mirror of
https://github.com/superseriousbusiness/gotosocial
synced 2024-12-24 03:33:11 +00:00
2038 lines
66 KiB
Go
2038 lines
66 KiB
Go
/*
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*
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* Copyright 2014 gRPC authors.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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package grpc
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import (
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"context"
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"errors"
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"fmt"
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"math"
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"net/url"
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"strings"
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"sync"
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"sync/atomic"
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"time"
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"google.golang.org/grpc/balancer"
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"google.golang.org/grpc/balancer/base"
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"google.golang.org/grpc/codes"
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"google.golang.org/grpc/connectivity"
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"google.golang.org/grpc/credentials"
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"google.golang.org/grpc/internal"
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"google.golang.org/grpc/internal/backoff"
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"google.golang.org/grpc/internal/channelz"
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"google.golang.org/grpc/internal/grpcsync"
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"google.golang.org/grpc/internal/idle"
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"google.golang.org/grpc/internal/pretty"
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iresolver "google.golang.org/grpc/internal/resolver"
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"google.golang.org/grpc/internal/transport"
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"google.golang.org/grpc/keepalive"
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"google.golang.org/grpc/resolver"
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"google.golang.org/grpc/serviceconfig"
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"google.golang.org/grpc/status"
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_ "google.golang.org/grpc/balancer/roundrobin" // To register roundrobin.
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_ "google.golang.org/grpc/internal/resolver/dns" // To register dns resolver.
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_ "google.golang.org/grpc/internal/resolver/passthrough" // To register passthrough resolver.
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_ "google.golang.org/grpc/internal/resolver/unix" // To register unix resolver.
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)
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const (
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// minimum time to give a connection to complete
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minConnectTimeout = 20 * time.Second
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)
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var (
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// ErrClientConnClosing indicates that the operation is illegal because
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// the ClientConn is closing.
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//
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// Deprecated: this error should not be relied upon by users; use the status
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// code of Canceled instead.
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ErrClientConnClosing = status.Error(codes.Canceled, "grpc: the client connection is closing")
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// errConnDrain indicates that the connection starts to be drained and does not accept any new RPCs.
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errConnDrain = errors.New("grpc: the connection is drained")
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// errConnClosing indicates that the connection is closing.
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errConnClosing = errors.New("grpc: the connection is closing")
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// errConnIdling indicates the the connection is being closed as the channel
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// is moving to an idle mode due to inactivity.
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errConnIdling = errors.New("grpc: the connection is closing due to channel idleness")
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// invalidDefaultServiceConfigErrPrefix is used to prefix the json parsing error for the default
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// service config.
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invalidDefaultServiceConfigErrPrefix = "grpc: the provided default service config is invalid"
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)
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// The following errors are returned from Dial and DialContext
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var (
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// errNoTransportSecurity indicates that there is no transport security
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// being set for ClientConn. Users should either set one or explicitly
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// call WithInsecure DialOption to disable security.
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errNoTransportSecurity = errors.New("grpc: no transport security set (use grpc.WithTransportCredentials(insecure.NewCredentials()) explicitly or set credentials)")
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// errTransportCredsAndBundle indicates that creds bundle is used together
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// with other individual Transport Credentials.
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errTransportCredsAndBundle = errors.New("grpc: credentials.Bundle may not be used with individual TransportCredentials")
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// errNoTransportCredsInBundle indicated that the configured creds bundle
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// returned a transport credentials which was nil.
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errNoTransportCredsInBundle = errors.New("grpc: credentials.Bundle must return non-nil transport credentials")
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// errTransportCredentialsMissing indicates that users want to transmit
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// security information (e.g., OAuth2 token) which requires secure
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// connection on an insecure connection.
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errTransportCredentialsMissing = errors.New("grpc: the credentials require transport level security (use grpc.WithTransportCredentials() to set)")
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)
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const (
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defaultClientMaxReceiveMessageSize = 1024 * 1024 * 4
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defaultClientMaxSendMessageSize = math.MaxInt32
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// http2IOBufSize specifies the buffer size for sending frames.
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defaultWriteBufSize = 32 * 1024
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defaultReadBufSize = 32 * 1024
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)
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// Dial creates a client connection to the given target.
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func Dial(target string, opts ...DialOption) (*ClientConn, error) {
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return DialContext(context.Background(), target, opts...)
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}
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type defaultConfigSelector struct {
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sc *ServiceConfig
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}
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func (dcs *defaultConfigSelector) SelectConfig(rpcInfo iresolver.RPCInfo) (*iresolver.RPCConfig, error) {
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return &iresolver.RPCConfig{
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Context: rpcInfo.Context,
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MethodConfig: getMethodConfig(dcs.sc, rpcInfo.Method),
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}, nil
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}
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// DialContext creates a client connection to the given target. By default, it's
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// a non-blocking dial (the function won't wait for connections to be
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// established, and connecting happens in the background). To make it a blocking
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// dial, use WithBlock() dial option.
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//
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// In the non-blocking case, the ctx does not act against the connection. It
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// only controls the setup steps.
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//
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// In the blocking case, ctx can be used to cancel or expire the pending
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// connection. Once this function returns, the cancellation and expiration of
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// ctx will be noop. Users should call ClientConn.Close to terminate all the
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// pending operations after this function returns.
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//
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// The target name syntax is defined in
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// https://github.com/grpc/grpc/blob/master/doc/naming.md.
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// e.g. to use dns resolver, a "dns:///" prefix should be applied to the target.
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func DialContext(ctx context.Context, target string, opts ...DialOption) (conn *ClientConn, err error) {
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cc := &ClientConn{
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target: target,
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conns: make(map[*addrConn]struct{}),
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dopts: defaultDialOptions(),
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czData: new(channelzData),
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}
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// We start the channel off in idle mode, but kick it out of idle at the end
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// of this method, instead of waiting for the first RPC. Other gRPC
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// implementations do wait for the first RPC to kick the channel out of
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// idle. But doing so would be a major behavior change for our users who are
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// used to seeing the channel active after Dial.
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//
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// Taking this approach of kicking it out of idle at the end of this method
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// allows us to share the code between channel creation and exiting idle
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// mode. This will also make it easy for us to switch to starting the
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// channel off in idle, if at all we ever get to do that.
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cc.idlenessState = ccIdlenessStateIdle
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cc.retryThrottler.Store((*retryThrottler)(nil))
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cc.safeConfigSelector.UpdateConfigSelector(&defaultConfigSelector{nil})
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cc.ctx, cc.cancel = context.WithCancel(context.Background())
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cc.exitIdleCond = sync.NewCond(&cc.mu)
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disableGlobalOpts := false
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for _, opt := range opts {
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if _, ok := opt.(*disableGlobalDialOptions); ok {
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disableGlobalOpts = true
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break
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}
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}
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if !disableGlobalOpts {
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for _, opt := range globalDialOptions {
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opt.apply(&cc.dopts)
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}
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}
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for _, opt := range opts {
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opt.apply(&cc.dopts)
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}
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chainUnaryClientInterceptors(cc)
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chainStreamClientInterceptors(cc)
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defer func() {
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if err != nil {
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cc.Close()
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}
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}()
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// Register ClientConn with channelz.
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cc.channelzRegistration(target)
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cc.csMgr = newConnectivityStateManager(cc.ctx, cc.channelzID)
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if err := cc.validateTransportCredentials(); err != nil {
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return nil, err
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}
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if cc.dopts.defaultServiceConfigRawJSON != nil {
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scpr := parseServiceConfig(*cc.dopts.defaultServiceConfigRawJSON)
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if scpr.Err != nil {
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return nil, fmt.Errorf("%s: %v", invalidDefaultServiceConfigErrPrefix, scpr.Err)
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}
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cc.dopts.defaultServiceConfig, _ = scpr.Config.(*ServiceConfig)
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}
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cc.mkp = cc.dopts.copts.KeepaliveParams
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if cc.dopts.copts.UserAgent != "" {
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cc.dopts.copts.UserAgent += " " + grpcUA
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} else {
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cc.dopts.copts.UserAgent = grpcUA
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}
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if cc.dopts.timeout > 0 {
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var cancel context.CancelFunc
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ctx, cancel = context.WithTimeout(ctx, cc.dopts.timeout)
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defer cancel()
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}
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defer func() {
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select {
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case <-ctx.Done():
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switch {
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case ctx.Err() == err:
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conn = nil
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case err == nil || !cc.dopts.returnLastError:
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conn, err = nil, ctx.Err()
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default:
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conn, err = nil, fmt.Errorf("%v: %v", ctx.Err(), err)
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}
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default:
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}
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}()
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if cc.dopts.bs == nil {
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cc.dopts.bs = backoff.DefaultExponential
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}
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// Determine the resolver to use.
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if err := cc.parseTargetAndFindResolver(); err != nil {
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return nil, err
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}
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if err = cc.determineAuthority(); err != nil {
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return nil, err
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}
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if cc.dopts.scChan != nil {
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// Blocking wait for the initial service config.
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select {
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case sc, ok := <-cc.dopts.scChan:
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if ok {
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cc.sc = &sc
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cc.safeConfigSelector.UpdateConfigSelector(&defaultConfigSelector{&sc})
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}
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case <-ctx.Done():
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return nil, ctx.Err()
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}
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}
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if cc.dopts.scChan != nil {
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go cc.scWatcher()
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}
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// This creates the name resolver, load balancer, blocking picker etc.
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if err := cc.exitIdleMode(); err != nil {
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return nil, err
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}
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// Configure idleness support with configured idle timeout or default idle
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// timeout duration. Idleness can be explicitly disabled by the user, by
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// setting the dial option to 0.
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cc.idlenessMgr = idle.NewManager(idle.ManagerOptions{Enforcer: (*idler)(cc), Timeout: cc.dopts.idleTimeout, Logger: logger})
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// Return early for non-blocking dials.
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if !cc.dopts.block {
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return cc, nil
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}
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// A blocking dial blocks until the clientConn is ready.
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for {
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s := cc.GetState()
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if s == connectivity.Idle {
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cc.Connect()
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}
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if s == connectivity.Ready {
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return cc, nil
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} else if cc.dopts.copts.FailOnNonTempDialError && s == connectivity.TransientFailure {
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if err = cc.connectionError(); err != nil {
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terr, ok := err.(interface {
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Temporary() bool
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})
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if ok && !terr.Temporary() {
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return nil, err
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}
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}
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}
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if !cc.WaitForStateChange(ctx, s) {
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// ctx got timeout or canceled.
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if err = cc.connectionError(); err != nil && cc.dopts.returnLastError {
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return nil, err
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}
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return nil, ctx.Err()
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}
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}
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}
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// addTraceEvent is a helper method to add a trace event on the channel. If the
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// channel is a nested one, the same event is also added on the parent channel.
