mirror of
https://github.com/superseriousbusiness/gotosocial
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5e2bf0bdca
* [chore] Remove years from all license headers Years or year ranges aren't required in license headers. Many projects have removed them in recent years and it avoids a bit of yearly toil. In many cases our copyright claim was also a bit dodgy since we added the 2021-2023 header to files created after 2021 but you can't claim copyright into the past that way. * [chore] Add license header check This ensures a license header is always added to any new file. This avoids maintainers/reviewers needing to remember to check for and ask for it in case a contribution doesn't include it. * [chore] Add missing license headers * [chore] Further updates to license header * Use the more common // indentend comment format * Remove the hack we had for the linter now that we use the // format * Add SPDX license identifier
184 lines
5.5 KiB
Go
184 lines
5.5 KiB
Go
// GoToSocial
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// Copyright (C) GoToSocial Authors admin@gotosocial.org
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// SPDX-License-Identifier: AGPL-3.0-or-later
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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package media
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import (
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"bufio"
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"image"
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"image/color"
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"image/draw"
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"image/jpeg"
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"image/png"
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"io"
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"sync"
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"github.com/buckket/go-blurhash"
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"github.com/disintegration/imaging"
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"github.com/superseriousbusiness/gotosocial/internal/iotools"
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// import to init webp encode/decoding.
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_ "golang.org/x/image/webp"
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)
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var (
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// pngEncoder provides our global PNG encoding with
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// specified compression level, and memory pooled buffers.
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pngEncoder = png.Encoder{
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CompressionLevel: png.DefaultCompression,
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BufferPool: &pngEncoderBufferPool{},
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}
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// jpegBufferPool is a memory pool of byte buffers for JPEG encoding.
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jpegBufferPool = sync.Pool{
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New: func() any {
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return bufio.NewWriter(nil)
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},
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}
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)
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// gtsImage is a thin wrapper around the standard library image
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// interface to provide our own useful helper functions for image
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// size and aspect ratio calculations, streamed encoding to various
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// types, and creating reduced size thumbnail images.
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type gtsImage struct{ image image.Image }
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// blankImage generates a blank image of given dimensions.
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func blankImage(width int, height int) *gtsImage {
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// create a rectangle with the same dimensions as the video
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img := image.NewRGBA(image.Rect(0, 0, width, height))
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// fill the rectangle with our desired fill color.
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draw.Draw(img, img.Bounds(), &image.Uniform{
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color.RGBA{42, 43, 47, 0},
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}, image.Point{}, draw.Src)
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return >sImage{image: img}
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}
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// decodeImage will decode image from reader stream and return image wrapped in our own gtsImage{} type.
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func decodeImage(r io.Reader, opts ...imaging.DecodeOption) (*gtsImage, error) {
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img, err := imaging.Decode(r, opts...)
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if err != nil {
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return nil, err
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}
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return >sImage{image: img}, nil
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}
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// Width returns the image width in pixels.
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func (m *gtsImage) Width() uint32 {
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return uint32(m.image.Bounds().Size().X)
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}
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// Height returns the image height in pixels.
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func (m *gtsImage) Height() uint32 {
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return uint32(m.image.Bounds().Size().Y)
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}
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// Size returns the total number of image pixels.
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func (m *gtsImage) Size() uint64 {
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return uint64(m.image.Bounds().Size().X) *
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uint64(m.image.Bounds().Size().Y)
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}
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// AspectRatio returns the image ratio of width:height.
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func (m *gtsImage) AspectRatio() float32 {
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return float32(m.image.Bounds().Size().X) /
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float32(m.image.Bounds().Size().Y)
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}
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// Thumbnail returns a small sized copy of gtsImage{}, limited to 512x512 if not small enough.
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func (m *gtsImage) Thumbnail() *gtsImage {
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const (
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// max thumb
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// dimensions.
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maxWidth = 512
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maxHeight = 512
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)
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// Check the receiving image is within max thumnail bounds.
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if m.Width() <= maxWidth && m.Height() <= maxHeight {
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return >sImage{image: imaging.Clone(m.image)}
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}
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// Image is too large, needs to be resized to thumbnail max.
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img := imaging.Fit(m.image, maxWidth, maxHeight, imaging.Linear)
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return >sImage{image: img}
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}
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// Blurhash calculates the blurhash for the receiving image data.
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func (m *gtsImage) Blurhash() (string, error) {
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// for generating blurhashes, it's more cost effective to
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// lose detail since it's blurry, so make a tiny version.
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tiny := imaging.Resize(m.image, 32, 0, imaging.NearestNeighbor)
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// Encode blurhash from resized version
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return blurhash.Encode(4, 3, tiny)
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}
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// ToJPEG creates a new streaming JPEG encoder from receiving image, and a size ptr
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// which stores the number of bytes written during the image encoding process.
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func (m *gtsImage) ToJPEG(opts *jpeg.Options) io.Reader {
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return iotools.StreamWriteFunc(func(w io.Writer) error {
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// Get encoding buffer
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bw := getJPEGBuffer(w)
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// Encode JPEG to buffered writer.
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err := jpeg.Encode(bw, m.image, opts)
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// Replace buffer.
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//
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// NOTE: jpeg.Encode() already
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// performs a bufio.Writer.Flush().
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putJPEGBuffer(bw)
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return err
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})
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}
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// ToPNG creates a new streaming PNG encoder from receiving image, and a size ptr
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// which stores the number of bytes written during the image encoding process.
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func (m *gtsImage) ToPNG() io.Reader {
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return iotools.StreamWriteFunc(func(w io.Writer) error {
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return pngEncoder.Encode(w, m.image)
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})
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}
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// getJPEGBuffer fetches a reset JPEG encoding buffer from global JPEG buffer pool.
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func getJPEGBuffer(w io.Writer) *bufio.Writer {
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buf, _ := jpegBufferPool.Get().(*bufio.Writer)
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buf.Reset(w)
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return buf
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}
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// putJPEGBuffer resets the given bufio writer and places in global JPEG buffer pool.
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func putJPEGBuffer(buf *bufio.Writer) {
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buf.Reset(nil)
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jpegBufferPool.Put(buf)
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}
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// pngEncoderBufferPool implements png.EncoderBufferPool.
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type pngEncoderBufferPool sync.Pool
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func (p *pngEncoderBufferPool) Get() *png.EncoderBuffer {
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buf, _ := (*sync.Pool)(p).Get().(*png.EncoderBuffer)
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return buf
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}
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func (p *pngEncoderBufferPool) Put(buf *png.EncoderBuffer) {
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(*sync.Pool)(p).Put(buf)
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}
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