gamebrary/src/components/Game/GameModal.vue
2021-04-20 13:20:54 -07:00

391 lines
9.5 KiB
Vue

<template lang="html">
<b-modal
id="game-modal"
scrollable
size="lg"
hide-footer
hide-header
@show="load"
@hidden="reset"
>
<b-container
v-if="game.name"
fluid
class="m-0 p-0"
>
<b-row>
<b-col
cols="12"
md="5"
lg="4"
class="sidebar pr-md-1"
>
<b-skeleton-img
v-if="loading"
width="100%"
height="200px"
/>
<template v-else>
<b-img
:src="activeGameCoverUrl"
:alt="game.name"
class="game-cover cursor-pointer"
v-observe-visibility="toggleCoverVisible"
rounded
@click="$bvModal.show('game-images')"
/>
<game-images :game="game" />
<!-- <game-videos :videos="game.videos" v-if="game.videos" /> -->
<game-websites :game="game" class="d-none d-md-inline" />
</template>
<!-- <pre>{{ game.genres.map(({ id }) => id) }}</pre> -->
<!-- TODO: add bundles to game detail? -->
<!-- {{ game.bundles ? `Found in ${game.bundles.length} compilations.` : null }} -->
</b-col>
<!-- cols="12"
md="7" -->
<b-col
cols="12"
md="7"
lg="8"
>
<modal-header
:title="game.name"
:subtitle="activeGame.list ? activeGame.list.name : null"
@close="$bvModal.hide('game-modal')"
>
<template v-slot:header>
<b-img
:src="activeGameCoverUrl"
:alt="game.name"
v-if="!coverVisible"
class="float-left mr-2"
height="40"
rounded
/>
</template>
<b-dropdown
v-if="user && user.uid === board.owner"
right
>
<template v-slot:button-content>
<i class="fas fa-ellipsis-h fa-fw" aria-hidden />
</template>
<game-progress :game="game" />
<b-dropdown-item
v-b-modal.notes
v-shortkey="['n']"
@shortkey.native="$bvModal.show('notes');"
>
<i class="far fa-sticky-note fa-fw" />
{{ notes[game.id] ? 'Edit note' : 'Add note' }}
</b-dropdown-item>
<game-notes-modal :game="game" />
<b-dropdown-item
v-b-modal.tags
v-shortkey="['t']"
@shortkey.native="$bvModal.show('tags');"
>
<i class="far fa-tags fa-fw" /> Tags
<game-tags-modal :game="game" />
</b-dropdown-item>
<b-dropdown-item-button
v-if="!prevDisabled"
v-shortkey="['arrowleft']"
@shortkey.native="previousGame"
@click="previousGame"
>
<i class="fas fa-caret-left fa-fw" aria-hidden /> Previous game
</b-dropdown-item-button>
<b-dropdown-item-button
v-if="!nextDisabled"
v-shortkey="['arrowright']"
@shortkey.native="nextGame"
@click="nextGame"
>
<i class="fas fa-caret-right fa-fw" aria-hidden /> Next game
</b-dropdown-item-button>
<add-remove-game v-if="list" :game="game" :list="list" />
</b-dropdown>
</modal-header>
<!-- <h3 class="mb-2">{{ game.name }}</h3> -->
<b-progress
v-if="progress"
:value="progress"
variant="success"
height="8px"
v-b-modal.progress
class="my-1 w-25"
/>
<!-- <b-form-rating
v-if="rating"
:value="rating"
inline
readonly
variant="warning"
size="lg"
no-border
/>
<br /> -->
<b-badge
v-for="({ games, hex, tagTextColor }, name) in tags"
v-if="games.includes(game.id)"
:key="name"
pill
tag="small"
class="mr-1 mb-2"
:style="`background-color: ${hex}; color: ${tagTextColor}`"
v-b-modal.tags
>
{{ name }}
</b-badge>
<template v-if="loading">
<b-skeleton v-for="n in 3" :key="n" />
</template>
<template v-else>
<game-description :game="game" />
<amazon-links :game="game" />
<game-notes :game="game" />
<game-details :game="game" />
<similar-games
:game="game"
:loading="loading"
class="mb-2"
/>
<game-websites
:game="game"
grid
class="d-md-none"
/>
</template>
</b-col>
<igdb-logo />
</b-row>
</b-container>
</b-modal>
</template>
<script>
import { mapState, mapGetters } from 'vuex';
import GameDetails from '@/components/Game/GameDetails';
import GameDescription from '@/components/Game/GameDescription';