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func (cc *ClientConn) addTraceEvent(msg string) {
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ted := &channelz.TraceEventDesc{
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Desc: fmt.Sprintf("Channel %s", msg),
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Severity: channelz.CtInfo,
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}
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if cc.dopts.channelzParentID != nil {
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ted.Parent = &channelz.TraceEventDesc{
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Desc: fmt.Sprintf("Nested channel(id:%d) %s", cc.channelzID.Int(), msg),
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Severity: channelz.CtInfo,
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}
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}
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channelz.AddTraceEvent(logger, cc.channelzID, 0, ted)
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}
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type idler ClientConn
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func (i *idler) EnterIdleMode() error {
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return (*ClientConn)(i).enterIdleMode()
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}
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func (i *idler) ExitIdleMode() error {
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return (*ClientConn)(i).exitIdleMode()
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}
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// exitIdleMode moves the channel out of idle mode by recreating the name
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// resolver and load balancer.
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func (cc *ClientConn) exitIdleMode() error {
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cc.mu.Lock()
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if cc.conns == nil {
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cc.mu.Unlock()
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return errConnClosing
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}
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if cc.idlenessState != ccIdlenessStateIdle {
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channelz.Infof(logger, cc.channelzID, "ClientConn asked to exit idle mode, current mode is %v", cc.idlenessState)
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cc.mu.Unlock()
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return nil
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}
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defer func() {
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// When Close() and exitIdleMode() race against each other, one of the
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// following two can happen:
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// - Close() wins the race and runs first. exitIdleMode() runs after, and
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// sees that the ClientConn is already closed and hence returns early.
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// - exitIdleMode() wins the race and runs first and recreates the balancer
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// and releases the lock before recreating the resolver. If Close() runs
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// in this window, it will wait for exitIdleMode to complete.
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//
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// We achieve this synchronization using the below condition variable.
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cc.mu.Lock()
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cc.idlenessState = ccIdlenessStateActive
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cc.exitIdleCond.Signal()
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cc.mu.Unlock()
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}()
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cc.idlenessState = ccIdlenessStateExitingIdle
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exitedIdle := false
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if cc.blockingpicker == nil {
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cc.blockingpicker = newPickerWrapper(cc.dopts.copts.StatsHandlers)
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} else {
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cc.blockingpicker.exitIdleMode()
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exitedIdle = true
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}
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var credsClone credentials.TransportCredentials
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if creds := cc.dopts.copts.TransportCredentials; creds != nil {
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credsClone = creds.Clone()
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}
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if cc.balancerWrapper == nil {
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cc.balancerWrapper = newCCBalancerWrapper(cc, balancer.BuildOptions{
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DialCreds: credsClone,
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CredsBundle: cc.dopts.copts.CredsBundle,
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Dialer: cc.dopts.copts.Dialer,
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Authority: cc.authority,
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CustomUserAgent: cc.dopts.copts.UserAgent,
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ChannelzParentID: cc.channelzID,
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Target: cc.parsedTarget,
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})
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} else {
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cc.balancerWrapper.exitIdleMode()
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}
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cc.firstResolveEvent = grpcsync.NewEvent()
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cc.mu.Unlock()
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// This needs to be called without cc.mu because this builds a new resolver
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// which might update state or report error inline which needs to be handled
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// by cc.updateResolverState() which also grabs cc.mu.
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if err := cc.initResolverWrapper(credsClone); err != nil {
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return err
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}
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if exitedIdle {
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cc.addTraceEvent("exiting idle mode")
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}
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return nil
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}
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// enterIdleMode puts the channel in idle mode, and as part of it shuts down the
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// name resolver, load balancer and any subchannels.
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func (cc *ClientConn) enterIdleMode() error {
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cc.mu.Lock()
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defer cc.mu.Unlock()
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if cc.conns == nil {
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return ErrClientConnClosing
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}
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if cc.idlenessState != ccIdlenessStateActive {
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channelz.Warningf(logger, cc.channelzID, "ClientConn asked to enter idle mode, current mode is %v", cc.idlenessState)
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return nil
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}
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// cc.conns == nil is a proxy for the ClientConn being closed. So, instead
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// of setting it to nil here, we recreate the map. This also means that we
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// don't have to do this when exiting idle mode.
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conns := cc.conns
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cc.conns = make(map[*addrConn]struct{})
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// TODO: Currently, we close the resolver wrapper upon entering idle mode
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// and create a new one upon exiting idle mode. This means that the
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// `cc.resolverWrapper` field would be overwritten everytime we exit idle
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// mode. While this means that we need to hold `cc.mu` when accessing
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// `cc.resolverWrapper`, it makes the code simpler in the wrapper. We should
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// try to do the same for the balancer and picker wrappers too.
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cc.resolverWrapper.close()
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cc.blockingpicker.enterIdleMode()
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cc.balancerWrapper.enterIdleMode()
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cc.csMgr.updateState(connectivity.Idle)
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cc.idlenessState = ccIdlenessStateIdle
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cc.addTraceEvent("entering idle mode")
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go func() {
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for ac := range conns {
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ac.tearDown(errConnIdling)
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}
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}()
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return nil
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}
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|
|
// validateTransportCredentials performs a series of checks on the configured
|
|
// transport credentials. It returns a non-nil error if any of these conditions
|
|
// are met:
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// - no transport creds and no creds bundle is configured
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|
// - both transport creds and creds bundle are configured
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|
// - creds bundle is configured, but it lacks a transport credentials
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// - insecure transport creds configured alongside call creds that require
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// transport level security
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//
|
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// If none of the above conditions are met, the configured credentials are
|
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// deemed valid and a nil error is returned.
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func (cc *ClientConn) validateTransportCredentials() error {
|
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if cc.dopts.copts.TransportCredentials == nil && cc.dopts.copts.CredsBundle == nil {
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return errNoTransportSecurity
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}
|
|
if cc.dopts.copts.TransportCredentials != nil && cc.dopts.copts.CredsBundle != nil {
|
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return errTransportCredsAndBundle
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}
|
|
if cc.dopts.copts.CredsBundle != nil && cc.dopts.copts.CredsBundle.TransportCredentials() == nil {
|
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return errNoTransportCredsInBundle
|
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}
|
|
transportCreds := cc.dopts.copts.TransportCredentials
|
|
if transportCreds == nil {
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transportCreds = cc.dopts.copts.CredsBundle.TransportCredentials()
|
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}
|
|
if transportCreds.Info().SecurityProtocol == "insecure" {
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for _, cd := range cc.dopts.copts.PerRPCCredentials {
|
|
if cd.RequireTransportSecurity() {
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return errTransportCredentialsMissing
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}
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}
|
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}
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return nil
|
|
}
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|
|
// channelzRegistration registers the newly created ClientConn with channelz and
|
|
// stores the returned identifier in `cc.channelzID` and `cc.csMgr.channelzID`.
|
|
// A channelz trace event is emitted for ClientConn creation. If the newly
|
|
// created ClientConn is a nested one, i.e a valid parent ClientConn ID is
|
|
// specified via a dial option, the trace event is also added to the parent.
|
|
//
|
|
// Doesn't grab cc.mu as this method is expected to be called only at Dial time.
|
|
func (cc *ClientConn) channelzRegistration(target string) {
|
|
cc.channelzID = channelz.RegisterChannel(&channelzChannel{cc}, cc.dopts.channelzParentID, target)
|
|
cc.addTraceEvent("created")
|
|
}
|
|
|
|
// chainUnaryClientInterceptors chains all unary client interceptors into one.
|
|
func chainUnaryClientInterceptors(cc *ClientConn) {
|
|
interceptors := cc.dopts.chainUnaryInts
|
|
// Prepend dopts.unaryInt to the chaining interceptors if it exists, since unaryInt will
|
|
// be executed before any other chained interceptors.
|
|
if cc.dopts.unaryInt != nil {
|
|
interceptors = append([]UnaryClientInterceptor{cc.dopts.unaryInt}, interceptors...)
|
|
}
|
|
var chainedInt UnaryClientInterceptor
|
|
if len(interceptors) == 0 {
|
|
chainedInt = nil
|
|
} else if len(interceptors) == 1 {
|
|
chainedInt = interceptors[0]
|
|
} else {
|
|
chainedInt = func(ctx context.Context, method string, req, reply any, cc *ClientConn, invoker UnaryInvoker, opts ...CallOption) error {
|
|
return interceptors[0](ctx, method, req, reply, cc, getChainUnaryInvoker(interceptors, 0, invoker), opts...)
|
|
}
|
|
}
|
|
cc.dopts.unaryInt = chainedInt
|
|
}
|
|
|
|
// getChainUnaryInvoker recursively generate the chained unary invoker.
|
|
func getChainUnaryInvoker(interceptors []UnaryClientInterceptor, curr int, finalInvoker UnaryInvoker) UnaryInvoker {
|
|
if curr == len(interceptors)-1 {
|
|
return finalInvoker
|
|
}
|
|
return func(ctx context.Context, method string, req, reply any, cc *ClientConn, opts ...CallOption) error {
|
|
return interceptors[curr+1](ctx, method, req, reply, cc, getChainUnaryInvoker(interceptors, curr+1, finalInvoker), opts...)
|
|
}
|
|
}
|
|
|
|
// chainStreamClientInterceptors chains all stream client interceptors into one.
|
|
func chainStreamClientInterceptors(cc *ClientConn) {
|
|
interceptors := cc.dopts.chainStreamInts
|
|
// Prepend dopts.streamInt to the chaining interceptors if it exists, since streamInt will
|
|
// be executed before any other chained interceptors.
|
|
if cc.dopts.streamInt != nil {
|
|
interceptors = append([]StreamClientInterceptor{cc.dopts.streamInt}, interceptors...)
|
|
}
|
|
var chainedInt StreamClientInterceptor
|
|
if len(interceptors) == 0 {
|
|
chainedInt = nil
|
|
} else if len(interceptors) == 1 {
|
|
chainedInt = interceptors[0]
|
|
} else {
|
|
chainedInt = func(ctx context.Context, desc *StreamDesc, cc *ClientConn, method string, streamer Streamer, opts ...CallOption) (ClientStream, error) {
|
|
return interceptors[0](ctx, desc, cc, method, getChainStreamer(interceptors, 0, streamer), opts...)
|
|
}
|
|
}
|
|
cc.dopts.streamInt = chainedInt
|
|
}
|
|
|
|
// getChainStreamer recursively generate the chained client stream constructor.
