inspec/test/unit/ui_test.rb

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Encoding.default_external = Encoding::UTF_8
require "minitest/autorun"
require "inspec/ui"
require "inspec/base_cli"
require "inspec/errors"
require "stringio"
# https://gist.github.com/chrisopedia/8754917
# http://www.lihaoyi.com/post/BuildyourownCommandLinewithANSIescapecodes.html#256-colors
ANSI_CODES = {
reset: "\e[0m",
bold: "\e[1m",
color: {
red: "\e[38;5;9m", # 256-color light red
green: "\e[38;5;41m", # 256-color light green
yellow: "\e[33m",
cyan: "\e[36m",
white: "\e[37m",
grey: "\e[38;5;247m", # 256-color medium grey
},
}.freeze
GLYPHS = {
bullet: "", # BULLET, Unicode: U+2022, UTF-8: E2 80 A2
check: "", # HEAVY CHECK MARK, Unicode: U+2714, UTF-8: E2 9C 94
swirl: "", # ANTICLOCKWISE OPEN CIRCLE ARROW, Unicode U+21BA, UTF-8: E2 86 BA
script_x: "×", # MULTIPLICATION SIGN, Unicode: U+00D7, UTF-8: C3 97
question: "?", # normal ASCII question mark
em_dash: "", # BOX DRAWINGS LIGHT HORIZONTAL Unicode: U+2500, UTF-8: E2 94 80
heavy_dash: "", # RING IN EQUAL TO, Unicode: U+2256, UTF-8: E2 89 96
vertical_dash: "", # │ BOX DRAWINGS LIGHT VERTICAL, Unicode: U+2502, UTF-8: E2 94 82
table_corner: "", # N-ARY CIRCLED DOT OPERATOR, Unicode: U+2A00, UTF-8: E2 A8 80
}.freeze
#=============================================================================#
# Low-Level Formatting
#=============================================================================#
describe "Inspec::UI low-level Formatting" do
let(:fixture_io) { StringIO.new() }
let(:output) { fixture_io.string }
let(:ui) { Inspec::UI.new(io: fixture_io) }
describe "plain" do
it "uses no ANSI markers" do
ui.plain("test")
output.must_include("test")
output.wont_include('\e[')
end
end
describe "when color is enabled" do
let(:ui) { Inspec::UI.new(color: true, io: fixture_io) }
describe "bold" do
it "uses ANSI bold markers" do
ui.bold("test")
output.must_equal(ANSI_CODES[:bold] + "test" + ANSI_CODES[:reset])
end
end
describe "colors" do
[:red, :green, :cyan, :yellow, :white, :grey].each do |color|
it("uses the color code for " + color.to_s) do
ui.send(color, "test")
output.must_equal(ANSI_CODES[:color][color] + "test" + ANSI_CODES[:reset])
end
end
end
end
describe "when color is disabled" do
let(:ui) { Inspec::UI.new(color: false, io: fixture_io) }
describe "bold" do
it "uses no ANSI codes" do
ui.bold("test")
output.wont_include('\e[')
output.must_equal("test")
end
end
describe "colors" do
[:red, :green, :yellow, :white, :grey].each do |color|
it("uses no ANSI codes for " + color.to_s) do
ui.send(color, "test")
output.wont_include('\e[')
output.must_equal("test")
end
end
end
end
end
#=============================================================================#
# High-Level Formatting
#=============================================================================#
describe "Inspec::UI High-Level Formatting" do
let(:fixture_io) { StringIO.new() }
let(:output) { fixture_io.string }
describe "when color is enabled" do
let(:ui) { Inspec::UI.new(color: true, io: fixture_io) }
describe "emphasis" do
it "uses ANSI escapes" do
result = ui.emphasis("test")
# Emphasis does not print by default
result.must_equal(ANSI_CODES[:color][:cyan] + "test" + ANSI_CODES[:reset])
output.must_equal ""
end
end
describe "headline" do
it "formats the headline when short" do
ui.headline("test")
output.must_match(/^\n/) # Start with one newlines
expected = ""
expected += " " + GLYPHS[:em_dash] * 36 + " "
expected += ANSI_CODES[:bold] + ANSI_CODES[:color][:white] + "test" + ANSI_CODES[:reset]
expected += " " + GLYPHS[:em_dash] * 36 + " "
output.must_include(expected)
output.must_match(/\n\n$/) # End with two newline
end
it "formats the headline when longer" do
ui.headline("Testing is Such a Pleasure!")
