# macOS GCD - Grand Central Dispatch
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## Basic Information **Grand Central Dispatch (GCD),** also known as **libdispatch** (`libdispatch.dyld`), is available in both macOS and iOS. It's a technology developed by Apple to optimize application support for concurrent (multithreaded) execution on multicore hardware. **GCD** provides and manages **FIFO queues** to which your application can **submit tasks** in the form of **block objects**. Blocks submitted to dispatch queues are **executed on a pool of threads** fully managed by the system. GCD automatically creates threads for executing the tasks in the dispatch queues and schedules those tasks to run on the available cores. {% hint style="success" %} In summary, to execute code in **parallel**, processes can send **blocks of code to GCD**, which will take care of their execution. Therefore, processes don't create new threads; **GCD executes the given code with its own pool of threads** (which might increase or decrease as necessary). {% endhint %} This is very helpful to manage parallel execution successfully, greatly reducing the number of threads processes create and optimising the parallel execution. This is ideal for tasks that require **great parallelism** (brute-forcing?) or for tasks that shouldn't block the main thread: For example, the main thread on iOS handles UI interactions, so any other functionality that could make the app hang (searching, accessing a web, reading a file...) is managed this way. ### Blocks A block is a **self contained section of code** (like a function with arguments returning a value) and can also specify bound variables.\ However, at compiler level blocks doesn't exist, they are `os_object`s. Each of these objects is formed by two structures: * **block literal**: * It starts by the **`isa`** field, pointing to the block's class: * `NSConcreteGlobalBlock` (blocks from `__DATA.__const`) * `NSConcreteMallocBlock` (blocks in the heap) * `NSConcreateStackBlock` (blocks in stack) * It has **`flags`** (indicating fields present in the block descriptor) and some reserved bytes * The function pointer to call * A pointer to the block descriptor * Block imported variables (if any) * **block descriptor**: It's size depends on the data that is present (as indicated in the previous flags) * It has some reserved bytes * The size of it * It'll usually have a pointer to an Objective-C style signature to know how much space is needed for the params (flag `BLOCK_HAS_SIGNATURE`) * If variables are referenced, this block will also have pointers to a copy helper (copying the value at the begining) and dispose helper (freeing it). ### Queues A dispatch queue is a named object providing FIFO ordering of blocks for executions. Blocks a set in queues to be executed, and these support 2 modes: `DISPATCH_QUEUE_SERIAL` and `DISPATCH_QUEUE_CONCURRENT`. Of course the **serial** one **won't have race condition** problems as a block won't be executed until the previous one has finished. But **the other type of queue might have it**. Default queues: * `.main-thread`: From `dispatch_get_main_queue()` * `.libdispatch-manager`: GCD's queue manager * `.root.libdispatch-manager`: GCD's queue manager * `.root.maintenance-qos`: Lowest priority tasks * `.root.maintenance-qos.overcommit` * `.root.background-qos`: Available as `DISPATCH_QUEUE_PRIORITY_BACKGROUND` * `.root.background-qos.overcommit` * `.root.utility-qos`: Available as `DISPATCH_QUEUE_PRIORITY_NON_INTERACTIVE` * `.root.utility-qos.overcommit` * `.root.default-qos`: Available as `DISPATCH_QUEUE_PRIORITY_DEFAULT` * `.root.background-qos.overcommit` * `.root.user-initiated-qos`: Available as `DISPATCH_QUEUE_PRIORITY_HIGH` * `.root.background-qos.overcommit` * `.root.user-interactive-qos`: Highest priority * `.root.background-qos.overcommit` Notice that it will be the system who decides **which threads handle which queues at each time** (multiple threads might work in the same queue or the same thread might work in different queues at some point) #### Attributtes When creating a queue with **`dispatch_queue_create`** the third argument is a `dispatch_queue_attr_t`, which usually is either `DISPATCH_QUEUE_SERIAL` (which is actually NULL) or `DISPATCH_QUEUE_CONCURRENT` which is a pointer to a `dispatch_queue_attr_t` struct which allow to control some parameters of the queue. ### Dispatch objects There are several objects that libdispatch uses and queues and blocks are just 2 of them. It's possible to create these objects with `dispatch_object_create`: * `block` * `data`: Data blocks * `group`: Group of blocks * `io`: Async I/O requests * `mach`: Mach ports * `mach_msg`: Mach messages * `pthread_root_queue`:A queue with a pthread thread pool and not workqueues * `queue` * `semaphore` * `source`: Event source ## Objective-C In Objetive-C there are different functions to send a block to be executed in parallel: * [**dispatch\_async**](https://developer.apple.com/documentation/dispatch/1453057-dispatch\_async): Submits a block for asynchronous execution on a dispatch queue and returns immediately. * [**dispatch\_sync**](https://developer.apple.com/documentation/dispatch/1452870-dispatch\_sync): Submits a block object for execution and returns after that block finishes