|
|
func getChainStreamer(interceptors []StreamClientInterceptor, curr int, finalStreamer Streamer) Streamer {
|
|
if curr == len(interceptors)-1 {
|
|
return finalStreamer
|
|
}
|
|
return func(ctx context.Context, desc *StreamDesc, cc *ClientConn, method string, opts ...CallOption) (ClientStream, error) {
|
|
return interceptors[curr+1](ctx, desc, cc, method, getChainStreamer(interceptors, curr+1, finalStreamer), opts...)
|
|
}
|
|
}
|
|
|
|
// newConnectivityStateManager creates an connectivityStateManager with
|
|
// the specified id.
|
|
func newConnectivityStateManager(ctx context.Context, id *channelz.Identifier) *connectivityStateManager {
|
|
return &connectivityStateManager{
|
|
channelzID: id,
|
|
pubSub: grpcsync.NewPubSub(ctx),
|
|
}
|
|
}
|
|
|
|
// connectivityStateManager keeps the connectivity.State of ClientConn.
|
|
// This struct will eventually be exported so the balancers can access it.
|
|
//
|
|
// TODO: If possible, get rid of the `connectivityStateManager` type, and
|
|
// provide this functionality using the `PubSub`, to avoid keeping track of
|
|
// the connectivity state at two places.
|
|
type connectivityStateManager struct {
|
|
mu sync.Mutex
|
|
state connectivity.State
|
|
notifyChan chan struct{}
|
|
channelzID *channelz.Identifier
|
|
pubSub *grpcsync.PubSub
|
|
}
|
|
|
|
// updateState updates the connectivity.State of ClientConn.
|
|
// If there's a change it notifies goroutines waiting on state change to
|
|
// happen.
|
|
func (csm *connectivityStateManager) updateState(state connectivity.State) {
|
|
csm.mu.Lock()
|
|
defer csm.mu.Unlock()
|
|
if csm.state == connectivity.Shutdown {
|
|
return
|
|
}
|
|
if csm.state == state {
|
|
return
|
|
}
|
|
csm.state = state
|
|
csm.pubSub.Publish(state)
|
|
|
|
channelz.Infof(logger, csm.channelzID, "Channel Connectivity change to %v", state)
|
|
if csm.notifyChan != nil {
|
|
// There are other goroutines waiting on this channel.
|
|
close(csm.notifyChan)
|
|
csm.notifyChan = nil
|
|
}
|
|
}
|
|
|
|
func (csm *connectivityStateManager) getState() connectivity.State {
|
|
csm.mu.Lock()
|
|
defer csm.mu.Unlock()
|
|
return csm.state
|
|
}
|
|
|
|
func (csm *connectivityStateManager) getNotifyChan() <-chan struct{} {
|
|
csm.mu.Lock()
|
|
defer csm.mu.Unlock()
|
|
if csm.notifyChan == nil {
|
|
csm.notifyChan = make(chan struct{})
|
|
}
|
|
return csm.notifyChan
|
|
}
|
|
|
|
// ClientConnInterface defines the functions clients need to perform unary and
|
|
// streaming RPCs. It is implemented by *ClientConn, and is only intended to
|
|
// be referenced by generated code.
|
|
type ClientConnInterface interface {
|
|
// Invoke performs a unary RPC and returns after the response is received
|
|
// into reply.
|
|
Invoke(ctx context.Context, method string, args any, reply any, opts ...CallOption) error
|
|
// NewStream begins a streaming RPC.
|
|
NewStream(ctx context.Context, desc *StreamDesc, method string, opts ...CallOption) (ClientStream, error)
|
|
}
|
|
|
|
// Assert *ClientConn implements ClientConnInterface.
|
|
var _ ClientConnInterface = (*ClientConn)(nil)
|
|
|
|
// ClientConn represents a virtual connection to a conceptual endpoint, to
|
|
// perform RPCs.
|
|
//
|
|
// A ClientConn is free to have zero or more actual connections to the endpoint
|
|
// based on configuration, load, etc. It is also free to determine which actual
|
|
// endpoints to use and may change it every RPC, permitting client-side load
|
|
// balancing.
|
|
//
|
|
// A ClientConn encapsulates a range of functionality including name
|
|
// resolution, TCP connection establishment (with retries and backoff) and TLS
|
|
// handshakes. It also handles errors on established connections by
|
|
// re-resolving the name and reconnecting.
|
|
type ClientConn struct {
|
|
ctx context.Context // Initialized using the background context at dial time.
|
|
cancel context.CancelFunc // Cancelled on close.
|
|
|
|
// The following are initialized at dial time, and are read-only after that.
|
|
target string // User's dial target.
|
|
parsedTarget resolver.Target // See parseTargetAndFindResolver().
|
|
authority string // See determineAuthority().
|
|
dopts dialOptions // Default and user specified dial options.
|
|
channelzID *channelz.Identifier // Channelz identifier for the channel.
|
|
resolverBuilder resolver.Builder // See parseTargetAndFindResolver().
|
|
balancerWrapper *ccBalancerWrapper // Uses gracefulswitch.balancer underneath.
|
|
idlenessMgr idle.Manager
|
|
|
|
// The following provide their own synchronization, and therefore don't
|
|
// require cc.mu to be held to access them.
|
|
csMgr *connectivityStateManager
|
|
blockingpicker *pickerWrapper
|
|
safeConfigSelector iresolver.SafeConfigSelector
|
|
czData *channelzData
|
|
retryThrottler atomic.Value // Updated from service config.
|
|
|
|
// firstResolveEvent is used to track whether the name resolver sent us at
|
|
// least one update. RPCs block on this event.
|
|
firstResolveEvent *grpcsync.Event
|
|
|
|
// mu protects the following fields.
|
|
// TODO: split mu so the same mutex isn't used for everything.
|
|
mu sync.RWMutex
|
|
resolverWrapper *ccResolverWrapper // Initialized in Dial; cleared in Close.
|
|
sc *ServiceConfig // Latest service config received from the resolver.
|
|
conns map[*addrConn]struct{} // Set to nil on close.
|
|
mkp keepalive.ClientParameters // May be updated upon receipt of a GoAway.
|
|
idlenessState ccIdlenessState // Tracks idleness state of the channel.
|
|
exitIdleCond *sync.Cond // Signalled when channel exits idle.
|
|
|
|
lceMu sync.Mutex // protects lastConnectionError
|
|
lastConnectionError error
|
|
}
|
|
|
|
// ccIdlenessState tracks the idleness state of the channel.
|
|
//
|
|
// Channels start off in `active` and move to `idle` after a period of
|
|
// inactivity. When moving back to `active` upon an incoming RPC, they
|
|
// transition through `exiting_idle`. This state is useful for synchronization
|
|
// with Close().
|
|
//
|
|
// This state tracking is mostly for self-protection. The idlenessManager is
|
|
// expected to keep track of the state as well, and is expected not to call into
|
|
// the ClientConn unnecessarily.
|
|
type ccIdlenessState int8
|
|
|
|
const (
|
|
ccIdlenessStateActive ccIdlenessState = iota
|
|
ccIdlenessStateIdle
|
|
ccIdlenessStateExitingIdle
|
|
)
|
|
|
|
func (s ccIdlenessState) String() string {
|
|
switch s {
|
|
case ccIdlenessStateActive:
|
|
return "active"
|
|
case ccIdlenessStateIdle:
|
|
return "idle"
|
|
case ccIdlenessStateExitingIdle:
|
|
return "exitingIdle"
|
|
default:
|
|
return "unknown"
|
|
}
|
|
}
|
|
|
|
// WaitForStateChange waits until the connectivity.State of ClientConn changes from sourceState or
|
|
// ctx expires. A true value is returned in former case and false in latter.
|
|
//
|
|
// # Experimental
|
|
//
|
|
// Notice: This API is EXPERIMENTAL and may be changed or removed in a
|
|
// later release.
|
|
func (cc *ClientConn) WaitForStateChange(ctx context.Context, sourceState connectivity.State) bool {
|
|
ch := cc.csMgr.getNotifyChan()
|
|
if cc.csMgr.getState() != sourceState {
|
|
return true
|
|
}
|
|
select {
|
|
case <-ctx.Done():
|
|
return false
|
|
case <-ch:
|
|
return true
|
|
}
|
|
}
|
|
|
|
// GetState returns the connectivity.State of ClientConn.
|
|
//
|
|
// # Experimental
|
|
//
|
|
// Notice: This API is EXPERIMENTAL and may be changed or removed in a later
|
|
// release.
|
|
func (cc *ClientConn) GetState() connectivity.State {
|
|
return cc.csMgr.getState()
|
|
}
|
|
|
|
// Connect causes all subchannels in the ClientConn to attempt to connect if
|
|
// the channel is idle. Does not wait for the connection attempts to begin
|
|
// before returning.
|
|
//
|
|
// # Experimental
|
|
//
|
|
// Notice: This API is EXPERIMENTAL and may be changed or removed in a later
|
|
// release.
|
|
func (cc *ClientConn) Connect() {
|
|
cc.exitIdleMode()
|
|
// If the ClientConn was not in idle mode, we need to call ExitIdle on the
|
|
// LB policy so that connections can be created.
|
|
cc.balancerWrapper.exitIdleMode()
|
|
}
|
|
|
|
func (cc *ClientConn) scWatcher() {
|
|
for {
|
|
select {
|
|
case sc, ok := <-cc.dopts.scChan:
|
|
if !ok {
|
|
return
|
|
}
|
|
cc.mu.Lock()
|
|
// TODO: load balance policy runtime change is ignored.
|
|
// We may revisit this decision in the future.
|
|
cc.sc = &sc
|
|
cc.safeConfigSelector.UpdateConfigSelector(&defaultConfigSelector{&sc})
|
|
cc.mu.Unlock()
|
|
case <-cc.ctx.Done():
|
|
return
|
|
}
|
|
}
|
|
}
|
|
|
|
// waitForResolvedAddrs blocks until the resolver has provided addresses or the
|
|
// context expires. Returns nil unless the context expires first; otherwise
|
|
// returns a status error based on the context.
|
|
func (cc *ClientConn) waitForResolvedAddrs(ctx context.Context) error {
|
|
// This is on the RPC path, so we use a fast path to avoid the
|
|
// more-expensive "select" below after the resolver has returned once.
