mirror of
https://github.com/superseriousbusiness/gotosocial
synced 2024-12-23 03:03:13 +00:00
a156188b3e
* update dependencies, bump Go version to 1.19 * bump test image Go version * update golangci-lint * update gotosocial-drone-build * sign * linting, go fmt * update swagger docs * update swagger docs * whitespace * update contributing.md * fuckin whoopsie doopsie * linterino, linteroni * fix followrequest test not starting processor * fix other api/client tests not starting processor * fix remaining tests where processor not started * bump go-runners version * don't check last-webfingered-at, processor may have updated this * update swagger command * update bun to latest version * fix embed to work the same as before with new bun Signed-off-by: kim <grufwub@gmail.com> Co-authored-by: tsmethurst <tobi.smethurst@protonmail.com>
85 lines
2 KiB
Go
85 lines
2 KiB
Go
//+build !noasm,!appengine,gc
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// Copyright (c) 2020 MinIO Inc. All rights reserved.
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// Use of this source code is governed by a license that can be
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// found in the LICENSE file.
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package md5simd
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// Helper struct for sorting blocks based on length
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type lane struct {
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len uint
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pos uint
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}
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type digest struct {
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s [4]uint32
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}
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// Helper struct for generating number of rounds in combination with mask for valid lanes
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type maskRounds struct {
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mask uint64
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rounds uint64
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}
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func generateMaskAndRounds8(input [8][]byte, mr *[8]maskRounds) (rounds int) {
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// Sort on blocks length small to large
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var sorted [8]lane
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for c, inpt := range input[:] {
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sorted[c] = lane{uint(len(inpt)), uint(c)}
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for i := c - 1; i >= 0; i-- {
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// swap so largest is at the end...
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if sorted[i].len > sorted[i+1].len {
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sorted[i], sorted[i+1] = sorted[i+1], sorted[i]
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continue
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}
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break
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}
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}
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// Create mask array including 'rounds' (of processing blocks of 64 bytes) between masks
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m, round := uint64(0xff), uint64(0)
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for _, s := range sorted[:] {
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if s.len > 0 {
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if uint64(s.len)>>6 > round {
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mr[rounds] = maskRounds{m, (uint64(s.len) >> 6) - round}
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rounds++
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}
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round = uint64(s.len) >> 6
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}
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m = m & ^(1 << uint(s.pos))
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}
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return
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}
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func generateMaskAndRounds16(input [16][]byte, mr *[16]maskRounds) (rounds int) {
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// Sort on blocks length small to large
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var sorted [16]lane
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for c, inpt := range input[:] {
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sorted[c] = lane{uint(len(inpt)), uint(c)}
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for i := c - 1; i >= 0; i-- {
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// swap so largest is at the end...
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if sorted[i].len > sorted[i+1].len {
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sorted[i], sorted[i+1] = sorted[i+1], sorted[i]
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continue
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}
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break
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}
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}
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// Create mask array including 'rounds' (of processing blocks of 64 bytes) between masks
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m, round := uint64(0xffff), uint64(0)
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for _, s := range sorted[:] {
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if s.len > 0 {
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if uint64(s.len)>>6 > round {
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mr[rounds] = maskRounds{m, (uint64(s.len) >> 6) - round}
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rounds++
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}
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round = uint64(s.len) >> 6
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}
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m = m & ^(1 << uint(s.pos))
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}
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return
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}
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