executing. * [**dispatch\_once**](https://developer.apple.com/documentation/dispatch/1447169-dispatch\_once): Executes a block object only once for the lifetime of an application. * [**dispatch\_async\_and\_wait**](https://developer.apple.com/documentation/dispatch/3191901-dispatch\_async\_and\_wait): Submits a work item for execution and returns only after it finishes executing. Unlike [**`dispatch_sync`**](https://developer.apple.com/documentation/dispatch/1452870-dispatch\_sync), this function respects all attributes of the queue when it executes the block. These functions expect these parameters: [**`dispatch_queue_t`**](https://developer.apple.com/documentation/dispatch/dispatch\_queue\_t) **`queue,`** [**`dispatch_block_t`**](https://developer.apple.com/documentation/dispatch/dispatch\_block\_t) **`block`** This is the **struct of a Block**: ```c struct Block { void *isa; // NSConcreteStackBlock,... int flags; int reserved; void *invoke; struct BlockDescriptor *descriptor; // captured variables go here }; ``` And this is an example to use **parallelism** with **`dispatch_async`**: ```objectivec #import // Define a block void (^backgroundTask)(void) = ^{ // Code to be executed in the background for (int i = 0; i < 10; i++) { NSLog(@"Background task %d", i); sleep(1); // Simulate a long-running task } }; int main(int argc, const char * argv[]) { @autoreleasepool { // Create a dispatch queue dispatch_queue_t backgroundQueue = dispatch_queue_create("com.example.backgroundQueue", NULL); // Submit the block to the queue for asynchronous execution dispatch_async(backgroundQueue, backgroundTask); // Continue with other work on the main queue or thread for (int i = 0; i < 10; i++) { NSLog(@"Main task %d", i); sleep(1); // Simulate a long-running task } } return 0; } ``` ## Swift **`libswiftDispatch`** is a library that provides **Swift bindings** to the Grand Central Dispatch (GCD) framework which is originally written in C.\ The **`libswiftDispatch`** library wraps the C GCD APIs in a more Swift-friendly interface, making it easier and more intuitive for Swift developers to work with GCD. * **`DispatchQueue.global().sync{ ... }`** * **`DispatchQueue.global().async{ ... }`** * **`let onceToken = DispatchOnce(); onceToken.perform { ... }`** * **`async await`** * **`var (data, response) = await URLSession.shared.data(from: URL(string: "https://api.example.com/getData"))`** **Code example**: ```swift import Foundation // Define a closure (the Swift equivalent of a block) let backgroundTask: () -> Void = { for i in 0..<10 { print("Background task \(i)") sleep(1) // Simulate a long-running task } } // Entry point autoreleasepool { // Create a dispatch queue let backgroundQueue = DispatchQueue(label: "com.example.backgroundQueue") // Submit the closure to the queue for asynchronous execution backgroundQueue.async(execute: backgroundTask) // Continue with other work on the main queue for i in 0..<10 { print("Main task \(i)") sleep(1) // Simulate a long-running task } } ``` ## Frida The following Frida script can be used to **hook into several `dispatch`** functions and extract the queue name, the backtrace and the block: [**https://github.com/seemoo-lab/frida-scripts/blob/main/scripts/libdispatch.js**](https://github.com/seemoo-lab/frida-scripts/blob/main/scripts/libdispatch.js) ```bash frida -U -l libdispatch.js dispatch_sync Calling queue: com.apple.UIKit._UIReusePool.reuseSetAccess Callback function: 0x19e3a6488 UIKitCore!__26-[_UIReusePool addObject:]_block_invoke Backtrace: 0x19e3a6460 UIKitCore!-[_UIReusePool addObject:] 0x19e3a5db8 UIKitCore!-[UIGraphicsRenderer _enqueueContextForReuse:] 0x19e3a57fc UIKitCore!+[UIGraphicsRenderer _destroyCGContext:withRenderer:] [...] ``` ## Ghidra Currently Ghidra doesn't understand neither the ObjectiveC **`dispatch_block_t`** structure, neither the **`swift_dispatch_block`** one. So if you want it to understand them, you could just **declare them**:
Then, find a place in the code where they are **used**: {% hint style="success" %} Note all of references made to "block" to understand how you could figure out that the struct is being used. {% endhint %}
Right click on the variable -> Retype Variable and select in this case **`swift_dispatch_block`**:
Ghidra will automatically rewrite everything:
## References * [**\*OS Internals, Volume I: User Mode. By Jonathan Levin**](https://www.amazon.com/MacOS-iOS-Internals-User-Mode/dp/099105556X)
Learn AWS hacking from zero to hero with htARTE (HackTricks AWS Red Team Expert)! Other ways to support HackTricks: * If you want to see your **company advertised in HackTricks** or **download HackTricks in PDF** Check the [**SUBSCRIPTION PLANS**](https://github.com/sponsors/carlospolop)! * Get the [**official PEASS & HackTricks swag**](https://peass.creator-spring.com) * Discover [**The PEASS Family**](https://opensea.io/collection/the-peass-family), our collection of exclusive [**NFTs**](https://opensea.io/collection/the-peass-family) * **Join the** 💬 [**Discord group**](https://discord.gg/hRep4RUj7f) or the [**telegram group**](https://t.me/peass) or **follow** us on **Twitter** 🐦 [**@carlospolopm**](https://twitter.com/hacktricks\_live)**.** * **Share your hacking tricks by submitting PRs to the** [**HackTricks**](https://github.com/carlospolop/hacktricks) and [**HackTricks Cloud**](https://github.com/carlospolop/hacktricks-cloud) github repos.