expected = ""
expected += " " + GLYPHS[:em_dash] * 24 + " "
expected += ANSI_CODES[:bold] + ANSI_CODES[:color][:white] + "Testing is Such a Pleasure!" + ANSI_CODES[:reset]
expected += " " + GLYPHS[:em_dash] * 24 + " "
output.must_include(expected)
end
end
describe "error" do
it "formats the message" do
ui.error("Everything has gone terribly wrong")
expected = ""
expected += ANSI_CODES[:bold] + ANSI_CODES[:color][:red]
expected += "ERROR:"
expected += ANSI_CODES[:reset]
expected += " "
expected += "Everything has gone terribly wrong"
output.must_include(expected)
output.must_match(/\n$/) # End with a newline
end
end
describe "warning" do
it "formats the message" do
ui.warning("Maybe we can still pull through this")
expected = ""
expected += ANSI_CODES[:bold] + ANSI_CODES[:color][:yellow]
expected += "WARNING:"
expected += ANSI_CODES[:reset]
expected += " "
expected += "Maybe we can still pull through this"
output.must_include(expected)
output.must_match(/\n$/) # End with a newline
end
end
end
describe "when color is disabled" do
let(:ui) { Inspec::UI.new(color: false, io: fixture_io) }
describe "emphasis" do
it "does not use ANSI escapes" do
result = ui.emphasis("test")
# Emphasis does not print by default
result.wont_include('\e[') # No ANSI escapes
result.wont_match(/[^[:ascii:]]/) # No non-ASCII chars (such as UTF-8 glyphs)
result.must_equal("test")
output.must_equal ""
end
end
describe "headline" do
it "formats the headline when short" do
ui.headline("test")
output.wont_include('\e[') # No ANSI escapes
output.wont_match(/[^[:ascii:]]/) # No non-ASCII chars (such as UTF-8 glyphs)
expected = ""
expected += " " + "-" * 36 + " "
expected += "test"
expected += " " + "-" * 36 + " "
output.must_include(expected)
end
end
describe "error" do
it "formats the message without color" do
ui.error("Everything has gone terribly wrong")
output.wont_include('\e[') # No ANSI escapes
output.wont_match(/[^[:ascii:]]/) # No non-ASCII chars (such as UTF-8 glyphs)
expected = ""
expected += "ERROR:"
expected += " "
expected += "Everything has gone terribly wrong"
output.must_include(expected)
output.must_match(/\n$/) # End with a newline
end
end
describe "warning" do
it "formats the message" do
ui.warning("Maybe we can still pull through this")
output.wont_include('\e[') # No ANSI escapes
output.wont_match(/[^[:ascii:]]/) # No non-ASCII chars (such as UTF-8 glyphs)
expected = ""
expected += "WARNING:"
expected += " "
expected += "Maybe we can still pull through this"
output.must_include(expected)
output.must_match(/\n$/) # End with a newline
end
end
end
end
#=============================================================================#
# Tables and Lists
#=============================================================================#
describe "Inspec::UI Tables and Lists" do
let(:fixture_io) { StringIO.new() }
let(:output) { fixture_io.string }
describe "when color is enabled" do
let(:ui) { Inspec::UI.new(color: true, io: fixture_io) }
describe("line") do
it "draws a line" do
ui.line
expected = ANSI_CODES[:bold] + GLYPHS[:heavy_dash] * 80 + ANSI_CODES[:reset] + "\n"
output.must_equal(expected)
end
end
describe("list_item") do
it "makes a bullet point" do
ui.list_item("test")
expected = " "
expected += ANSI_CODES[:bold] + ANSI_CODES[:color][:white]
expected += GLYPHS[:bullet]
expected += ANSI_CODES[:reset]
expected += " " + "test" + "\n"
output.must_equal(expected)
end
end
describe("tables") do
it "makes a table" do
ui.table do |t|
t.header = %w{Fruit Tartness Succulence}
t << ["Dragonfruit", "Very Low", "High"]
t << ["The Exquisite Lime, Scurvy's Bane", "High", "Medium"]
end
lines = output.split("\n")
# First, third, and last lines should be horizontal dividors
[0, 2, -1].each do |idx|
lines[idx].must_include(GLYPHS[:em_dash] * 3)
lines[idx].wont_include(" ")
end
# Second, fourth, and fifth lines should have custom vertical dividors
[1, 3, 4].each do |idx|
lines[idx].must_match(/^#{GLYPHS[:vertical_dash]}/) # Start with a vertical line
lines[idx].must_match(/#{GLYPHS[:vertical_dash]}$/) # End with a vertical line
end
# Second (header) line should have bold and white on each header label
lines[1].split(GLYPHS[:vertical_dash]).map(&:strip).reject { |e| e == "" }.each do |header_label|
header_label.must_include ANSI_CODES[:bold] + ANSI_CODES[:color][:white]