|
|
if cc.firstResolveEvent.HasFired() {
|
|
return nil
|
|
}
|
|
select {
|
|
case <-cc.firstResolveEvent.Done():
|
|
return nil
|
|
case <-ctx.Done():
|
|
return status.FromContextError(ctx.Err()).Err()
|
|
case <-cc.ctx.Done():
|
|
return ErrClientConnClosing
|
|
}
|
|
}
|
|
|
|
var emptyServiceConfig *ServiceConfig
|
|
|
|
func init() {
|
|
cfg := parseServiceConfig("{}")
|
|
if cfg.Err != nil {
|
|
panic(fmt.Sprintf("impossible error parsing empty service config: %v", cfg.Err))
|
|
}
|
|
emptyServiceConfig = cfg.Config.(*ServiceConfig)
|
|
|
|
internal.SubscribeToConnectivityStateChanges = func(cc *ClientConn, s grpcsync.Subscriber) func() {
|
|
return cc.csMgr.pubSub.Subscribe(s)
|
|
}
|
|
internal.EnterIdleModeForTesting = func(cc *ClientConn) error {
|
|
return cc.enterIdleMode()
|
|
}
|
|
internal.ExitIdleModeForTesting = func(cc *ClientConn) error {
|
|
return cc.exitIdleMode()
|
|
}
|
|
}
|
|
|
|
func (cc *ClientConn) maybeApplyDefaultServiceConfig(addrs []resolver.Address) {
|
|
if cc.sc != nil {
|
|
cc.applyServiceConfigAndBalancer(cc.sc, nil, addrs)
|
|
return
|
|
}
|
|
if cc.dopts.defaultServiceConfig != nil {
|
|
cc.applyServiceConfigAndBalancer(cc.dopts.defaultServiceConfig, &defaultConfigSelector{cc.dopts.defaultServiceConfig}, addrs)
|
|
} else {
|
|
cc.applyServiceConfigAndBalancer(emptyServiceConfig, &defaultConfigSelector{emptyServiceConfig}, addrs)
|
|
}
|
|
}
|
|
|
|
func (cc *ClientConn) updateResolverState(s resolver.State, err error) error {
|
|
defer cc.firstResolveEvent.Fire()
|
|
cc.mu.Lock()
|
|
// Check if the ClientConn is already closed. Some fields (e.g.
|
|
// balancerWrapper) are set to nil when closing the ClientConn, and could
|
|
// cause nil pointer panic if we don't have this check.
|
|
if cc.conns == nil {
|
|
cc.mu.Unlock()
|
|
return nil
|
|
}
|
|
|
|
if err != nil {
|
|
// May need to apply the initial service config in case the resolver
|
|
// doesn't support service configs, or doesn't provide a service config
|
|
// with the new addresses.
|
|
cc.maybeApplyDefaultServiceConfig(nil)
|
|
|
|
cc.balancerWrapper.resolverError(err)
|
|
|
|
// No addresses are valid with err set; return early.
|
|
cc.mu.Unlock()
|
|
return balancer.ErrBadResolverState
|
|
}
|
|
|
|
var ret error
|
|
if cc.dopts.disableServiceConfig {
|
|
channelz.Infof(logger, cc.channelzID, "ignoring service config from resolver (%v) and applying the default because service config is disabled", s.ServiceConfig)
|
|
cc.maybeApplyDefaultServiceConfig(s.Addresses)
|
|
} else if s.ServiceConfig == nil {
|
|
cc.maybeApplyDefaultServiceConfig(s.Addresses)
|
|
// TODO: do we need to apply a failing LB policy if there is no
|
|
// default, per the error handling design?
|
|
} else {
|
|
if sc, ok := s.ServiceConfig.Config.(*ServiceConfig); s.ServiceConfig.Err == nil && ok {
|
|
configSelector := iresolver.GetConfigSelector(s)
|
|
if configSelector != nil {
|
|
if len(s.ServiceConfig.Config.(*ServiceConfig).Methods) != 0 {
|
|
channelz.Infof(logger, cc.channelzID, "method configs in service config will be ignored due to presence of config selector")
|
|
}
|
|
} else {
|
|
configSelector = &defaultConfigSelector{sc}
|
|
}
|
|
cc.applyServiceConfigAndBalancer(sc, configSelector, s.Addresses)
|
|
} else {
|
|
ret = balancer.ErrBadResolverState
|
|
if cc.sc == nil {
|
|
// Apply the failing LB only if we haven't received valid service config
|
|
// from the name resolver in the past.
|
|
cc.applyFailingLB(s.ServiceConfig)
|
|
cc.mu.Unlock()
|
|
return ret
|
|
}
|
|
}
|
|
}
|
|
|
|
var balCfg serviceconfig.LoadBalancingConfig
|
|
if cc.sc != nil && cc.sc.lbConfig != nil {
|
|
balCfg = cc.sc.lbConfig.cfg
|
|
}
|
|
bw := cc.balancerWrapper
|
|
cc.mu.Unlock()
|
|
|
|
uccsErr := bw.updateClientConnState(&balancer.ClientConnState{ResolverState: s, BalancerConfig: balCfg})
|
|
if ret == nil {
|
|
ret = uccsErr // prefer ErrBadResolver state since any other error is
|
|
// currently meaningless to the caller.
|
|
}
|
|
return ret
|
|
}
|
|
|
|
// applyFailingLB is akin to configuring an LB policy on the channel which
|
|
// always fails RPCs. Here, an actual LB policy is not configured, but an always
|
|
// erroring picker is configured, which returns errors with information about
|
|
// what was invalid in the received service config. A config selector with no
|
|
// service config is configured, and the connectivity state of the channel is
|
|
// set to TransientFailure.
|
|
//
|
|
// Caller must hold cc.mu.
|
|
func (cc *ClientConn) applyFailingLB(sc *serviceconfig.ParseResult) {
|
|
var err error
|
|
if sc.Err != nil {
|
|
err = status.Errorf(codes.Unavailable, "error parsing service config: %v", sc.Err)
|
|
} else {
|
|
err = status.Errorf(codes.Unavailable, "illegal service config type: %T", sc.Config)
|
|
}
|
|
cc.safeConfigSelector.UpdateConfigSelector(&defaultConfigSelector{nil})
|
|
cc.blockingpicker.updatePicker(base.NewErrPicker(err))
|
|
cc.csMgr.updateState(connectivity.TransientFailure)
|
|
}
|
|
|
|
func (cc *ClientConn) handleSubConnStateChange(sc balancer.SubConn, s connectivity.State, err error) {
|
|
cc.balancerWrapper.updateSubConnState(sc, s, err)
|
|
}
|
|
|
|
// Makes a copy of the input addresses slice and clears out the balancer
|
|
// attributes field. Addresses are passed during subconn creation and address
|
|
// update operations. In both cases, we will clear the balancer attributes by
|
|
// calling this function, and therefore we will be able to use the Equal method
|
|
// provided by the resolver.Address type for comparison.
|
|
func copyAddressesWithoutBalancerAttributes(in []resolver.Address) []resolver.Address {
|
|
out := make([]resolver.Address, len(in))
|
|
for i := range in {
|
|
out[i] = in[i]
|
|
out[i].BalancerAttributes = nil
|
|
}
|
|
return out
|
|
}
|
|
|
|
// newAddrConn creates an addrConn for addrs and adds it to cc.conns.
|
|
//
|
|
// Caller needs to make sure len(addrs) > 0.
|
|
func (cc *ClientConn) newAddrConn(addrs []resolver.Address, opts balancer.NewSubConnOptions) (*addrConn, error) {
|
|
ac := &addrConn{
|
|
state: connectivity.Idle,
|
|
cc: cc,
|
|
addrs: copyAddressesWithoutBalancerAttributes(addrs),
|
|
scopts: opts,
|
|
dopts: cc.dopts,
|
|
czData: new(channelzData),
|
|
resetBackoff: make(chan struct{}),
|
|
stateChan: make(chan struct{}),
|
|
}
|
|
ac.ctx, ac.cancel = context.WithCancel(cc.ctx)
|
|
// Track ac in cc. This needs to be done before any getTransport(...) is called.
|
|
cc.mu.Lock()
|
|
defer cc.mu.Unlock()
|
|
if cc.conns == nil {
|
|
return nil, ErrClientConnClosing
|
|
}
|
|
|
|
var err error
|
|
ac.channelzID, err = channelz.RegisterSubChannel(ac, cc.channelzID, "")
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
channelz.AddTraceEvent(logger, ac.channelzID, 0, &channelz.TraceEventDesc{
|
|
Desc: "Subchannel created",
|
|
Severity: channelz.CtInfo,
|
|
Parent: &channelz.TraceEventDesc{
|
|
Desc: fmt.Sprintf("Subchannel(id:%d) created", ac.channelzID.Int()),
|
|
Severity: channelz.CtInfo,
|
|
},
|
|
})
|
|
|
|
cc.conns[ac] = struct{}{}
|
|
return ac, nil
|
|
}
|
|
|
|
// removeAddrConn removes the addrConn in the subConn from clientConn.
|
|
// It also tears down the ac with the given error.
|
|
func (cc *ClientConn) removeAddrConn(ac *addrConn, err error) {
|
|
cc.mu.Lock()
|
|
if cc.conns == nil {
|
|
cc.mu.Unlock()
|
|
return
|
|
}
|
|
delete(cc.conns, ac)
|
|
cc.mu.Unlock()
|
|
ac.tearDown(err)
|
|
}
|
|
|
|
func (cc *ClientConn) channelzMetric() *channelz.ChannelInternalMetric {
|
|
return &channelz.ChannelInternalMetric{
|
|
State: cc.GetState(),
|
|
Target: cc.target,
|
|
CallsStarted: atomic.LoadInt64(&cc.czData.callsStarted),
|
|
CallsSucceeded: atomic.LoadInt64(&cc.czData.callsSucceeded),
|
|
CallsFailed: atomic.LoadInt64(&cc.czData.callsFailed),
|
|
LastCallStartedTimestamp: time.Unix(0, atomic.LoadInt64(&cc.czData.lastCallStartedTime)),
|
|
}
|
|
}
|
|
|
|
// Target returns the target string of the ClientConn.
|
|
//
|
|
// # Experimental
|
|
//
|
|
// Notice: This API is EXPERIMENTAL and may be changed or removed in a
|
|
// later release.
|
|
func (cc *ClientConn) Target() string {
|
|
return cc.target
|
|
}
|
|
|
|
func (cc *ClientConn) incrCallsStarted() {
|
|
atomic.AddInt64(&cc.czData.callsStarted, 1)
|
|
atomic.StoreInt64(&cc.czData.lastCallStartedTime, time.Now().UnixNano())
|
|
}
|
|
|
|
func (cc *ClientConn) incrCallsSucceeded() {
|
|
atomic.AddInt64(&cc.czData.callsSucceeded, 1)
|
|
}
|
|
|
|
func (cc *ClientConn) incrCallsFailed() {
|
|
atomic.AddInt64(&cc.czData.callsFailed, 1)
|
|
}
|
|
|
|
// connect starts creating a transport.
