mirror of
https://github.com/superseriousbusiness/gotosocial
synced 2024-11-23 12:53:23 +00:00
2fd69ec58b
On startup and shutdown of a worker, we log a message of the worker being started together with a textual representation of a memory address. Though this can be handy for developers to debug startup/shutdown sequencing issues of the workers, it's typically not very useful or informative for an admin. We can also output a lot of these (on my system I get 265 lines of these during startup). This changes the messages from Info to Debug, to not print them under normal circumstances.
142 lines
3.5 KiB
Go
142 lines
3.5 KiB
Go
// GoToSocial
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// Copyright (C) GoToSocial Authors admin@gotosocial.org
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// SPDX-License-Identifier: AGPL-3.0-or-later
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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package workers
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import (
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"context"
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"codeberg.org/gruf/go-runners"
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"github.com/superseriousbusiness/gotosocial/internal/log"
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"github.com/superseriousbusiness/gotosocial/internal/queue"
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"github.com/superseriousbusiness/gotosocial/internal/util"
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)
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// FnWorkerPool wraps multiple FnWorker{}s in
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// a singular struct for easy multi start / stop.
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type FnWorkerPool struct {
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// Queue is embedded queue.SimpleQueue{}
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// passed to each of the pool Worker{}s.
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Queue queue.SimpleQueue[func(context.Context)]
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// internal fields.
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workers []*FnWorker
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}
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// Start will attempt to start 'n' FnWorker{}s.
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func (p *FnWorkerPool) Start(n int) {
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// Check whether workers are
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// set (is already running).
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ok := (len(p.workers) > 0)
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if ok {
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return
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}
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// Allocate new workers slice.
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p.workers = make([]*FnWorker, n)
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for i := range p.workers {
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// Allocate new FnWorker{}.
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p.workers[i] = new(FnWorker)
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p.workers[i].Queue = &p.Queue
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// Attempt to start worker.
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// Return bool not useful
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// here, as true = started,
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// false = already running.
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_ = p.workers[i].Start()
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}
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}
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// Stop will attempt to stop contained FnWorker{}s.
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func (p *FnWorkerPool) Stop() {
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// Check whether workers are
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// set (is currently running).
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ok := (len(p.workers) == 0)
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if ok {
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return
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}
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// Stop all running workers.
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for i := range p.workers {
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// return bool not useful
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// here, as true = stopped,
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// false = never running.
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_ = p.workers[i].Stop()
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}
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// Unset workers slice.
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p.workers = p.workers[:0]
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}
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// FnWorker wraps a queue.SimpleQueue{} which
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// it feeds from to provide it with function
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// tasks to execute. It does so in a single
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// goroutine with state management utilities.
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type FnWorker struct {
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// Queue is the fn queue that FnWorker
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// will feed from for upcoming tasks.
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Queue *queue.SimpleQueue[func(context.Context)]
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// internal fields.
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service runners.Service
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}
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// Start will attempt to start the Worker{}.
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func (w *FnWorker) Start() bool {
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return w.service.GoRun(w.run)
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}
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// Stop will attempt to stop the Worker{}.
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func (w *FnWorker) Stop() bool {
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return w.service.Stop()
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}
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// run wraps process to restart on any panic.
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func (w *FnWorker) run(ctx context.Context) {
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if w.Queue == nil {
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panic("not yet initialized")
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}
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log.Debugf(ctx, "%p: starting worker", w)
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defer log.Debugf(ctx, "%p: stopped worker", w)
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util.Must(func() { w.process(ctx) })
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}
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// process is the main delivery worker processing routine.
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func (w *FnWorker) process(ctx context.Context) {
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if w.Queue == nil {
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// we perform this check here just
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// to ensure the compiler knows these
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// variables aren't nil in the loop,
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// even if already checked by caller.
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panic("not yet initialized")
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}
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for {
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// Block until pop next func.
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fn, ok := w.Queue.PopCtx(ctx)
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if !ok {
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return
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}
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// run!
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fn(ctx)
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}
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}
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