mirror of
https://github.com/superseriousbusiness/gotosocial
synced 2024-12-30 06:33:11 +00:00
165 lines
6.2 KiB
Go
165 lines
6.2 KiB
Go
|
// Copyright 2015 Google Inc. All rights reserved.
|
||
|
//
|
||
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
||
|
// you may not use this file except in compliance with the License.
|
||
|
// You may obtain a copy of the License at
|
||
|
//
|
||
|
// http://www.apache.org/licenses/LICENSE-2.0
|
||
|
//
|
||
|
// Unless required by applicable law or agreed to in writing, software
|
||
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
||
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||
|
// See the License for the specific language governing permissions and
|
||
|
// limitations under the License.
|
||
|
|
||
|
package s2
|
||
|
|
||
|
// This file implements functions for various S2 measurements.
|
||
|
|
||
|
import "math"
|
||
|
|
||
|
// A Metric is a measure for cells. It is used to describe the shape and size
|
||
|
// of cells. They are useful for deciding which cell level to use in order to
|
||
|
// satisfy a given condition (e.g. that cell vertices must be no further than
|
||
|
// "x" apart). You can use the Value(level) method to compute the corresponding
|
||
|
// length or area on the unit sphere for cells at a given level. The minimum
|
||
|
// and maximum bounds are valid for cells at all levels, but they may be
|
||
|
// somewhat conservative for very large cells (e.g. face cells).
|
||
|
type Metric struct {
|
||
|
// Dim is either 1 or 2, for a 1D or 2D metric respectively.
|
||
|
Dim int
|
||
|
// Deriv is the scaling factor for the metric.
|
||
|
Deriv float64
|
||
|
}
|
||
|
|
||
|
// Defined metrics.
|
||
|
// Of the projection methods defined in C++, Go only supports the quadratic projection.
|
||
|
|
||
|
// Each cell is bounded by four planes passing through its four edges and
|
||
|
// the center of the sphere. These metrics relate to the angle between each
|
||
|
// pair of opposite bounding planes, or equivalently, between the planes
|
||
|
// corresponding to two different s-values or two different t-values.
|
||
|
var (
|
||
|
MinAngleSpanMetric = Metric{1, 4.0 / 3}
|
||
|
AvgAngleSpanMetric = Metric{1, math.Pi / 2}
|
||
|
MaxAngleSpanMetric = Metric{1, 1.704897179199218452}
|
||
|
)
|
||
|
|
||
|
// The width of geometric figure is defined as the distance between two
|
||
|
// parallel bounding lines in a given direction. For cells, the minimum
|
||
|
// width is always attained between two opposite edges, and the maximum
|
||
|
// width is attained between two opposite vertices. However, for our
|
||
|
// purposes we redefine the width of a cell as the perpendicular distance
|
||
|
// between a pair of opposite edges. A cell therefore has two widths, one
|
||
|
// in each direction. The minimum width according to this definition agrees
|
||
|
// with the classic geometric one, but the maximum width is different. (The
|
||
|
// maximum geometric width corresponds to MaxDiag defined below.)
|
||
|
//
|
||
|
// The average width in both directions for all cells at level k is approximately
|
||
|
// AvgWidthMetric.Value(k).
|
||
|
//
|
||
|
// The width is useful for bounding the minimum or maximum distance from a
|
||
|
// point on one edge of a cell to the closest point on the opposite edge.
|
||
|
// For example, this is useful when growing regions by a fixed distance.
|
||
|
var (
|
||
|
MinWidthMetric = Metric{1, 2 * math.Sqrt2 / 3}
|
||
|
AvgWidthMetric = Metric{1, 1.434523672886099389}
|
||
|
MaxWidthMetric = Metric{1, MaxAngleSpanMetric.Deriv}
|
||
|
)
|
||
|
|
||
|
// The edge length metrics can be used to bound the minimum, maximum,
|
||
|
// or average distance from the center of one cell to the center of one of
|
||
|
// its edge neighbors. In particular, it can be used to bound the distance
|
||
|
// between adjacent cell centers along the space-filling Hilbert curve for
|
||
|
// cells at any given level.