import SimilarGames from '@/components/Game/SimilarGames';
import GameNotes from '@/components/Game/GameNotes';
import GameImages from '@/components/Game/GameImages';
import AmazonLinks from '@/components/Game/AmazonLinks';
import GameVideos from '@/components/Game/GameVideos';
import GameWebsites from '@/components/Game/GameWebsites';
import GameNotesModal from '@/components/Game/GameNotesModal';
import GameProgress from '@/components/Game/GameProgress';
import AddRemoveGame from '@/components/Game/AddRemoveGame';
import GameTagsModal from '@/components/Game/GameTagsModal';
import IgdbLogo from '@/components/IgdbLogo';
export default {
components: {
GameTagsModal,
IgdbLogo,
GameDetails,
GameDescription,
SimilarGames,
GameNotes,
GameImages,
AmazonLinks,
GameVideos,
GameWebsites,
GameNotesModal,
GameProgress,
AddRemoveGame,
},
data() {
return {
gameId: null,
coverVisible: true,
game: {},
loading: true,
};
},
computed: {
...mapState(['board', 'notes', 'activeGame', 'games', 'platform', 'progresses', 'tags', 'user']),
...mapGetters(['activeGameCoverUrl']),
hasMultipleGames() {
// TODO: use optional chaining
return this.activeGame
&& this.activeGame.list
&& this.activeGame.list.games
&& this.activeGame.list.games.length > 1;
},
progress() {
const { gameId, progresses } = this;
return progresses[gameId] || null;
},
rating() {
return this.game && this.game.rating
? Math.round((this.game.rating / 20) * 2) / 2
: false;
},
gameIndex() {
const { gameId, list } = this.activeGame;
return list && list.games.indexOf(gameId);
},
prevDisabled() {
return !this.activeGame.list || this.gameIndex === 0;
},
nextDisabled() {
const { list } = this.activeGame;
const isLast = this.list && list.games && this.gameIndex === list.games.length - 1;
return !this.list || isLast;
},
},
watch: {
activeGame(value) {
if (value) {
this.load();
}
},
},
methods: {
toggleCoverVisible(value) {
this.coverVisible = value;
},
previousGame() {
// TODO: account for list sorting when getting previous game
this.loading = true;
const { gameId, list } = this.activeGame;
const index = list.games.indexOf(gameId);
const prevGameId = list.games[index - 1];
this.$store.commit('SET_GAME_MODAL_DATA', {
gameId: prevGameId,
list,
});
},
nextGame() {
// TODO: account for list sorting when getting next game
this.loading = true;
const { gameId, list } = this.activeGame;
const index = list.games.indexOf(gameId);
const nextGameId = list.games[index + 1];
this.$store.commit('SET_GAME_MODAL_DATA', {
gameId: nextGameId,
list,
});
},
load() {
const { gameId, list } = this.activeGame;
this.gameId = gameId;
this.list = list;
this.game = this.games[gameId];
this.loadGame();
},
async loadGame() {
this.loading = true;
const { gameId } = this.activeGame;
const game = await this.$store.dispatch('LOAD_GAME', gameId)
.catch(() => {
this.loading = false;
this.$bvToast.toast('Error loading game', { variant: 'error' });
});
// avoid error when closing modal before game finishes loading
if (!this.game) {
return;
}
this.game = {
...this.game,
...game,
};
this.loading = false;
// this.$ga.event({
// eventCategory: 'game',
// eventAction: 'view',
// eventLabel: 'gameViewed',
// eventValue: `${this.platform.name} - ${this.game.name}`,
// });
},
reset() {
this.gameId = null;
this.loading = true;
this.game = {};
},
},
};
</script>
<style lang="scss" rel="stylesheet/scss" scoped>
.b-rating {
line-height: normal !important;
height: auto !important;
}
.game-cover {
width: 100%;
height: auto;
}
.sidebar {
@media(min-width: 768px) {
position: sticky;
top: 0;
align-self: baseline;
}
}
</style>