|
|
// It does nothing if the ac is not IDLE.
|
|
// TODO(bar) Move this to the addrConn section.
|
|
func (ac *addrConn) connect() error {
|
|
ac.mu.Lock()
|
|
if ac.state == connectivity.Shutdown {
|
|
if logger.V(2) {
|
|
logger.Infof("connect called on shutdown addrConn; ignoring.")
|
|
}
|
|
ac.mu.Unlock()
|
|
return errConnClosing
|
|
}
|
|
if ac.state != connectivity.Idle {
|
|
if logger.V(2) {
|
|
logger.Infof("connect called on addrConn in non-idle state (%v); ignoring.", ac.state)
|
|
}
|
|
ac.mu.Unlock()
|
|
return nil
|
|
}
|
|
ac.mu.Unlock()
|
|
|
|
ac.resetTransport()
|
|
return nil
|
|
}
|
|
|
|
func equalAddresses(a, b []resolver.Address) bool {
|
|
if len(a) != len(b) {
|
|
return false
|
|
}
|
|
for i, v := range a {
|
|
if !v.Equal(b[i]) {
|
|
return false
|
|
}
|
|
}
|
|
return true
|
|
}
|
|
|
|
// updateAddrs updates ac.addrs with the new addresses list and handles active
|
|
// connections or connection attempts.
|
|
func (ac *addrConn) updateAddrs(addrs []resolver.Address) {
|
|
ac.mu.Lock()
|
|
channelz.Infof(logger, ac.channelzID, "addrConn: updateAddrs curAddr: %v, addrs: %v", pretty.ToJSON(ac.curAddr), pretty.ToJSON(addrs))
|
|
|
|
addrs = copyAddressesWithoutBalancerAttributes(addrs)
|
|
if equalAddresses(ac.addrs, addrs) {
|
|
ac.mu.Unlock()
|
|
return
|
|
}
|
|
|
|
ac.addrs = addrs
|
|
|
|
if ac.state == connectivity.Shutdown ||
|
|
ac.state == connectivity.TransientFailure ||
|
|
ac.state == connectivity.Idle {
|
|
// We were not connecting, so do nothing but update the addresses.
|
|
ac.mu.Unlock()
|
|
return
|
|
}
|
|
|
|
if ac.state == connectivity.Ready {
|
|
// Try to find the connected address.
|
|
for _, a := range addrs {
|
|
a.ServerName = ac.cc.getServerName(a)
|
|
if a.Equal(ac.curAddr) {
|
|
// We are connected to a valid address, so do nothing but
|
|
// update the addresses.
|
|
ac.mu.Unlock()
|
|
return
|
|
}
|
|
}
|
|
}
|
|
|
|
// We are either connected to the wrong address or currently connecting.
|
|
// Stop the current iteration and restart.
|
|
|
|
ac.cancel()
|
|
ac.ctx, ac.cancel = context.WithCancel(ac.cc.ctx)
|
|
|
|
// We have to defer here because GracefulClose => onClose, which requires
|
|
// locking ac.mu.
|
|
if ac.transport != nil {
|
|
defer ac.transport.GracefulClose()
|
|
ac.transport = nil
|
|
}
|
|
|
|
if len(addrs) == 0 {
|
|
ac.updateConnectivityState(connectivity.Idle, nil)
|
|
}
|
|
|
|
ac.mu.Unlock()
|
|
|
|
// Since we were connecting/connected, we should start a new connection
|
|
// attempt.
|
|
go ac.resetTransport()
|
|
}
|
|
|
|
// getServerName determines the serverName to be used in the connection
|
|
// handshake. The default value for the serverName is the authority on the
|
|
// ClientConn, which either comes from the user's dial target or through an
|
|
// authority override specified using the WithAuthority dial option. Name
|
|
// resolvers can specify a per-address override for the serverName through the
|
|
// resolver.Address.ServerName field which is used only if the WithAuthority
|
|
// dial option was not used. The rationale is that per-address authority
|
|
// overrides specified by the name resolver can represent a security risk, while
|
|
// an override specified by the user is more dependable since they probably know
|
|
// what they are doing.
|
|
func (cc *ClientConn) getServerName(addr resolver.Address) string {
|
|
if cc.dopts.authority != "" {
|
|
return cc.dopts.authority
|
|
}
|
|
if addr.ServerName != "" {
|
|
return addr.ServerName
|
|
}
|
|
return cc.authority
|
|
}
|
|
|
|
func getMethodConfig(sc *ServiceConfig, method string) MethodConfig {
|
|
if sc == nil {
|
|
return MethodConfig{}
|
|
}
|
|
if m, ok := sc.Methods[method]; ok {
|
|
return m
|
|
}
|
|
i := strings.LastIndex(method, "/")
|
|
if m, ok := sc.Methods[method[:i+1]]; ok {
|
|
return m
|
|
}
|
|
return sc.Methods[""]
|
|
}
|
|
|
|
// GetMethodConfig gets the method config of the input method.
|
|
// If there's an exact match for input method (i.e. /service/method), we return
|
|
// the corresponding MethodConfig.
|
|
// If there isn't an exact match for the input method, we look for the service's default
|
|
// config under the service (i.e /service/) and then for the default for all services (empty string).
|
|
//
|
|
// If there is a default MethodConfig for the service, we return it.
|
|
// Otherwise, we return an empty MethodConfig.
|
|
func (cc *ClientConn) GetMethodConfig(method string) MethodConfig {
|
|
// TODO: Avoid the locking here.
|
|
cc.mu.RLock()
|
|
defer cc.mu.RUnlock()
|
|
return getMethodConfig(cc.sc, method)
|
|
}
|
|
|
|
func (cc *ClientConn) healthCheckConfig() *healthCheckConfig {
|
|
cc.mu.RLock()
|
|
defer cc.mu.RUnlock()
|
|
if cc.sc == nil {
|
|
return nil
|
|
}
|
|
return cc.sc.healthCheckConfig
|
|
}
|
|
|
|
func (cc *ClientConn) getTransport(ctx context.Context, failfast bool, method string) (transport.ClientTransport, balancer.PickResult, error) {
|
|
return cc.blockingpicker.pick(ctx, failfast, balancer.PickInfo{
|
|
Ctx: ctx,
|
|
FullMethodName: method,
|
|
})
|
|
}
|
|
|
|
func (cc *ClientConn) applyServiceConfigAndBalancer(sc *ServiceConfig, configSelector iresolver.ConfigSelector, addrs []resolver.Address) {
|
|
if sc == nil {
|
|
// should never reach here.
|
|
return
|
|
}
|
|
cc.sc = sc
|
|
if configSelector != nil {
|
|
cc.safeConfigSelector.UpdateConfigSelector(configSelector)
|
|
}
|
|
|
|
if cc.sc.retryThrottling != nil {
|
|
newThrottler := &retryThrottler{
|
|
tokens: cc.sc.retryThrottling.MaxTokens,
|
|
max: cc.sc.retryThrottling.MaxTokens,
|
|
thresh: cc.sc.retryThrottling.MaxTokens / 2,
|
|
ratio: cc.sc.retryThrottling.TokenRatio,
|
|
}
|
|
cc.retryThrottler.Store(newThrottler)
|
|
} else {
|
|
cc.retryThrottler.Store((*retryThrottler)(nil))
|
|
}
|
|
|
|
var newBalancerName string
|
|
if cc.sc == nil || (cc.sc.lbConfig == nil && cc.sc.LB == nil) {
|
|
// No service config or no LB policy specified in config.
|
|
newBalancerName = PickFirstBalancerName
|
|
} else if cc.sc.lbConfig != nil {
|
|
newBalancerName = cc.sc.lbConfig.name
|
|
} else { // cc.sc.LB != nil
|
|
newBalancerName = *cc.sc.LB
|
|
}
|
|
cc.balancerWrapper.switchTo(newBalancerName)
|
|
}
|
|
|
|
func (cc *ClientConn) resolveNow(o resolver.ResolveNowOptions) {
|
|
cc.mu.RLock()
|
|
r := cc.resolverWrapper
|
|
cc.mu.RUnlock()
|
|
if r == nil {
|
|
return
|
|
}
|
|
go r.resolveNow(o)
|
|
}
|
|
|
|
// ResetConnectBackoff wakes up all subchannels in transient failure and causes
|
|
// them to attempt another connection immediately. It also resets the backoff
|
|
// times used for subsequent attempts regardless of the current state.
|
|
//
|
|
// In general, this function should not be used. Typical service or network
|
|
// outages result in a reasonable client reconnection strategy by default.
|
|
// However, if a previously unavailable network becomes available, this may be
|
|
// used to trigger an immediate reconnect.
|
|
//
|
|
// # Experimental
|
|
//
|
|
// Notice: This API is EXPERIMENTAL and may be changed or removed in a
|
|
// later release.
|
|
func (cc *ClientConn) ResetConnectBackoff() {
|
|
cc.mu.Lock()
|
|
conns := cc.conns
|
|
cc.mu.Unlock()
|
|
for ac := range conns {
|
|
ac.resetConnectBackoff()
|
|
}
|
|
}
|
|
|
|
// Close tears down the ClientConn and all underlying connections.
|
|
func (cc *ClientConn) Close() error {
|
|
defer func() {
|
|
cc.cancel()
|
|
<-cc.csMgr.pubSub.Done()
|
|
}()
|
|
|
|
cc.mu.Lock()
|
|
if cc.conns == nil {
|
|
cc.mu.Unlock()
|
|
return ErrClientConnClosing
|
|
}
|
|
|
|
for cc.idlenessState == ccIdlenessStateExitingIdle {
|
|
cc.exitIdleCond.Wait()
|
|
}
|
|
|
|
conns := cc.conns
|
|
cc.conns = nil
|
|
cc.csMgr.updateState(connectivity.Shutdown)
|
|
|
|
pWrapper := cc.blockingpicker
|
|
rWrapper := cc.resolverWrapper
|
|
bWrapper := cc.balancerWrapper
|
|
idlenessMgr := cc.idlenessMgr
|
|
cc.mu.Unlock()
|
|
|
|
// The order of closing matters here since the balancer wrapper assumes the
|
|
// picker is closed before it is closed.
|
|
if pWrapper != nil {
|
|
pWrapper.close()
|
|
}
|
|
if bWrapper != nil {
|
|
bWrapper.close()
|
|
}
|
|
if rWrapper != nil {
|
|
rWrapper.close()
|
|
}
|
|
if idlenessMgr != nil {
|
|
idlenessMgr.Close()
|
|
}
|
|
|
|
for ac := range conns {
|
|
ac.tearDown(ErrClientConnClosing)
|
|
}
|
|
cc.addTraceEvent("deleted")
|
|
// TraceEvent needs to be called before RemoveEntry, as TraceEvent may add
|
|
// trace reference to the entity being deleted, and thus prevent it from being
|
|
// deleted right away.