|
||
|
var (
|
||
|
MinEdgeMetric = Metric{1, 2 * math.Sqrt2 / 3}
|
||
|
AvgEdgeMetric = Metric{1, 1.459213746386106062}
|
||
|
MaxEdgeMetric = Metric{1, MaxAngleSpanMetric.Deriv}
|
||
|
|
||
|
// MaxEdgeAspect is the maximum edge aspect ratio over all cells at any level,
|
||
|
// where the edge aspect ratio of a cell is defined as the ratio of its longest
|
||
|
// edge length to its shortest edge length.
|
||
|
MaxEdgeAspect = 1.442615274452682920
|
||
|
|
||
|
MinAreaMetric = Metric{2, 8 * math.Sqrt2 / 9}
|
||
|
AvgAreaMetric = Metric{2, 4 * math.Pi / 6}
|
||
|
MaxAreaMetric = Metric{2, 2.635799256963161491}
|
||
|
)
|
||
|
|
||
|
// The maximum diagonal is also the maximum diameter of any cell,
|
||
|
// and also the maximum geometric width (see the comment for widths). For
|
||
|
// example, the distance from an arbitrary point to the closest cell center
|
||
|
// at a given level is at most half the maximum diagonal length.
|
||
|
var (
|
||
|
MinDiagMetric = Metric{1, 8 * math.Sqrt2 / 9}
|
||
|
AvgDiagMetric = Metric{1, 2.060422738998471683}
|
||
|
MaxDiagMetric = Metric{1, 2.438654594434021032}
|
||
|
|
||
|
// MaxDiagAspect is the maximum diagonal aspect ratio over all cells at any
|
||
|
// level, where the diagonal aspect ratio of a cell is defined as the ratio
|
||
|
// of its longest diagonal length to its shortest diagonal length.
|
||
|
MaxDiagAspect = math.Sqrt(3)
|
||
|
)
|
||
|
|
||
|
// Value returns the value of the metric at the given level.
|
||
|
func (m Metric) Value(level int) float64 {
|
||
|
return math.Ldexp(m.Deriv, -m.Dim*level)
|
||
|
}
|
||
|
|
||
|
// MinLevel returns the minimum level such that the metric is at most
|
||
|
// the given value, or maxLevel (30) if there is no such level.
|
||
|
//
|
||
|
// For example, MinLevel(0.1) returns the minimum level such that all cell diagonal
|
||
|
// lengths are 0.1 or smaller. The returned value is always a valid level.
|
||
|
//
|
||
|
// In C++, this is called GetLevelForMaxValue.
|
||
|
func (m Metric) MinLevel(val float64) int {
|
||
|
if val < 0 {
|
||
|
return maxLevel
|
||
|
}
|
||
|
|
||
|
level := -(math.Ilogb(val/m.Deriv) >> uint(m.Dim-1))
|
||
|
if level > maxLevel {
|
||
|
level = maxLevel
|
||
|
}
|
||
|
if level < 0 {
|
||
|
level = 0
|
||
|
}
|
||
|
return level
|
||
|
}
|
||
|
|
||
|
// MaxLevel returns the maximum level such that the metric is at least
|
||
|
// the given value, or zero if there is no such level.
|
||
|
//
|
||
|
// For example, MaxLevel(0.1) returns the maximum level such that all cells have a
|
||
|
// minimum width of 0.1 or larger. The returned value is always a valid level.
|
||
|
//
|
||
|
// In C++, this is called GetLevelForMinValue.
|
||
|
func (m Metric) MaxLevel(val float64) int {
|
||
|
if val <= 0 {
|
||
|
return maxLevel
|
||
|
}
|
||
|
|
||
|
level := math.Ilogb(m.Deriv/val) >> uint(m.Dim-1)
|
||
|
if level > maxLevel {
|
||
|
level = maxLevel
|
||
|
}
|
||
|
if level < 0 {
|
||
|
level = 0
|
||
|
}
|
||
|
return level
|
||
|
}
|
||
|
|
||
|
// ClosestLevel returns the level at which the metric has approximately the given
|
||
|
// value. The return value is always a valid level. For example,
|
||
|
// AvgEdgeMetric.ClosestLevel(0.1) returns the level at which the average cell edge
|
||
|
// length is approximately 0.1.
|
||
|
func (m Metric) ClosestLevel(val float64) int {
|
||
|
x := math.Sqrt2
|
||
|
if m.Dim == 2 {
|
||
|
x = 2
|
||
|
}
|
||
|
return m.MinLevel(x * val)
|
||
|
}
|