THREE.AmbientLight(0xFFFFFF, 0.7) ambientLight.castShadow = false this.scene.add(ambientLight) const spotLight = new THREE.SpotLight(0xFFFFFF, 0.55) spotLight.castShadow = true spotLight.position.set(0, 80, 10) this.scene.add(spotLight) this.onWindowResize = () => { this.camera.aspect = this.container.clientWidth / this.container.clientHeight this.camera.updateProjectionMatrix() this.renderer.setSize(this.container.clientWidth, this.container.clientHeight) } this.onDocumentWheel = (event: WheelEvent) => { const val = this.camera.position.z + event.deltaY / 100 this.camera.position.z = Math.min(Math.max(val, 84), 256) } window.addEventListener('resize', this.onWindowResize, false) document.addEventListener('wheel', this.onDocumentWheel, false) } animate () { requestAnimationFrame(this.animate.bind(this)) this.render() } render () { this.uniforms.u_time.value += this.clock.getDelta() this.renderer.render(this.scene, this.camera) } destroy () { window.removeEventListener('resize', this.onWindowResize, false) document.removeEventListener('wheel', this.onDocumentWheel, false) this.renderer.domElement.remove() this.renderer.dispose() } }