|
|
channelz.RemoveEntry(cc.channelzID)
|
|
|
|
return nil
|
|
}
|
|
|
|
// addrConn is a network connection to a given address.
|
|
type addrConn struct {
|
|
ctx context.Context
|
|
cancel context.CancelFunc
|
|
|
|
cc *ClientConn
|
|
dopts dialOptions
|
|
acbw balancer.SubConn
|
|
scopts balancer.NewSubConnOptions
|
|
|
|
// transport is set when there's a viable transport (note: ac state may not be READY as LB channel
|
|
// health checking may require server to report healthy to set ac to READY), and is reset
|
|
// to nil when the current transport should no longer be used to create a stream (e.g. after GoAway
|
|
// is received, transport is closed, ac has been torn down).
|
|
transport transport.ClientTransport // The current transport.
|
|
|
|
mu sync.Mutex
|
|
curAddr resolver.Address // The current address.
|
|
addrs []resolver.Address // All addresses that the resolver resolved to.
|
|
|
|
// Use updateConnectivityState for updating addrConn's connectivity state.
|
|
state connectivity.State
|
|
stateChan chan struct{} // closed and recreated on every state change.
|
|
|
|
backoffIdx int // Needs to be stateful for resetConnectBackoff.
|
|
resetBackoff chan struct{}
|
|
|
|
channelzID *channelz.Identifier
|
|
czData *channelzData
|
|
}
|
|
|
|
// Note: this requires a lock on ac.mu.
|
|
func (ac *addrConn) updateConnectivityState(s connectivity.State, lastErr error) {
|
|
if ac.state == s {
|
|
return
|
|
}
|
|
// When changing states, reset the state change channel.
|
|
close(ac.stateChan)
|
|
ac.stateChan = make(chan struct{})
|
|
ac.state = s
|
|
if lastErr == nil {
|
|
channelz.Infof(logger, ac.channelzID, "Subchannel Connectivity change to %v", s)
|
|
} else {
|
|
channelz.Infof(logger, ac.channelzID, "Subchannel Connectivity change to %v, last error: %s", s, lastErr)
|
|
}
|
|
ac.cc.handleSubConnStateChange(ac.acbw, s, lastErr)
|
|
}
|
|
|
|
// adjustParams updates parameters used to create transports upon
|
|
// receiving a GoAway.
|
|
func (ac *addrConn) adjustParams(r transport.GoAwayReason) {
|
|
switch r {
|
|
case transport.GoAwayTooManyPings:
|
|
v := 2 * ac.dopts.copts.KeepaliveParams.Time
|
|
ac.cc.mu.Lock()
|
|
if v > ac.cc.mkp.Time {
|
|
ac.cc.mkp.Time = v
|
|
}
|
|
ac.cc.mu.Unlock()
|
|
}
|
|
}
|
|
|
|
func (ac *addrConn) resetTransport() {
|
|
ac.mu.Lock()
|
|
acCtx := ac.ctx
|
|
if acCtx.Err() != nil {
|
|
ac.mu.Unlock()
|
|
return
|
|
}
|
|
|
|
addrs := ac.addrs
|
|
backoffFor := ac.dopts.bs.Backoff(ac.backoffIdx)
|
|
// This will be the duration that dial gets to finish.
|
|
dialDuration := minConnectTimeout
|
|
if ac.dopts.minConnectTimeout != nil {
|
|
dialDuration = ac.dopts.minConnectTimeout()
|
|
}
|
|
|
|
if dialDuration < backoffFor {
|
|
// Give dial more time as we keep failing to connect.
|
|
dialDuration = backoffFor
|
|
}
|
|
// We can potentially spend all the time trying the first address, and
|
|
// if the server accepts the connection and then hangs, the following
|
|
// addresses will never be tried.
|
|
//
|
|
// The spec doesn't mention what should be done for multiple addresses.
|
|
// https://github.com/grpc/grpc/blob/master/doc/connection-backoff.md#proposed-backoff-algorithm
|
|
connectDeadline := time.Now().Add(dialDuration)
|
|
|
|
ac.updateConnectivityState(connectivity.Connecting, nil)
|
|
ac.mu.Unlock()
|
|
|
|
if err := ac.tryAllAddrs(acCtx, addrs, connectDeadline); err != nil {
|
|
ac.cc.resolveNow(resolver.ResolveNowOptions{})
|
|
ac.mu.Lock()
|
|
if acCtx.Err() != nil {
|
|
// addrConn was torn down.
|
|
ac.mu.Unlock()
|
|
return
|
|
}
|
|
// After exhausting all addresses, the addrConn enters
|
|
// TRANSIENT_FAILURE.
|
|
ac.updateConnectivityState(connectivity.TransientFailure, err)
|
|
|
|
// Backoff.
|
|
b := ac.resetBackoff
|
|
ac.mu.Unlock()
|
|
|
|
timer := time.NewTimer(backoffFor)
|
|
select {
|
|
case <-timer.C:
|
|
ac.mu.Lock()
|
|
ac.backoffIdx++
|
|
ac.mu.Unlock()
|
|
case <-b:
|
|
timer.Stop()
|
|
case <-acCtx.Done():
|
|
timer.Stop()
|
|
return
|
|
}
|
|
|
|
ac.mu.Lock()
|
|
if acCtx.Err() == nil {
|
|
ac.updateConnectivityState(connectivity.Idle, err)
|
|
}
|
|
ac.mu.Unlock()
|
|
return
|
|
}
|
|
// Success; reset backoff.
|
|
ac.mu.Lock()
|
|
ac.backoffIdx = 0
|
|
ac.mu.Unlock()
|
|
}
|
|
|
|
// tryAllAddrs tries to creates a connection to the addresses, and stop when at
|
|
// the first successful one. It returns an error if no address was successfully
|
|
// connected, or updates ac appropriately with the new transport.
|
|
func (ac *addrConn) tryAllAddrs(ctx context.Context, addrs []resolver.Address, connectDeadline time.Time) error {
|
|
var firstConnErr error
|
|
for _, addr := range addrs {
|
|
if ctx.Err() != nil {
|
|
return errConnClosing
|
|
}
|
|
ac.mu.Lock()
|
|
|
|
ac.cc.mu.RLock()
|
|
ac.dopts.copts.KeepaliveParams = ac.cc.mkp
|
|
ac.cc.mu.RUnlock()
|
|
|
|
copts := ac.dopts.copts
|
|
if ac.scopts.CredsBundle != nil {
|
|
copts.CredsBundle = ac.scopts.CredsBundle
|
|
}
|
|
ac.mu.Unlock()
|
|
|
|
channelz.Infof(logger, ac.channelzID, "Subchannel picks a new address %q to connect", addr.Addr)
|
|
|
|
err := ac.createTransport(ctx, addr, copts, connectDeadline)
|
|
if err == nil {
|
|
return nil
|
|
}
|
|
if firstConnErr == nil {
|
|
firstConnErr = err
|
|
}
|
|
ac.cc.updateConnectionError(err)
|
|
}
|
|
|
|
// Couldn't connect to any address.
|
|
return firstConnErr
|
|
}
|
|
|
|
// createTransport creates a connection to addr. It returns an error if the
|
|
// address was not successfully connected, or updates ac appropriately with the
|
|
// new transport.
|
|
func (ac *addrConn) createTransport(ctx context.Context, addr resolver.Address, copts transport.ConnectOptions, connectDeadline time.Time) error {
|
|
addr.ServerName = ac.cc.getServerName(addr)
|
|
hctx, hcancel := context.WithCancel(ctx)
|
|
|
|
onClose := func(r transport.GoAwayReason) {
|
|
ac.mu.Lock()
|
|
defer ac.mu.Unlock()
|
|
// adjust params based on GoAwayReason
|
|
ac.adjustParams(r)
|
|
if ctx.Err() != nil {
|
|
// Already shut down or connection attempt canceled. tearDown() or
|
|
// updateAddrs() already cleared the transport and canceled hctx
|
|
// via ac.ctx, and we expected this connection to be closed, so do
|
|
// nothing here.
|
|
return
|
|
}
|
|
hcancel()
|
|
if ac.transport == nil {
|
|
// We're still connecting to this address, which could error. Do
|
|
// not update the connectivity state or resolve; these will happen
|
|
// at the end of the tryAllAddrs connection loop in the event of an
|
|
// error.
|
|
return
|
|
}
|
|
ac.transport = nil
|
|
// Refresh the name resolver on any connection loss.
|
|
ac.cc.resolveNow(resolver.ResolveNowOptions{})
|
|
// Always go idle and wait for the LB policy to initiate a new
|
|
// connection attempt.
|
|
ac.updateConnectivityState(connectivity.Idle, nil)
|
|
}
|
|
|
|
connectCtx, cancel := context.WithDeadline(ctx, connectDeadline)
|
|
defer cancel()
|
|
copts.ChannelzParentID = ac.channelzID
|
|
|
|
newTr, err := transport.NewClientTransport(connectCtx, ac.cc.ctx, addr, copts, onClose)
|
|
if err != nil {
|
|
if logger.V(2) {
|
|
logger.Infof("Creating new client transport to %q: %v", addr, err)
|
|
}
|
|
// newTr is either nil, or closed.
|
|
hcancel()
|
|
channelz.Warningf(logger, ac.channelzID, "grpc: addrConn.createTransport failed to connect to %s. Err: %v", addr, err)
|
|
return err
|
|
}
|
|
|
|
ac.mu.Lock()
|
|
defer ac.mu.Unlock()
|
|
if ctx.Err() != nil {
|
|
// This can happen if the subConn was removed while in `Connecting`
|
|
// state. tearDown() would have set the state to `Shutdown`, but
|
|
// would not have closed the transport since ac.transport would not
|
|
// have been set at that point.
|
|
//
|
|
// We run this in a goroutine because newTr.Close() calls onClose()
|
|
// inline, which requires locking ac.mu.
|
|
//
|
|
// The error we pass to Close() is immaterial since there are no open
|
|
// streams at this point, so no trailers with error details will be sent
|
|
// out. We just need to pass a non-nil error.
|
|
//
|
|
// This can also happen when updateAddrs is called during a connection
|
|
// attempt.
|
|
go newTr.Close(transport.ErrConnClosing)
|
|
return nil
|
|
}
|
|
if hctx.Err() != nil {
|
|
// onClose was already called for this connection, but the connection
|
|
// was successfully established first. Consider it a success and set
|
|
// the new state to Idle.