header_label.must_include ANSI_CODES[:reset]
end
end
end
end
describe "when color is disabled" do
let(:ui) { Inspec::UI.new(color: false, io: fixture_io) }
describe("line") do
it "draws a line without ANSI codes or special glyphs" do
ui.line
output.wont_include('\e[') # No ANSI escapes
output.wont_match(/[^[:ascii:]]/) # No non-ASCII chars (such as UTF-8 glyphs)
expected = "-" * 80 + "\n"
output.must_equal(expected)
end
end
describe("list_item") do
it "makes a bullet point without ANSI codes or special glyphs" do
ui.list_item("test")
output.wont_include('\e[') # No ANSI escapes
output.wont_match(/[^[:ascii:]]/) # No non-ASCII chars (such as UTF-8 glyphs)
expected = " " + "*" + " " + "test" + "\n"
output.must_equal(expected)
end
end
describe("tables") do
it "makes a table ANSI codes or special glyphs" do
ui.table do |t|
t.header = %w{Fruit Tartness Succulence}
t << ["Dragonfruit", "Very Low", "High"]
t << ["The Exquisite Lime, Scurvy's Bane", "High", "Medium"]
end
output.wont_include('\e[') # No ANSI escapes
output.wont_match(/[^[:ascii:]]/) # No non-ASCII chars (such as UTF-8 glyphs)
lines = output.split("\n")
# First, third, and last lines should be horizontal dividors
[0, 2, -1].each do |idx|
lines[idx].must_match(/^\+/) # Start with a corner
lines[idx].must_match(/\+$/) # End with a corner
lines[idx].must_match(/\-\+\-/) # Have internal corners
lines[idx].wont_include(" ")
end
# Second, fourth, and fifth lines should have stock vertical dividors
[1, 3, 4].each do |idx|
lines[idx].must_match(/^\|/) # Start with a vertical line
lines[idx].must_match(/\|$/) # End with a vertical line
lines[idx].must_match(/\s\|\s/) # Have vertical line
lines[idx].wont_include("+")
end
end
end
end
end
#=============================================================================#
# CLI Integration
#=============================================================================#
describe "Inspec::UI CLI integration" do
let(:fixture_io) { StringIO.new() }
let(:output) { fixture_io.string }
let(:cli) { Inspec::BaseCLI.new }
describe "ui method" do
it "should respond to ui" do
cli.must_respond_to(:ui)
cli.must_respond_to(:'ui=')
end
end
describe "backwards compatibility" do
it "should support plain_text" do
cli.ui = Inspec::UI.new(io: fixture_io)
cli.plain_text("test")
output.must_equal "test\n"
end
it "should support mark_text" do
# mark_text applies cyan and DOES NOT PRINT
cli.ui = Inspec::UI.new(io: fixture_io)
result = cli.mark_text("test")
result.must_equal ANSI_CODES[:color][:cyan] + "test" + ANSI_CODES[:reset]
output.must_equal ""
end
it "should support headline" do
cli.ui = Inspec::UI.new(io: fixture_io)
cli.headline("test")
output.must_match(/^\n/) # Start with one newlines
expected = ""
expected += " " + GLYPHS[:em_dash] * 36 + " "
expected += ANSI_CODES[:bold] + ANSI_CODES[:color][:white] + "test" + ANSI_CODES[:reset]
expected += " " + GLYPHS[:em_dash] * 36 + " "
output.must_include(expected)
output.must_match(/\n\n$/) # End with two newline
end
it "should support li" do
cli.ui = Inspec::UI.new(io: fixture_io)
cli.li("test")
expected = " "
expected += ANSI_CODES[:bold] + ANSI_CODES[:color][:white]
expected += GLYPHS[:bullet]
expected += ANSI_CODES[:reset]
expected += " " + "test" + "\n"
output.must_equal(expected)
end
end
end
#=============================================================================#
# Interactivity
#=============================================================================#
describe "interactivity" do
describe "when interactivity is disabled" do
describe "interactive check" do
it "should be false" do
ui = Inspec::UI.new(interactive: false)
ui.interactive?.must_equal false
end
end
describe "prompt" do
it "should throw an exception if interactivity is disabled" do
ui = Inspec::UI.new(interactive: false)
->() { ui.prompt }.must_raise Inspec::UserInteractionRequired
end
end
end
end
#=============================================================================#
# Exit Codes
#=============================================================================#
# These are tested in functional tests
describe "Inspec UI Exit Codes" do
[
:EXIT_NORMAL,
:EXIT_USAGE_ERROR,
:EXIT_PLUGIN_ERROR,
:EXIT_SKIPPED_TESTS,
:EXIT_FAILED_TESTS,
].each do |const_name|
it "should define #{const_name}" do
Inspec::UI.const_defined?(const_name).must_equal true
end
end
end