# macOS GCD - Grand Central Dispatch
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## Basic Information **Grand Central Dispatch (GCD),** also known as **libdispatch**, is available in both macOS and iOS. It's a technology developed by Apple to optimize application support for concurrent (multithreaded) execution on multicore hardware. **GCD** provides and manages **FIFO queues** to which your application can **submit tasks** in the form of **block objects**. Blocks submitted to dispatch queues are **executed on a pool of threads** fully managed by the system. GCD automatically creates threads for executing the tasks in the dispatch queues and schedules those tasks to run on the available cores. {% hint style="success" %} In summary, to execute code in **parallel**, processes can send **blocks of code to GCD**, which will take care of their execution. Therefore, processes don't create new threads; **GCD executes the given code with its own pool of threads**. {% endhint %} This is very helpful to manage parallel execution successfully, greatly reducing the number of threads processes create and optimising the parallel execution. This is idea for tasks that require **great parallelism** (brute-forcing?) or for tasks that shouldn't block the main thread: For example, the main thread on iOS handles UI interactions, so any other functionality that could make the app hang (searching, accessing a web, reading a file...) is managed this way. ## Objective-C In Objetive-C there are different functions to send a block to be executed in parallel: * [**dispatch\_async**](https://developer.apple.com/documentation/dispatch/1453057-dispatch\_async): Submits a block for asynchronous execution on a dispatch queue and returns immediately. * [**dispatch\_sync**](https://developer.apple.com/documentation/dispatch/1452870-dispatch\_sync): Submits a block object for execution and returns after that block finishes executing. * [**dispatch\_once**](https://developer.apple.com/documentation/dispatch/1447169-dispatch\_once): Executes a block object only once for the lifetime of an application. * [**dispatch\_async\_and\_wait**](https://developer.apple.com/documentation/dispatch/3191901-dispatch\_async\_and\_wait): Submits a work item for execution and returns only after it finishes executing. Unlike [**`dispatch_sync`**](https://developer.apple.com/documentation/dispatch/1452870-dispatch\_sync), this function respects all attributes of the queue when it executes the block. These functions expect these parameters: [**`dispatch_queue_t`**](https://developer.apple.com/documentation/dispatch/dispatch\_queue\_t) **`queue,`** [**`dispatch_block_t`**](https://developer.apple.com/documentation/dispatch/dispatch\_block\_t) **`block`** This is the **struct of a Block**: ```c struct Block { void *isa; // NSConcreteStackBlock,... int flags; int reserved; void *invoke; struct BlockDescriptor *descriptor; // captured variables go here }; ``` ghItlh parallelism **`dispatch_async`** **example** vItlhutlh: ```objectivec #import // Define a block void (^backgroundTask)(void) = ^{ // Code to be executed in the background for (int i = 0; i < 10; i++) { NSLog(@"Background task %d", i); sleep(1); // Simulate a long-running task } }; int main(int argc, const char * argv[]) { @autoreleasepool { // Create a dispatch queue dispatch_queue_t backgroundQueue = dispatch_queue_create("com.example.backgroundQueue", NULL); // Submit the block to the queue for asynchronous execution dispatch_async(backgroundQueue, backgroundTask); // Continue with other work on the main queue or thread for (int i = 0; i < 10; i++) { NSLog(@"Main task %d", i); sleep(1); // Simulate a long-running task } } return 0; } ``` ## Swift **`libswiftDispatch`** jenpu'wI' 'ej **Grand Central Dispatch (GCD)** framework vItlhutlh C vItlhutlh.\ **`libswiftDispatch`** jenpu'wI' C GCD APIs vItlhutlh, 'ej 'oH vItlhutlh Swift-friendly interface, vItlhutlh vItlhutlh 'ej vItlhutlh Swift developers to work with GCD. * **`DispatchQueue.global().sync{ ... }`** * **`DispatchQueue.global().async{ ... }`** * **`let onceToken = DispatchOnce(); onceToken.perform { ... }`** * **`async await`** * **`var (data, response) = await URLSession.shared.data(from: URL(string: "https://api.example.com/getData"))`** **Code example**: ```swift import Foundation // Define a closure (the Swift equivalent of a block) let backgroundTask: () -> Void = { for i in 0..<10 { print("Background task \(i)") sleep(1) // Simulate a long-running task } } // Entry point autoreleasepool { // Create a dispatch queue let backgroundQueue = DispatchQueue(label: "com.example.backgroundQueue") // Submit the closure to the queue for asynchronous execution backgroundQueue.async(execute: backgroundTask) // Continue with other work on the main queue for i in 0..<10 { print("Main task \(i)") sleep(1) // Simulate a long-running task } } ``` ## Frida The following Frida script can be used to **hook into several `dispatch`** functions and extract the queue name, the backtrace and the block: [**https://github.com/seemoo-lab/frida-scripts/blob/main/scripts/libdispatch.js**](https://github.com/seemoo-lab/frida-scripts/blob/main/scripts/libdispatch.js) ```bash frida -U -l libdispatch.js dispatch_sync Calling queue: com.apple.UIKit._UIReusePool.reuseSetAccess Callback function: 0x19e3a6488 UIKitCore!__26-[_UIReusePool addObject:]_block_invoke Backtrace: 0x19e3a6460 UIKitCore!-[_UIReusePool addObject:] 0x19e3a5db8 UIKitCore!-[UIGraphicsRenderer _enqueueContextForReuse:] 0x19e3a57fc UIKitCore!+[UIGraphicsRenderer _destroyCGContext:withRenderer:] [...] ``` ## Ghidra **Ghidra** vItlhutlh **ObjectiveC** **`dispatch_block_t`** **ghItlh** **`swift_dispatch_block`** **ghItlh**. **cha'logh** **ghItlh** **'oH** **ghItlh** **'oH** **ghItlh**:
**'oH** **ghItlh** **'oH** **'e'** **'oH** **'oH** **'e'** **'oH** **'oH** **'e'**: {% hint style="success" %} **"block"** **ghItlh** **'oH** **ghItlh** **'oH** **'oH** **'e'** **'oH** **'oH** **'e'** **'oH** **'oH** **'e'**. {% endhint %}
**'oH** **ghItlh** **'oH** **'oH** -> **Retype Variable** **'ej** **'oH** **'oH** **`swift_dispatch_block`** **ghItlh**:
**Ghidra** **'oH** **ghItlh** **'oH** **'oH**:
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