|
|
ac.updateConnectivityState(connectivity.Idle, nil)
|
|
return nil
|
|
}
|
|
ac.curAddr = addr
|
|
ac.transport = newTr
|
|
ac.startHealthCheck(hctx) // Will set state to READY if appropriate.
|
|
return nil
|
|
}
|
|
|
|
// startHealthCheck starts the health checking stream (RPC) to watch the health
|
|
// stats of this connection if health checking is requested and configured.
|
|
//
|
|
// LB channel health checking is enabled when all requirements below are met:
|
|
// 1. it is not disabled by the user with the WithDisableHealthCheck DialOption
|
|
// 2. internal.HealthCheckFunc is set by importing the grpc/health package
|
|
// 3. a service config with non-empty healthCheckConfig field is provided
|
|
// 4. the load balancer requests it
|
|
//
|
|
// It sets addrConn to READY if the health checking stream is not started.
|
|
//
|
|
// Caller must hold ac.mu.
|
|
func (ac *addrConn) startHealthCheck(ctx context.Context) {
|
|
var healthcheckManagingState bool
|
|
defer func() {
|
|
if !healthcheckManagingState {
|
|
ac.updateConnectivityState(connectivity.Ready, nil)
|
|
}
|
|
}()
|
|
|
|
if ac.cc.dopts.disableHealthCheck {
|
|
return
|
|
}
|
|
healthCheckConfig := ac.cc.healthCheckConfig()
|
|
if healthCheckConfig == nil {
|
|
return
|
|
}
|
|
if !ac.scopts.HealthCheckEnabled {
|
|
return
|
|
}
|
|
healthCheckFunc := ac.cc.dopts.healthCheckFunc
|
|
if healthCheckFunc == nil {
|
|
// The health package is not imported to set health check function.
|
|
//
|
|
// TODO: add a link to the health check doc in the error message.
|
|
channelz.Error(logger, ac.channelzID, "Health check is requested but health check function is not set.")
|
|
return
|
|
}
|
|
|
|
healthcheckManagingState = true
|
|
|
|
// Set up the health check helper functions.
|
|
currentTr := ac.transport
|
|
newStream := func(method string) (any, error) {
|
|
ac.mu.Lock()
|
|
if ac.transport != currentTr {
|
|
ac.mu.Unlock()
|
|
return nil, status.Error(codes.Canceled, "the provided transport is no longer valid to use")
|
|
}
|
|
ac.mu.Unlock()
|
|
return newNonRetryClientStream(ctx, &StreamDesc{ServerStreams: true}, method, currentTr, ac)
|
|
}
|
|
setConnectivityState := func(s connectivity.State, lastErr error) {
|
|
ac.mu.Lock()
|
|
defer ac.mu.Unlock()
|
|
if ac.transport != currentTr {
|
|
return
|
|
}
|
|
ac.updateConnectivityState(s, lastErr)
|
|
}
|
|
// Start the health checking stream.
|
|
go func() {
|
|
err := ac.cc.dopts.healthCheckFunc(ctx, newStream, setConnectivityState, healthCheckConfig.ServiceName)
|
|
if err != nil {
|
|
if status.Code(err) == codes.Unimplemented {
|
|
channelz.Error(logger, ac.channelzID, "Subchannel health check is unimplemented at server side, thus health check is disabled")
|
|
} else {
|
|
channelz.Errorf(logger, ac.channelzID, "Health checking failed: %v", err)
|
|
}
|
|
}
|
|
}()
|
|
}
|
|
|
|
func (ac *addrConn) resetConnectBackoff() {
|
|
ac.mu.Lock()
|
|
close(ac.resetBackoff)
|
|
ac.backoffIdx = 0
|
|
ac.resetBackoff = make(chan struct{})
|
|
ac.mu.Unlock()
|
|
}
|
|
|
|
// getReadyTransport returns the transport if ac's state is READY or nil if not.
|
|
func (ac *addrConn) getReadyTransport() transport.ClientTransport {
|
|
ac.mu.Lock()
|
|
defer ac.mu.Unlock()
|
|
if ac.state == connectivity.Ready {
|
|
return ac.transport
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// getTransport waits until the addrconn is ready and returns the transport.
|
|
// If the context expires first, returns an appropriate status. If the
|
|
// addrConn is stopped first, returns an Unavailable status error.
|
|
func (ac *addrConn) getTransport(ctx context.Context) (transport.ClientTransport, error) {
|
|
for ctx.Err() == nil {
|
|
ac.mu.Lock()
|
|
t, state, sc := ac.transport, ac.state, ac.stateChan
|
|
ac.mu.Unlock()
|
|
if state == connectivity.Ready {
|
|
return t, nil
|
|
}
|
|
if state == connectivity.Shutdown {
|
|
return nil, status.Errorf(codes.Unavailable, "SubConn shutting down")
|
|
}
|
|
|
|
select {
|
|
case <-ctx.Done():
|
|
case <-sc:
|
|
}
|
|
}
|
|
return nil, status.FromContextError(ctx.Err()).Err()
|
|
}
|
|
|
|
// tearDown starts to tear down the addrConn.
|
|
//
|
|
// Note that tearDown doesn't remove ac from ac.cc.conns, so the addrConn struct
|
|
// will leak. In most cases, call cc.removeAddrConn() instead.
|
|
func (ac *addrConn) tearDown(err error) {
|
|
ac.mu.Lock()
|
|
if ac.state == connectivity.Shutdown {
|
|
ac.mu.Unlock()
|
|
return
|
|
}
|
|
curTr := ac.transport
|
|
ac.transport = nil
|
|
// We have to set the state to Shutdown before anything else to prevent races
|
|
// between setting the state and logic that waits on context cancellation / etc.
|
|
ac.updateConnectivityState(connectivity.Shutdown, nil)
|
|
ac.cancel()
|
|
ac.curAddr = resolver.Address{}
|
|
|
|
channelz.AddTraceEvent(logger, ac.channelzID, 0, &channelz.TraceEventDesc{
|
|
Desc: "Subchannel deleted",
|
|
Severity: channelz.CtInfo,
|
|
Parent: &channelz.TraceEventDesc{
|
|
Desc: fmt.Sprintf("Subchannel(id:%d) deleted", ac.channelzID.Int()),
|
|
Severity: channelz.CtInfo,
|
|
},
|
|
})
|
|
// TraceEvent needs to be called before RemoveEntry, as TraceEvent may add
|
|
// trace reference to the entity being deleted, and thus prevent it from
|
|
// being deleted right away.
|
|
channelz.RemoveEntry(ac.channelzID)
|
|
ac.mu.Unlock()
|
|
|
|
// We have to release the lock before the call to GracefulClose/Close here
|
|
// because both of them call onClose(), which requires locking ac.mu.
|
|
if curTr != nil {
|
|
if err == errConnDrain {
|
|
// Close the transport gracefully when the subConn is being shutdown.
|
|
//
|
|
// GracefulClose() may be executed multiple times if:
|
|
// - multiple GoAway frames are received from the server
|
|
// - there are concurrent name resolver or balancer triggered
|
|
// address removal and GoAway
|
|
curTr.GracefulClose()
|
|
} else {
|
|
// Hard close the transport when the channel is entering idle or is
|
|
// being shutdown. In the case where the channel is being shutdown,
|
|
// closing of transports is also taken care of by cancelation of cc.ctx.
|
|
// But in the case where the channel is entering idle, we need to
|
|
// explicitly close the transports here. Instead of distinguishing
|
|
// between these two cases, it is simpler to close the transport
|
|
// unconditionally here.
|
|
curTr.Close(err)
|
|
}
|
|
}
|
|
}
|
|
|
|
func (ac *addrConn) getState() connectivity.State {
|
|
ac.mu.Lock()
|
|
defer ac.mu.Unlock()
|
|
return ac.state
|
|
}
|
|
|
|
func (ac *addrConn) ChannelzMetric() *channelz.ChannelInternalMetric {
|
|
ac.mu.Lock()
|
|
addr := ac.curAddr.Addr
|
|
ac.mu.Unlock()
|
|
return &channelz.ChannelInternalMetric{
|
|
State: ac.getState(),
|
|
Target: addr,
|
|
CallsStarted: atomic.LoadInt64(&ac.czData.callsStarted),
|
|
CallsSucceeded: atomic.LoadInt64(&ac.czData.callsSucceeded),
|
|
CallsFailed: atomic.LoadInt64(&ac.czData.callsFailed),
|
|
LastCallStartedTimestamp: time.Unix(0, atomic.LoadInt64(&ac.czData.lastCallStartedTime)),
|
|
}
|
|
}
|
|
|
|
func (ac *addrConn) incrCallsStarted() {
|
|
atomic.AddInt64(&ac.czData.callsStarted, 1)
|
|
atomic.StoreInt64(&ac.czData.lastCallStartedTime, time.Now().UnixNano())
|
|
}
|
|
|
|
func (ac *addrConn) incrCallsSucceeded() {
|
|
atomic.AddInt64(&ac.czData.callsSucceeded, 1)
|
|
}
|
|
|
|
func (ac *addrConn) incrCallsFailed() {
|
|
atomic.AddInt64(&ac.czData.callsFailed, 1)
|
|
}
|
|
|
|
type retryThrottler struct {
|
|
max float64
|
|
thresh float64
|
|
ratio float64
|
|
|
|
mu sync.Mutex
|
|
tokens float64 // TODO(dfawley): replace with atomic and remove lock.
|
|
}
|
|
|
|
// throttle subtracts a retry token from the pool and returns whether a retry
|
|
// should be throttled (disallowed) based upon the retry throttling policy in
|
|
// the service config.
|
|
func (rt *retryThrottler) throttle() bool {
|
|
if rt == nil {
|
|
return false
|
|
}
|
|
rt.mu.Lock()
|
|
defer rt.mu.Unlock()
|
|
rt.tokens--
|
|
if rt.tokens < 0 {
|
|
rt.tokens = 0
|
|
}
|
|
return rt.tokens <= rt.thresh
|
|
}
|
|
|
|
func (rt *retryThrottler) successfulRPC() {
|
|
if rt == nil {
|
|
return
|
|
}
|
|
rt.mu.Lock()
|
|
defer rt.mu.Unlock()
|
|
rt.tokens += rt.ratio
|
|
if rt.tokens > rt.max {
|
|
rt.tokens = rt.max
|
|
}
|
|
}
|
|
|
|
type channelzChannel struct {
|
|
cc *ClientConn
|
|
}
|
|
|
|
func (c *channelzChannel) ChannelzMetric() *channelz.ChannelInternalMetric {
|
|
return c.cc.channelzMetric()
|
|
}
|
|
|
|
// ErrClientConnTimeout indicates that the ClientConn cannot establish the
|
|
// underlying connections within the specified timeout.
|
|
//
|
|
// Deprecated: This error is never returned by grpc and should not be
|
|
// referenced by users.
|
|
var ErrClientConnTimeout = errors.New("grpc: timed out when dialing")
|
|
|
|
// getResolver finds the scheme in the cc's resolvers or the global registry.
|
|
// scheme should always be lowercase (typically by virtue of url.Parse()
|
|
// performing proper RFC3986 behavior).
|
|
func (cc *ClientConn) getResolver(scheme string) resolver.Builder {
|
|
for _, rb := range cc.dopts.resolvers {
|
|
if scheme == rb.Scheme() {
|
|
return rb
|
|
}
|
|
}
|
|
return resolver.Get(scheme)
|
|
}
|
|
|
|
func (cc *ClientConn) updateConnectionError(err error) {
|
|
cc.lceMu.Lock()
|
|
cc.lastConnectionError = err
|
|
cc.lceMu.Unlock()
|
|
}
|
|
|
|
func (cc *ClientConn) connectionError() error {
|
|
cc.lceMu.Lock()
|
|
defer cc.lceMu.Unlock()
|
|
return cc.lastConnectionError
|
|
}
|
|
|
|
// parseTargetAndFindResolver parses the user's dial target and stores the
|
|
// parsed target in `cc.parsedTarget`.
|
|
//
|
|
// The resolver to use is determined based on the scheme in the parsed target
|
|
// and the same is stored in `cc.resolverBuilder`.
|
|
//
|
|
// Doesn't grab cc.mu as this method is expected to be called only at Dial time.
|
|
func (cc *ClientConn) parseTargetAndFindResolver() error {
|
|
channelz.Infof(logger, cc.channelzID, "original dial target is: %q", cc.target)
|
|
|
|
var rb resolver.Builder
|
|
parsedTarget, err := parseTarget(cc.target)
|
|
if err != nil {
|
|
channelz.Infof(logger, cc.channelzID, "dial target %q parse failed: %v", cc.target, err)
|
|
} else {
|
|
channelz.Infof(logger, cc.channelzID, "parsed dial target is: %+v", parsedTarget)
|
|
rb = cc.getResolver(parsedTarget.URL.Scheme)
|
|
if rb != nil {
|
|
cc.parsedTarget = parsedTarget
|
|
cc.resolverBuilder = rb
|
|
return nil
|
|
}
|
|
}
|
|
|
|
// We are here because the user's dial target did not contain a scheme or
|
|
// specified an unregistered scheme. We should fallback to the default
|
|
// scheme, except when a custom dialer is specified in which case, we should
|
|
// always use passthrough scheme.
|
|
defScheme := resolver.GetDefaultScheme()
|
|
channelz.Infof(logger, cc.channelzID, "fallback to scheme %q", defScheme)
|
|
canonicalTarget := defScheme + ":///" + cc.target
|
|
|
|
parsedTarget, err = parseTarget(canonicalTarget)
|
|
if err != nil {
|
|
channelz.Infof(logger, cc.channelzID, "dial target %q parse failed: %v", canonicalTarget, err)
|
|
return err
|
|
}
|
|
channelz.Infof(logger, cc.channelzID, "parsed dial target is: %+v", parsedTarget)
|
|
rb = cc.getResolver(parsedTarget.URL.Scheme)
|
|
if rb == nil {
|
|
return fmt.Errorf("could not get resolver for default scheme: %q", parsedTarget.URL.Scheme)
|
|
}
|
|
cc.parsedTarget = parsedTarget
|
|
cc.resolverBuilder = rb
|
|
return nil
|
|
}
|
|
|
|
// parseTarget uses RFC 3986 semantics to parse the given target into a
|
|
// resolver.Target struct containing url. Query params are stripped from the
|
|
// endpoint.
|
|
func parseTarget(target string) (resolver.Target, error) {
|
|
u, err := url.Parse(target)
|
|
if err != nil {
|
|
return resolver.Target{}, err
|
|
}
|
|
|
|
return resolver.Target{URL: *u}, nil
|
|
}
|
|
|
|
func encodeAuthority(authority string) string {
|
|
const upperhex = "0123456789ABCDEF"
|
|
|
|
// Return for characters that must be escaped as per
|
|
// Valid chars are mentioned here:
|
|
// https://datatracker.ietf.org/doc/html/rfc3986#section-3.2
|
|
shouldEscape := func(c byte) bool {
|
|
// Alphanum are always allowed.
|
|
if 'a' <= c && c <= 'z' || 'A' <= c && c <= 'Z' || '0' <= c && c <= '9' {
|
|
return false
|
|
}
|
|
switch c {
|
|
case '-', '_', '.', '~': // Unreserved characters
|
|
return false
|
|
case '!', '$', '&', '\'', '(', ')', '*', '+', ',', ';', '=': // Subdelim characters
|
|
return false
|
|
case ':', '[', ']', '@': // Authority related delimeters
|
|
return false
|
|
}
|
|
// Everything else must be escaped.
|
|
return true
|
|
}
|
|
|
|
hexCount := 0
|
|
for i := 0; i < len(authority); i++ {
|
|
c := authority[i]
|
|
if shouldEscape(c) {
|
|
hexCount++
|
|
}
|
|
}
|
|
|
|
if hexCount == 0 {
|
|
return authority
|
|
}
|
|
|
|
required := len(authority) + 2*hexCount
|
|
t := make([]byte, required)
|
|
|
|
j := 0
|
|
// This logic is a barebones version of escape in the go net/url library.
|
|
for i := 0; i < len(authority); i++ {
|
|
switch c := authority[i]; {
|
|
case shouldEscape(c):
|
|
t[j] = '%'
|
|
t[j+1] = upperhex[c>>4]
|
|
t[j+2] = upperhex[c&15]
|
|
j += 3
|
|
default:
|
|
t[j] = authority[i]
|
|
j++
|
|
}
|
|
}
|
|
return string(t)
|
|
}
|
|
|
|
// Determine channel authority. The order of precedence is as follows:
|
|
// - user specified authority override using `WithAuthority` dial option
|
|
// - creds' notion of server name for the authentication handshake
|
|
// - endpoint from dial target of the form "scheme://[authority]/endpoint"
|
|
//
|
|
// Stores the determined authority in `cc.authority`.
|
|
//
|
|
// Returns a non-nil error if the authority returned by the transport
|
|
// credentials do not match the authority configured through the dial option.
|
|
//
|
|
// Doesn't grab cc.mu as this method is expected to be called only at Dial time.
|
|
func (cc *ClientConn) determineAuthority() error {
|
|
dopts := cc.dopts
|
|
// Historically, we had two options for users to specify the serverName or
|
|
// authority for a channel. One was through the transport credentials
|
|
// (either in its constructor, or through the OverrideServerName() method).
|
|
// The other option (for cases where WithInsecure() dial option was used)
|
|
// was to use the WithAuthority() dial option.
|
|
//
|
|
// A few things have changed since:
|
|
// - `insecure` package with an implementation of the `TransportCredentials`
|
|
// interface for the insecure case
|
|
// - WithAuthority() dial option support for secure credentials
|
|
authorityFromCreds := ""
|
|
if creds := dopts.copts.TransportCredentials; creds != nil && creds.Info().ServerName != "" {
|
|
authorityFromCreds = creds.Info().ServerName
|
|
}
|
|
authorityFromDialOption := dopts.authority
|
|
if (authorityFromCreds != "" && authorityFromDialOption != "") && authorityFromCreds != authorityFromDialOption {
|
|
return fmt.Errorf("ClientConn's authority from transport creds %q and dial option %q don't match", authorityFromCreds, authorityFromDialOption)
|
|
}
|
|
|
|
endpoint := cc.parsedTarget.Endpoint()
|
|
target := cc.target
|
|
switch {
|
|
case authorityFromDialOption != "":
|
|
cc.authority = authorityFromDialOption
|
|
case authorityFromCreds != "":
|
|
cc.authority = authorityFromCreds
|
|
case strings.HasPrefix(target, "unix:") || strings.HasPrefix(target, "unix-abstract:"):
|
|
// TODO: remove when the unix resolver implements optional interface to
|
|
// return channel authority.
|
|
cc.authority = "localhost"
|
|
case strings.HasPrefix(endpoint, ":"):
|
|
cc.authority = "localhost" + endpoint
|
|
default:
|
|
// TODO: Define an optional interface on the resolver builder to return
|
|
// the channel authority given the user's dial target. For resolvers
|
|
// which don't implement this interface, we will use the endpoint from
|
|
// "scheme://authority/endpoint" as the default authority.
|
|
// Escape the endpoint to handle use cases where the endpoint
|
|
// might not be a valid authority by default.
|
|
// For example an endpoint which has multiple paths like
|
|
// 'a/b/c', which is not a valid authority by default.
|
|
cc.authority = encodeAuthority(endpoint)
|
|
}
|
|
channelz.Infof(logger, cc.channelzID, "Channel authority set to %q", cc.authority)
|
|
return nil
|
|
}
|
|
|
|
// initResolverWrapper creates a ccResolverWrapper, which builds the name
|
|
// resolver. This method grabs the lock to assign the newly built resolver
|
|
// wrapper to the cc.resolverWrapper field.
|
|
func (cc *ClientConn) initResolverWrapper(creds credentials.TransportCredentials) error {
|
|
rw, err := newCCResolverWrapper(cc, ccResolverWrapperOpts{
|
|
target: cc.parsedTarget,
|
|
builder: cc.resolverBuilder,
|
|
bOpts: resolver.BuildOptions{
|
|
DisableServiceConfig: cc.dopts.disableServiceConfig,
|
|
DialCreds: creds,
|
|
CredsBundle: cc.dopts.copts.CredsBundle,
|
|
Dialer: cc.dopts.copts.Dialer,
|
|
},
|
|
channelzID: cc.channelzID,
|
|
})
|
|
if err != nil {
|
|
return fmt.Errorf("failed to build resolver: %v", err)
|
|
}
|
|
// Resolver implementations may report state update or error inline when
|
|
// built (or right after), and this is handled in cc.updateResolverState.
|
|
// Also, an error from the resolver might lead to a re-resolution request
|
|
// from the balancer, which is handled in resolveNow() where
|
|
// `cc.resolverWrapper` is accessed. Hence, we need to hold the lock here.
|
|
cc.mu.Lock()
|
|
cc.resolverWrapper = rw
|
|
cc.mu.Unlock()
|
|
return nil
|
|
}
|